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В теме 3 сообщения

Спойлер

//Global TextDraws: 


new Text:TDEditor_TD[6];

TDEditor_TD[0] = TextDrawCreate(105.000000, 136.711074, "box");
TextDrawLetterSize(TDEditor_TD[0], 0.000000, 1.450000);
TextDrawTextSize(TDEditor_TD[0], 258.000000, 0.000000);
TextDrawAlignment(TDEditor_TD[0], 1);
TextDrawColor(TDEditor_TD[0], -1);
TextDrawUseBox(TDEditor_TD[0], 1);
TextDrawBoxColor(TDEditor_TD[0], 303174399);
TextDrawSetShadow(TDEditor_TD[0], 0);
TextDrawSetOutline(TDEditor_TD[0], 0);
TextDrawBackgroundColor(TDEditor_TD[0], 255);
TextDrawFont(TDEditor_TD[0], 1);
TextDrawSetProportional(TDEditor_TD[0], 1);
TextDrawSetShadow(TDEditor_TD[0], 0);

TDEditor_TD[1] = TextDrawCreate(105.000000, 156.112258, "box");
TextDrawLetterSize(TDEditor_TD[1], 0.000000, 19.799997);
TextDrawTextSize(TDEditor_TD[1], 258.000000, 0.000000);
TextDrawAlignment(TDEditor_TD[1], 1);
TextDrawColor(TDEditor_TD[1], -1);
TextDrawUseBox(TDEditor_TD[1], 1);
TextDrawBoxColor(TDEditor_TD[1], 303174399);
TextDrawSetShadow(TDEditor_TD[1], 0);
TextDrawSetOutline(TDEditor_TD[1], 0);
TextDrawBackgroundColor(TDEditor_TD[1], 255);
TextDrawFont(TDEditor_TD[1], 1);
TextDrawSetProportional(TDEditor_TD[1], 1);
TextDrawSetShadow(TDEditor_TD[1], 0);

TDEditor_TD[2] = TextDrawCreate(200.500000, 323.311218, "HAA");
TextDrawLetterSize(TDEditor_TD[2], 0.232500, 1.095999);
TextDrawTextSize(TDEditor_TD[2], 226.000000, 5.000019);
TextDrawAlignment(TDEditor_TD[2], 1);
TextDrawColor(TDEditor_TD[2], -2139062017);
TextDrawUseBox(TDEditor_TD[2], 1);
TextDrawBoxColor(TDEditor_TD[2], 0);
TextDrawSetShadow(TDEditor_TD[2], 0);
TextDrawSetOutline(TDEditor_TD[2], 0);
TextDrawBackgroundColor(TDEditor_TD[2], 255);
TextDrawFont(TDEditor_TD[2], 1);
TextDrawSetProportional(TDEditor_TD[2], 1);
TextDrawSetShadow(TDEditor_TD[2], 0);
TextDrawSetSelectable(TDEditor_TD[2], true);

TDEditor_TD[3] = TextDrawCreate(230.500000, 323.333404, "AEE");
TextDrawLetterSize(TDEditor_TD[3], 0.232500, 1.095999);
TextDrawTextSize(TDEditor_TD[3], 254.000000, 5.000019);
TextDrawAlignment(TDEditor_TD[3], 1);
TextDrawColor(TDEditor_TD[3], -2139062017);
TextDrawUseBox(TDEditor_TD[3], 1);
TextDrawBoxColor(TDEditor_TD[3], 0);
TextDrawSetShadow(TDEditor_TD[3], 0);
TextDrawSetOutline(TDEditor_TD[3], 0);
TextDrawBackgroundColor(TDEditor_TD[3], 255);
TextDrawFont(TDEditor_TD[3], 1);
TextDrawSetProportional(TDEditor_TD[3], 1);
TextDrawSetShadow(TDEditor_TD[3], 0);
TextDrawSetSelectable(TDEditor_TD[3], true);

TDEditor_TD[4] = TextDrawCreate(110.500000, 323.333404, "KY_CKH");
TextDrawLetterSize(TDEditor_TD[4], 0.232500, 1.095999);
TextDrawTextSize(TDEditor_TD[4], 160.000000, 5.000019);
TextDrawAlignment(TDEditor_TD[4], 1);
TextDrawColor(TDEditor_TD[4], -2139062017);
TextDrawUseBox(TDEditor_TD[4], 1);
TextDrawBoxColor(TDEditor_TD[4], 0);
TextDrawSetShadow(TDEditor_TD[4], 0);
TextDrawSetOutline(TDEditor_TD[4], 0);
TextDrawBackgroundColor(TDEditor_TD[4], 255);
TextDrawFont(TDEditor_TD[4], 1);
TextDrawSetProportional(TDEditor_TD[4], 1);
TextDrawSetShadow(TDEditor_TD[4], 0);
TextDrawSetSelectable(TDEditor_TD[4], true);

TDEditor_TD[5] = TextDrawCreate(200.000000, 137.111083, "HEH_");
TextDrawLetterSize(TDEditor_TD[5], 0.255500, 1.158221);
TextDrawAlignment(TDEditor_TD[5], 1);
TextDrawColor(TDEditor_TD[5], -2139062017);
TextDrawSetShadow(TDEditor_TD[5], 0);
TextDrawSetOutline(TDEditor_TD[5], 0);
TextDrawBackgroundColor(TDEditor_TD[5], 255);
TextDrawFont(TDEditor_TD[5], 1);
TextDrawSetProportional(TDEditor_TD[5], 1);
TextDrawSetShadow(TDEditor_TD[5], 0);



//Player TextDraws: 


new Text:TDEditor_PTD[MAX_PLAYERS][16];

TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 109.000000, 159.355560, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][0], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][0], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 109.000000, 199.800033, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][1], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][1], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 108.699996, 240.966735, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][2], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][2], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 108.699996, 282.133453, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][3], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][3], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 145.900009, 159.555664, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][4], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 145.699996, 200.066711, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][5], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][5], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 145.999984, 241.289031, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][6], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][6], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 145.800033, 282.355712, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][7], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][7], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 183.000595, 159.777938, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][8], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][8], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 182.600540, 200.222412, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][9], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][9], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 182.700546, 241.133804, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][10], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][10], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 182.600570, 282.355773, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][11], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][11], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 219.800582, 159.777938, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][12], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][12], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 219.600570, 200.344604, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][13], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][13], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 219.600601, 241.111236, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][14], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][14], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 219.600601, 282.177886, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 34.000000, 38.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 606348416);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][15], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][15], 104);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000, 0.000000, 1.000000);




//Total textdraws exported: 22 (6 global textdraws / 16 player textdraws) ~ 6/9/2017 ~ 19:57:12
TDEditor V1.16 by adri1

 

H8P4OXBzYX0.jpg

H8P4OXBzYX0 (1).jpg

Отредактировано пользователем MuhammadPawn
Причина: Убрал код под спойлер

Заметка от MuhammadPawn , создано

Пожалуйста будьте добры, если код большой убирайте его под спойлер

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Если делал сам - то не плохо

 

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