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Спойлер

new FireObject[3][MAX_PLAYERS]; // 2 - количество объектов огня
new randfire; // к new



//public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
	if(newkeys & KEY_FIRE && GetVehicleModel(GetPlayerVehicleID(playerid)) == 407 && (PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12))
	{
		if(IsPlayerInRangeOfPoint(playerid, 80.0,2140.443603,-1738.991210,21.441116)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2101.895507,-1930.294921,22.782485)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2425.889160,-2237.618652,26.280830)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2416.378417,-1985.084716,24.046476)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2641.770263,-2387.890136,24.778932)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2320.720214,-2550.437988,23.885475)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2335.600341,-2054.246826,24.990076)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2231.727539,-2252.143554,25.166641)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,1785.287963,-2428.245849,14.961005)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2165.959960,-2393.141845,24.933002)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2008.331787,-2697.528808,14.368000)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2408.836425,-2539.366455,24.369848)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,864.946228,-736.756774,44.190189)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,989.356933,-646.924072,41.755367)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2377.708007,-2618.757324,24.475486)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2505.185302,-2521.605712,26.449741)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2416.872802,-1932.130737,24.026470)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2400.966064,-2056.330322,24.980081)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2233.446533,-203.589279,4.947503)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,804.587951,-1369.449462,41.711311)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,476.278503,-1245.229003,42.052951)
			|| IsPlayerInRangeOfPoint(playerid, 80.0,2271.538574,-1695.591552,26.043506))
		{
				SetTimer("FireOG", 30000, 0);
		}
	}
	
	
// в конец к стокам
stock Fire(playerid)
{
	randfire=random(22);
	switch (randfire)
	{
	case 0:
		{
			FireObject[0][playerid] = CreateObject(18691, 2143.970458,-1739.030151,21.210977, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2140.443603,-1738.991210,21.441116, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 2136.896972,-1738.830078,21.411382, 0.000000,0.000000,0.000000);
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2140.443603,-1738.991210,21.441116, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 1:
		{
			FireObject[0][playerid] = CreateObject(18691, 2102.085205,-1933.675781,22.632503, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2101.895507,-1930.294921,22.782485, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 2102.296386,-1926.746582,22.782499, 0.000000,0.000000,0.000000);
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2101.895507,-1930.294921,22.782485, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 2:
		{
			FireObject[0][playerid] = CreateObject(18692, 2425.816894,-2241.410156,26.345445, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18692, 2425.889160,-2237.618652,26.280830, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 2425.588623,-2234.192871,26.959716, 0.000000,0.000000,0.000000);
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2425.889160,-2237.618652,26.280830, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 3:
		{
			FireObject[0][playerid] = CreateObject(18691, 2416.968750,-1988.036499,23.416475, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18692, 2416.378417,-1985.084716,24.046476, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 2417.286132,-1981.875122,23.336475, 0.000000,0.000000,0.000000);
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2416.378417,-1985.084716,24.046476, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 4:
		{
			FireObject[0][playerid] = CreateObject(18691, 2640.487792,-2383.208984,23.806564, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18692, 2641.770263,-2387.890136,24.778932, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 2640.163330,-2392.623291,23.796571, 0.000000,0.000000,0.000000);
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2641.770263,-2387.890136,24.778932, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 5:
		{
			FireObject[0][playerid] = CreateObject(18691, 2323.385253,-2550.761962,24.628599, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2320.720214,-2550.437988,23.885475, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 2317.824951,-2550.416259,24.705469, 0.000000,0.000000,0.000000);
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2320.720214,-2550.437988,23.885475, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 6:
		{
			FireObject[0][playerid] = CreateObject(18691, 2335.761718,-2056.505859,24.864759, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2335.600341,-2054.246826,24.990076, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 2337.213867,-2051.095214,25.470066, 0.000000,0.000000,0.000000);
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2335.600341,-2054.246826,24.990076, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 7:
		{
			FireObject[0][playerid] = CreateObject(18692, 2228.859619,-2254.330566,25.556621, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2231.727539,-2252.143554,25.166641, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 2233.300781,-2248.730957,26.056636, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2231.727539,-2252.143554,25.166641, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 8:
		{
			FireObject[0][playerid] = CreateObject(18691, 1785.302490,-2431.464599,14.791009, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 1785.287963,-2428.245849,14.961005, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 1784.789428,-2434.550048,14.830996, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 1785.287963,-2428.245849,14.961005, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 9:
		{
			FireObject[0][playerid] = CreateObject(18691, 2159.890380,-2392.966796,24.933012, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2165.959960,-2393.141845,24.933002, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 2162.983886,-2391.877441,25.702989, 0.000000,0.000000,0.000000);
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2165.959960,-2393.141845,24.933002, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 10:
		{
			FireObject[0][playerid] = CreateObject(18692, 2011.643432,-2697.792968,14.597640, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2008.331787,-2697.528808,14.368000, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 2019.212524,-2698.159179,14.034847, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2008.331787,-2697.528808,14.368000, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 11:
		{
			FireObject[0][playerid] = CreateObject(18691, 2412.221923,-2539.815917,24.339855, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2408.836425,-2539.366455,24.369848, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 2405.402587,-2539.447753,24.389852, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12|| PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2408.836425,-2539.366455,24.369848, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 12:
		{
			FireObject[0][playerid] = CreateObject(18691, 861.845153,-737.744506,44.268367, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 864.946228,-736.756774,44.190189, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 868.213439,-735.614196,44.311656, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 864.946228,-736.756774,44.190189, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 13:
		{
			FireObject[0][playerid] = CreateObject(18691, 986.127441,-646.291076,41.755367, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18692, 989.356933,-646.924072,41.755367, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 982.089355,-649.297424,40.255378, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 989.356933,-646.924072,41.755367, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 14:
		{
			FireObject[0][playerid] = CreateObject(18692, 469.655914,-1243.086914,41.515975, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18692, 476.278503,-1245.229003,42.052951, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 473.173492,-1243.897705,43.270324, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 476.278503,-1245.229003,42.052951, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 15:
		{
			FireObject[0][playerid] = CreateObject(18692, 808.743591,-1370.630493,41.711311, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18692, 804.587951,-1369.449462,41.711311, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 802.102172,-1374.844482,41.711311, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 804.587951,-1369.449462,41.711311, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 16:
		{
			FireObject[0][playerid] = CreateObject(18692, 2238.256347,-201.645675,2.769158, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18692, 2233.446533,-203.589279,4.947503, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 2229.761474,-203.771987,4.820680, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2233.446533,-203.589279,4.947503, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 17:
		{
			FireObject[0][playerid] = CreateObject(18692, 2401.794189,-2059.123779,25.180076, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2400.966064,-2056.330322,24.980081, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 2400.927978,-2062.294189,25.040081, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2400.966064,-2056.330322,24.980081, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 18:
		{
			FireObject[0][playerid] = CreateObject(18691, 2416.675537,-1929.141723,23.906469, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2416.872802,-1932.130737,24.026470, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18691, 2416.650634,-1935.202270,23.836475, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2416.872802,-1932.130737,24.026470, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 19:
		{
			FireObject[0][playerid] = CreateObject(18692, 2506.266601,-2517.874267,26.429740, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2505.185302,-2521.605712,26.449741, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 2505.182617,-2514.110107,27.371980, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2505.185302,-2521.605712,26.449741, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 20:
		{
			FireObject[0][playerid] = CreateObject(18691, 2377.027343,-2615.826660,24.495489, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18691, 2377.708007,-2618.757324,24.475486, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 2376.442138,-2613.052734,25.505481, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2377.708007,-2618.757324,24.475486, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	case 21:
		{
			FireObject[0][playerid] = CreateObject(18691, 2270.788574,-1692.023315,26.293502, 0.000000,0.000000,0.000000);
			FireObject[1][playerid] = CreateObject(18692, 2271.538574,-1695.591552,26.043506, 0.000000,0.000000,0.000000);
			FireObject[2][playerid] = CreateObject(18692, 2276.000732,-1695.162719,25.043506, 0.000000,0.000000,0.000000);

			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
				{
					SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте");
					SetPlayerCheckpoint(i, 2271.538574,-1695.591552,26.043506, 3.0);
					SetTimer("FireOG", 1000*60*5, 0);
				}
			}
		}
	}
	return 1;
}

stock FireOG(playerid)
{
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
		DestroyObject(FireObject[0][i]);
		DestroyObject(FireObject[1][i]);
		DestroyObject(FireObject[2][i]);
		if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4)
		{
			DisablePlayerCheckpoint(i);
		}
	}
	return true;
}

Лидерки прописал всё под свой мод

 

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    • Tappert
      By Tappert
      Диалог команды работает и отображается, после выбора любой должности пустота
      CMD:ahelp(playerid) {     if (admin_level[playerid] < 1 || !admin_logged[playerid]) return 1;     SPD(playerid, 1234, DIALOG_STYLE_LIST, ""c_server"Команды администрации","\         "c_server"1 "c_white"- Помощник администрации\n\         "c_server"}2 "c_white"- Стажёр модерации\n\         "c_server"3 "c_white"- Младший администратор\n\         "c_server"4 "c_white"- Опытный администратор\n\         "c_server"5 "c_white"- Куратор сервера\n\         "c_server"6 "c_white"- Заместитель главы администрации\n\         "c_server"7 "c_white"- Глава администрации\n\         "c_server"8 "c_white"- Куратор игрового процесса\n\         "c_server"9 "c_white"- Директор проекта\n\         "c_server"10 "c_white"- Создатель", "Выбрать", "Закрыть");          return 1; }         case 9992: return pc_cmd_leaders(playerid, "");         case 9993: return pc_cmd_offleaders(playerid, "");         case 9996: return MenuAtms(playerid); // основной банковский счет         case 9997: return OprDialog(playerid); // система счетов банк         case 9998: return BankDialog(playerid); // банкдиалог         case 9999: return pc_cmd_menu(playerid, ""); // /mm         case 1234:         {         if (!response) return 1;         switch (listitem)         {                 case 0:                 {                     if (admin_level[playerid] < 1 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                                          SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/sc"c_white" — чат игровых помощников\n\                     "c_server"/alogin"c_white" — авторизоваться в панели администратора\n\                     "c_server"/aexit"c_white" — выйти из панели администратора\n\                     "c_server"/ans"c_white" — ответить игроку\n\                     "c_server"/srep"c_white" — список вопросов в порядке живой очереди\n\                     "c_server"/admins"c_white" — список администрации в сети", "Закрыть", "");                 }                 case 1:                 {                     if (admin_level[playerid] < 2 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                          SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/a"c_white" — чат администрации\n\                     "c_server"/arep"c_white" — список жалоб в порядке живой очереди\n\                     "c_server"/sp | /offsp"c_white" — начать / завершить слежку за игроком\n\                     "c_server"/pstats | /offpstats"c_white" — посмотреть статистику игрока\n\                     "c_server"/frz"c_white" — заморозить / разморозить игрока\n\                     "c_server"/ajail"c_white" — посадить игрока в тюрьму (< 30)\n\                     "c_server"/mute"c_white" — заблокировать чат игроку (< 60)\n\                     "c_server"/spawn"c_white" — отправить игрока на место возрождение\n\                     "c_server"/kick"c_white" — отключить игрока от сервера\n\                     "c_server"/hp"c_white" — восстановить здоровье игроку\n\                     "c_server"/okay"c_white" — подтвердить изменение nonRP ник\n\                     "c_server"/nookay"c_white" — отменить изменение nonRP ника", "Закрыть", "");                 }                 case 2:                 {                     if (admin_level[playerid] < 3 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                          SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/ban"c_white" — заблокировать аккаунт игроку (< 10)\n\                     "c_server"/warn"c_white" — выдать предупреждение игроку\n\                     "c_server"/ajail"c_white" — посадить игрока в тюрьму (< 120)\n\                     "c_server"/mute"c_white" — заблокировать чат игроку (< 120)\n\                     "c_server"/goto"c_white" — телепортироватся к игроку\n\                     "c_server"/gethere"c_white" — телепортировать игрока к себе\n\                     "c_server"/fix"c_white" — починить транспорт (ID)\n\                     "c_server"/gotcar"c_white" — телепортироваться к транспорту\n\                     "c_server"/getcar"c_white" — телепортировать транспорт к себе\n\                     "c_server"/recar"c_white" — заспавнить транспорт (ID)\n\                     "c_server"/skick"c_white" — тихо отключить игрока от сервера", "Закрыть", "");                 }                 case 3:                 {                     if (admin_level[playerid] < 4 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                     SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/ban"c_white" — заблокировать аккаунт игроку (< 30)\n\                     "c_server"/fip"c_white" — имеющиеся аккаунты по IP адресу\n\                     "c_server"/banip"c_white" — заблокировать IP адрес\n\                     "c_server"/unwarn"c_white" — снять предупреждение с игрока\n\                     "c_server"/unmute"c_white" — разблокировать чат игроку\n\                     "c_server"/unajail"c_white" — выпустить игрока из тюрьмы\n\                     "c_server"/slap"c_white" — подкинуть игрока\n\                     "c_server"/veh"c_white" — создать транспорт\n\                     "c_server"/delveh"c_white" — удалить созданный транспорт\n\                     "c_server"/delvehall"c_white" — удалить весь созданный транспорт\n\                     "c_server"/plveh"c_white" — выдать временный транспорт игроку\n\                     "c_server"/getip"c_white" — узнать IP игрока\n\                     "c_server"/offmute"c_white" — заблокировать чат игроку в оффлайне\n\                     "c_server"/offajail"c_white" — посадить игрока в тюрьму в оффлайне\n\                     "c_server"/offwarn"c_white" — выдать предупруждение игроку в оффлайне\n\                     "c_server"/offban"c_white" — заблокировать аккаунт в оффлайне\n\                     "c_server"/spveh"c_white" — заспавнить транспорт в радиусе\n\                     "c_server"/spawncars"c_white" — заспавнить весь свободный транспорт", "Закрыть", "");                 }                 case 4:                 {                     if (admin_level[playerid] < 5 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                     SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/aad"c_white" — OOC сообщение для игроков\n\                     "c_server"/skin"c_white" — выдать временную одежду игроку\n\                     "c_server"/setskin"c_white" — выдать постоянную одежду игроку\n\                     "c_server"/templeader"c_white" — назначить себя временным руководителем\n\                     "c_server"/getonline"c_white" — информация онлайна игрока\n\                     "c_server"/unban"c_white" — разблокировать аккаунт\n\                     "c_server"/unbanip"c_white" — разблокировать IP адрес\n\                     "c_server"/setfaction"c_white" — принять игрока в организацию\n\                     "c_server"/infoip"c_white" — информация о IP адресе\n\                     "c_server"/getfake"c_white" — поиск информации по IP адресу\n\                     "c_server"/setvw"c_white" — переместиться в другой виртуальный мир\n\                     "c_server"/setint"c_white" — переместиться в другой интерьер", "Закрыть", "");                 }                 case 5:                 {                     if (admin_level[playerid] < 6 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                     SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/givegun"c_white" — выдать оружие игроку\n\                     "c_server"/settime"c_white" — изменить время на сервере\n\                     "c_server"/agl"c_white" — выдать лицензии игроку\n\                     "c_server"/fullgwh"c_white" — пополнить склады всем организациям\n\                     "c_server"/auninvite"c_white" — уволить игрока из организации", "Закрыть", "");                 }                 case 6:                 {                     if (admin_level[playerid] < 7 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                     SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/makeadmin"c_white" — назначить администратора\n\                     "c_server"/unadmin"c_white" — снять администратора\n\                     "c_server"/createpromo"c_white" — создать новый промокод\n\                     "c_server"/promo"c_white" — список доступных промокодов\n\                     "c_server"/ahouse"c_white" — телепортироваться к дому\n\                     "c_server"/abiz"c_white" — телепортироваться к бизнесу\n\                     "c_server"/afuel"c_white" — телепортироваться к заправке\n\                     "c_server"/freezepanel"c_white" — статусы заморозки банд\n\                     "c_server"/delacc"c_white" — удалить аккаунт", "Закрыть", "");                 }                 case 7:                 {                     if (admin_level[playerid] < 8 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                     SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/alog"c_white" — действия администратора\n\                     "c_server"/addnotify"c_white" — добавить сообщение для игрока (при входе)\n\                     "c_server"/asellhouse"c_white" — продать дом государству\n\                     "c_server"/asellbiz"c_white" — продать бизнес государству\n\                     "c_server"/asellfuel"c_white" — продать запраку государству\n\                     "c_server"/bonus"c_white" — панель управления бонусами\n\                     "c_server"/setprod"c_white" — установить всем бизнесам 20,000 продуктов\n\                     "c_server"/setbizname"c_white" — изменить название бизнеса\n\                     "c_server"/sptext"c_white" — написать сообщение от лица игрока", "Закрыть", "");                 }                 case 8:                 {                     if (admin_level[playerid] < 9 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                     SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/saveall"c_white" — сохранить все данные\n\                     "c_server"/payday"c_white" — запустить PayDay\n\                     "c_server"/setlevel"c_white" — установить игроку уровень", "Закрыть", "");                 }                 case 9:                 {                     if (admin_level[playerid] < 10 || !admin_logged[playerid])                     {                         SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня.");                         return 1;                     }                     SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\                     "c_server"/restart"c_white" — перезагрузить сервер\n\                     "c_server"/anticheat"c_white" — настройки античита\n\                     "c_server"/givemoney"c_white" — выдать игровую валюту игроку\n\                     "c_server"/givedonate"c_white" — выдать донат рубли игроку\n\                     "c_server"/giveoskolok"c_white" — выдать осколки тайника игроку", "Закрыть", "");                 }                            }         }  
    • Владислав2
      By Владислав2
      Всем привет, я вставляю команду 

      CMD:rep(playerid, params[])
      {     if(!GetPlayerAdminEx(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}| {FFFFFF}Доступно только администрации проекта!");     if(!g_report_created) return SendClientMessage(playerid, 0xCECECEFF, "{FF0000}| {FFFFFF}Нет обращений для проверки!");     new fmt_text[360],         bool: rep_is_found;     for(new idx; idx < g_report_created; idx ++)     {         if(GetReportData(idx, REP_EDIT) || GetReportData(idx, REP_CREATOR) == INVALID_PLAYER_ID) continue;         format         (             fmt_text, sizeof fmt_text,             "{FFFF00}|{FFFFFF}Отправитель: {FFFF00}%s[%d]\n\n{FFFF00}|{FFFFFF}Содержимое: {FFFF00}%s \n\n"\             "{FFFFFF}Вам необходимо сформулировать, а затем ввести ответ на\n"\             "жалобу игрока в диалоговое поле ниже.",             GetPlayerNameEx(GetReportData(idx, REP_CREATOR)), GetReportData(idx, REP_CREATOR), GetReportData(idx, REP_TEXT)         );         Dialog(playerid, DIALOG_REPORT_EDIT, DIALOG_STYLE_INPUT, "{EB4C42}"SERVER_NAME" {FFFFFF}| Жалобы", fmt_text, "Далеее", "Отмена");         SetReportData(idx, REP_EDIT, true);         SetPVarInt(playerid, "report_id", idx);         rep_is_found = true;         break;     }     if(!rep_is_found) return SendClientMessage(playerid, 0xCECECEFF, "{FF0000}| {FFFFFF}Нет актуальных обращений для рассмотрения!");     return 1; } И после у меня появляются варнинги:

      error 017: undefined symbol "g_report_created"
      error 017: undefined symbol "g_report"
      error 017: undefined symbol "g_report_created"
      error 001: expected token: ";", but found "]"

      Можете помочь, как убрать ошибки?