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[закрыто] Вырезал систему пожаров с GreenTech А она не робит!
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By Tappert
Диалог команды работает и отображается, после выбора любой должности пустота
CMD:ahelp(playerid) { if (admin_level[playerid] < 1 || !admin_logged[playerid]) return 1; SPD(playerid, 1234, DIALOG_STYLE_LIST, ""c_server"Команды администрации","\ "c_server"1 "c_white"- Помощник администрации\n\ "c_server"}2 "c_white"- Стажёр модерации\n\ "c_server"3 "c_white"- Младший администратор\n\ "c_server"4 "c_white"- Опытный администратор\n\ "c_server"5 "c_white"- Куратор сервера\n\ "c_server"6 "c_white"- Заместитель главы администрации\n\ "c_server"7 "c_white"- Глава администрации\n\ "c_server"8 "c_white"- Куратор игрового процесса\n\ "c_server"9 "c_white"- Директор проекта\n\ "c_server"10 "c_white"- Создатель", "Выбрать", "Закрыть"); return 1; } case 9992: return pc_cmd_leaders(playerid, ""); case 9993: return pc_cmd_offleaders(playerid, ""); case 9996: return MenuAtms(playerid); // основной банковский счет case 9997: return OprDialog(playerid); // система счетов банк case 9998: return BankDialog(playerid); // банкдиалог case 9999: return pc_cmd_menu(playerid, ""); // /mm case 1234: { if (!response) return 1; switch (listitem) { case 0: { if (admin_level[playerid] < 1 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/sc"c_white" — чат игровых помощников\n\ "c_server"/alogin"c_white" — авторизоваться в панели администратора\n\ "c_server"/aexit"c_white" — выйти из панели администратора\n\ "c_server"/ans"c_white" — ответить игроку\n\ "c_server"/srep"c_white" — список вопросов в порядке живой очереди\n\ "c_server"/admins"c_white" — список администрации в сети", "Закрыть", ""); } case 1: { if (admin_level[playerid] < 2 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/a"c_white" — чат администрации\n\ "c_server"/arep"c_white" — список жалоб в порядке живой очереди\n\ "c_server"/sp | /offsp"c_white" — начать / завершить слежку за игроком\n\ "c_server"/pstats | /offpstats"c_white" — посмотреть статистику игрока\n\ "c_server"/frz"c_white" — заморозить / разморозить игрока\n\ "c_server"/ajail"c_white" — посадить игрока в тюрьму (< 30)\n\ "c_server"/mute"c_white" — заблокировать чат игроку (< 60)\n\ "c_server"/spawn"c_white" — отправить игрока на место возрождение\n\ "c_server"/kick"c_white" — отключить игрока от сервера\n\ "c_server"/hp"c_white" — восстановить здоровье игроку\n\ "c_server"/okay"c_white" — подтвердить изменение nonRP ник\n\ "c_server"/nookay"c_white" — отменить изменение nonRP ника", "Закрыть", ""); } case 2: { if (admin_level[playerid] < 3 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/ban"c_white" — заблокировать аккаунт игроку (< 10)\n\ "c_server"/warn"c_white" — выдать предупреждение игроку\n\ "c_server"/ajail"c_white" — посадить игрока в тюрьму (< 120)\n\ "c_server"/mute"c_white" — заблокировать чат игроку (< 120)\n\ "c_server"/goto"c_white" — телепортироватся к игроку\n\ "c_server"/gethere"c_white" — телепортировать игрока к себе\n\ "c_server"/fix"c_white" — починить транспорт (ID)\n\ "c_server"/gotcar"c_white" — телепортироваться к транспорту\n\ "c_server"/getcar"c_white" — телепортировать транспорт к себе\n\ "c_server"/recar"c_white" — заспавнить транспорт (ID)\n\ "c_server"/skick"c_white" — тихо отключить игрока от сервера", "Закрыть", ""); } case 3: { if (admin_level[playerid] < 4 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/ban"c_white" — заблокировать аккаунт игроку (< 30)\n\ "c_server"/fip"c_white" — имеющиеся аккаунты по IP адресу\n\ "c_server"/banip"c_white" — заблокировать IP адрес\n\ "c_server"/unwarn"c_white" — снять предупреждение с игрока\n\ "c_server"/unmute"c_white" — разблокировать чат игроку\n\ "c_server"/unajail"c_white" — выпустить игрока из тюрьмы\n\ "c_server"/slap"c_white" — подкинуть игрока\n\ "c_server"/veh"c_white" — создать транспорт\n\ "c_server"/delveh"c_white" — удалить созданный транспорт\n\ "c_server"/delvehall"c_white" — удалить весь созданный транспорт\n\ "c_server"/plveh"c_white" — выдать временный транспорт игроку\n\ "c_server"/getip"c_white" — узнать IP игрока\n\ "c_server"/offmute"c_white" — заблокировать чат игроку в оффлайне\n\ "c_server"/offajail"c_white" — посадить игрока в тюрьму в оффлайне\n\ "c_server"/offwarn"c_white" — выдать предупруждение игроку в оффлайне\n\ "c_server"/offban"c_white" — заблокировать аккаунт в оффлайне\n\ "c_server"/spveh"c_white" — заспавнить транспорт в радиусе\n\ "c_server"/spawncars"c_white" — заспавнить весь свободный транспорт", "Закрыть", ""); } case 4: { if (admin_level[playerid] < 5 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/aad"c_white" — OOC сообщение для игроков\n\ "c_server"/skin"c_white" — выдать временную одежду игроку\n\ "c_server"/setskin"c_white" — выдать постоянную одежду игроку\n\ "c_server"/templeader"c_white" — назначить себя временным руководителем\n\ "c_server"/getonline"c_white" — информация онлайна игрока\n\ "c_server"/unban"c_white" — разблокировать аккаунт\n\ "c_server"/unbanip"c_white" — разблокировать IP адрес\n\ "c_server"/setfaction"c_white" — принять игрока в организацию\n\ "c_server"/infoip"c_white" — информация о IP адресе\n\ "c_server"/getfake"c_white" — поиск информации по IP адресу\n\ "c_server"/setvw"c_white" — переместиться в другой виртуальный мир\n\ "c_server"/setint"c_white" — переместиться в другой интерьер", "Закрыть", ""); } case 5: { if (admin_level[playerid] < 6 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/givegun"c_white" — выдать оружие игроку\n\ "c_server"/settime"c_white" — изменить время на сервере\n\ "c_server"/agl"c_white" — выдать лицензии игроку\n\ "c_server"/fullgwh"c_white" — пополнить склады всем организациям\n\ "c_server"/auninvite"c_white" — уволить игрока из организации", "Закрыть", ""); } case 6: { if (admin_level[playerid] < 7 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/makeadmin"c_white" — назначить администратора\n\ "c_server"/unadmin"c_white" — снять администратора\n\ "c_server"/createpromo"c_white" — создать новый промокод\n\ "c_server"/promo"c_white" — список доступных промокодов\n\ "c_server"/ahouse"c_white" — телепортироваться к дому\n\ "c_server"/abiz"c_white" — телепортироваться к бизнесу\n\ "c_server"/afuel"c_white" — телепортироваться к заправке\n\ "c_server"/freezepanel"c_white" — статусы заморозки банд\n\ "c_server"/delacc"c_white" — удалить аккаунт", "Закрыть", ""); } case 7: { if (admin_level[playerid] < 8 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/alog"c_white" — действия администратора\n\ "c_server"/addnotify"c_white" — добавить сообщение для игрока (при входе)\n\ "c_server"/asellhouse"c_white" — продать дом государству\n\ "c_server"/asellbiz"c_white" — продать бизнес государству\n\ "c_server"/asellfuel"c_white" — продать запраку государству\n\ "c_server"/bonus"c_white" — панель управления бонусами\n\ "c_server"/setprod"c_white" — установить всем бизнесам 20,000 продуктов\n\ "c_server"/setbizname"c_white" — изменить название бизнеса\n\ "c_server"/sptext"c_white" — написать сообщение от лица игрока", "Закрыть", ""); } case 8: { if (admin_level[playerid] < 9 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/saveall"c_white" — сохранить все данные\n\ "c_server"/payday"c_white" — запустить PayDay\n\ "c_server"/setlevel"c_white" — установить игроку уровень", "Закрыть", ""); } case 9: { if (admin_level[playerid] < 10 || !admin_logged[playerid]) { SendClientMessage(playerid, col_grey, "Вы не достигли такого уровня."); return 1; } SPD(playerid, 1234, DIALOG_STYLE_MSGBOX, "", "\ "c_server"/restart"c_white" — перезагрузить сервер\n\ "c_server"/anticheat"c_white" — настройки античита\n\ "c_server"/givemoney"c_white" — выдать игровую валюту игроку\n\ "c_server"/givedonate"c_white" — выдать донат рубли игроку\n\ "c_server"/giveoskolok"c_white" — выдать осколки тайника игроку", "Закрыть", ""); } } }
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By Владислав2
Всем привет, я вставляю команду
CMD:rep(playerid, params[])
{ if(!GetPlayerAdminEx(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}| {FFFFFF}Доступно только администрации проекта!"); if(!g_report_created) return SendClientMessage(playerid, 0xCECECEFF, "{FF0000}| {FFFFFF}Нет обращений для проверки!"); new fmt_text[360], bool: rep_is_found; for(new idx; idx < g_report_created; idx ++) { if(GetReportData(idx, REP_EDIT) || GetReportData(idx, REP_CREATOR) == INVALID_PLAYER_ID) continue; format ( fmt_text, sizeof fmt_text, "{FFFF00}|{FFFFFF}Отправитель: {FFFF00}%s[%d]\n\n{FFFF00}|{FFFFFF}Содержимое: {FFFF00}%s \n\n"\ "{FFFFFF}Вам необходимо сформулировать, а затем ввести ответ на\n"\ "жалобу игрока в диалоговое поле ниже.", GetPlayerNameEx(GetReportData(idx, REP_CREATOR)), GetReportData(idx, REP_CREATOR), GetReportData(idx, REP_TEXT) ); Dialog(playerid, DIALOG_REPORT_EDIT, DIALOG_STYLE_INPUT, "{EB4C42}"SERVER_NAME" {FFFFFF}| Жалобы", fmt_text, "Далеее", "Отмена"); SetReportData(idx, REP_EDIT, true); SetPVarInt(playerid, "report_id", idx); rep_is_found = true; break; } if(!rep_is_found) return SendClientMessage(playerid, 0xCECECEFF, "{FF0000}| {FFFFFF}Нет актуальных обращений для рассмотрения!"); return 1; } И после у меня появляются варнинги:
error 017: undefined symbol "g_report_created"
error 017: undefined symbol "g_report"
error 017: undefined symbol "g_report_created"
error 001: expected token: ";", but found "]"
Можете помочь, как убрать ошибки?
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Posted · Report post
new FireObject[3][MAX_PLAYERS]; // 2 - количество объектов огня new randfire; // к new //public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) if(newkeys & KEY_FIRE && GetVehicleModel(GetPlayerVehicleID(playerid)) == 407 && (PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)) { if(IsPlayerInRangeOfPoint(playerid, 80.0,2140.443603,-1738.991210,21.441116) || IsPlayerInRangeOfPoint(playerid, 80.0,2101.895507,-1930.294921,22.782485) || IsPlayerInRangeOfPoint(playerid, 80.0,2425.889160,-2237.618652,26.280830) || IsPlayerInRangeOfPoint(playerid, 80.0,2416.378417,-1985.084716,24.046476) || IsPlayerInRangeOfPoint(playerid, 80.0,2641.770263,-2387.890136,24.778932) || IsPlayerInRangeOfPoint(playerid, 80.0,2320.720214,-2550.437988,23.885475) || IsPlayerInRangeOfPoint(playerid, 80.0,2335.600341,-2054.246826,24.990076) || IsPlayerInRangeOfPoint(playerid, 80.0,2231.727539,-2252.143554,25.166641) || IsPlayerInRangeOfPoint(playerid, 80.0,1785.287963,-2428.245849,14.961005) || IsPlayerInRangeOfPoint(playerid, 80.0,2165.959960,-2393.141845,24.933002) || IsPlayerInRangeOfPoint(playerid, 80.0,2008.331787,-2697.528808,14.368000) || IsPlayerInRangeOfPoint(playerid, 80.0,2408.836425,-2539.366455,24.369848) || IsPlayerInRangeOfPoint(playerid, 80.0,864.946228,-736.756774,44.190189) || IsPlayerInRangeOfPoint(playerid, 80.0,989.356933,-646.924072,41.755367) || IsPlayerInRangeOfPoint(playerid, 80.0,2377.708007,-2618.757324,24.475486) || IsPlayerInRangeOfPoint(playerid, 80.0,2505.185302,-2521.605712,26.449741) || IsPlayerInRangeOfPoint(playerid, 80.0,2416.872802,-1932.130737,24.026470) || IsPlayerInRangeOfPoint(playerid, 80.0,2400.966064,-2056.330322,24.980081) || IsPlayerInRangeOfPoint(playerid, 80.0,2233.446533,-203.589279,4.947503) || IsPlayerInRangeOfPoint(playerid, 80.0,804.587951,-1369.449462,41.711311) || IsPlayerInRangeOfPoint(playerid, 80.0,476.278503,-1245.229003,42.052951) || IsPlayerInRangeOfPoint(playerid, 80.0,2271.538574,-1695.591552,26.043506)) { SetTimer("FireOG", 30000, 0); } } // в конец к стокам stock Fire(playerid) { randfire=random(22); switch (randfire) { case 0: { FireObject[0][playerid] = CreateObject(18691, 2143.970458,-1739.030151,21.210977, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2140.443603,-1738.991210,21.441116, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 2136.896972,-1738.830078,21.411382, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2140.443603,-1738.991210,21.441116, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 1: { FireObject[0][playerid] = CreateObject(18691, 2102.085205,-1933.675781,22.632503, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2101.895507,-1930.294921,22.782485, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 2102.296386,-1926.746582,22.782499, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2101.895507,-1930.294921,22.782485, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 2: { FireObject[0][playerid] = CreateObject(18692, 2425.816894,-2241.410156,26.345445, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18692, 2425.889160,-2237.618652,26.280830, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 2425.588623,-2234.192871,26.959716, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2425.889160,-2237.618652,26.280830, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 3: { FireObject[0][playerid] = CreateObject(18691, 2416.968750,-1988.036499,23.416475, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18692, 2416.378417,-1985.084716,24.046476, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 2417.286132,-1981.875122,23.336475, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2416.378417,-1985.084716,24.046476, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 4: { FireObject[0][playerid] = CreateObject(18691, 2640.487792,-2383.208984,23.806564, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18692, 2641.770263,-2387.890136,24.778932, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 2640.163330,-2392.623291,23.796571, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2641.770263,-2387.890136,24.778932, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 5: { FireObject[0][playerid] = CreateObject(18691, 2323.385253,-2550.761962,24.628599, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2320.720214,-2550.437988,23.885475, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 2317.824951,-2550.416259,24.705469, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2320.720214,-2550.437988,23.885475, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 6: { FireObject[0][playerid] = CreateObject(18691, 2335.761718,-2056.505859,24.864759, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2335.600341,-2054.246826,24.990076, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 2337.213867,-2051.095214,25.470066, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2335.600341,-2054.246826,24.990076, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 7: { FireObject[0][playerid] = CreateObject(18692, 2228.859619,-2254.330566,25.556621, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2231.727539,-2252.143554,25.166641, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 2233.300781,-2248.730957,26.056636, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2231.727539,-2252.143554,25.166641, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 8: { FireObject[0][playerid] = CreateObject(18691, 1785.302490,-2431.464599,14.791009, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 1785.287963,-2428.245849,14.961005, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 1784.789428,-2434.550048,14.830996, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 1785.287963,-2428.245849,14.961005, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 9: { FireObject[0][playerid] = CreateObject(18691, 2159.890380,-2392.966796,24.933012, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2165.959960,-2393.141845,24.933002, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 2162.983886,-2391.877441,25.702989, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2165.959960,-2393.141845,24.933002, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 10: { FireObject[0][playerid] = CreateObject(18692, 2011.643432,-2697.792968,14.597640, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2008.331787,-2697.528808,14.368000, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 2019.212524,-2698.159179,14.034847, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2008.331787,-2697.528808,14.368000, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 11: { FireObject[0][playerid] = CreateObject(18691, 2412.221923,-2539.815917,24.339855, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2408.836425,-2539.366455,24.369848, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 2405.402587,-2539.447753,24.389852, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12|| PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2408.836425,-2539.366455,24.369848, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 12: { FireObject[0][playerid] = CreateObject(18691, 861.845153,-737.744506,44.268367, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 864.946228,-736.756774,44.190189, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 868.213439,-735.614196,44.311656, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 864.946228,-736.756774,44.190189, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 13: { FireObject[0][playerid] = CreateObject(18691, 986.127441,-646.291076,41.755367, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18692, 989.356933,-646.924072,41.755367, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 982.089355,-649.297424,40.255378, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 989.356933,-646.924072,41.755367, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 14: { FireObject[0][playerid] = CreateObject(18692, 469.655914,-1243.086914,41.515975, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18692, 476.278503,-1245.229003,42.052951, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 473.173492,-1243.897705,43.270324, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 476.278503,-1245.229003,42.052951, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 15: { FireObject[0][playerid] = CreateObject(18692, 808.743591,-1370.630493,41.711311, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18692, 804.587951,-1369.449462,41.711311, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 802.102172,-1374.844482,41.711311, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 804.587951,-1369.449462,41.711311, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 16: { FireObject[0][playerid] = CreateObject(18692, 2238.256347,-201.645675,2.769158, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18692, 2233.446533,-203.589279,4.947503, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 2229.761474,-203.771987,4.820680, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2233.446533,-203.589279,4.947503, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 17: { FireObject[0][playerid] = CreateObject(18692, 2401.794189,-2059.123779,25.180076, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2400.966064,-2056.330322,24.980081, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 2400.927978,-2062.294189,25.040081, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2400.966064,-2056.330322,24.980081, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 18: { FireObject[0][playerid] = CreateObject(18691, 2416.675537,-1929.141723,23.906469, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2416.872802,-1932.130737,24.026470, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18691, 2416.650634,-1935.202270,23.836475, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2416.872802,-1932.130737,24.026470, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 19: { FireObject[0][playerid] = CreateObject(18692, 2506.266601,-2517.874267,26.429740, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2505.185302,-2521.605712,26.449741, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 2505.182617,-2514.110107,27.371980, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2505.185302,-2521.605712,26.449741, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 20: { FireObject[0][playerid] = CreateObject(18691, 2377.027343,-2615.826660,24.495489, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18691, 2377.708007,-2618.757324,24.475486, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 2376.442138,-2613.052734,25.505481, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2377.708007,-2618.757324,24.475486, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } case 21: { FireObject[0][playerid] = CreateObject(18691, 2270.788574,-1692.023315,26.293502, 0.000000,0.000000,0.000000); FireObject[1][playerid] = CreateObject(18692, 2271.538574,-1695.591552,26.043506, 0.000000,0.000000,0.000000); FireObject[2][playerid] = CreateObject(18692, 2276.000732,-1695.162719,25.043506, 0.000000,0.000000,0.000000); for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { SendClientMessage(i,COLOR_AMDRED,"Диспетчер:Внимание Произошол Пожар место отмечены на карте"); SetPlayerCheckpoint(i, 2271.538574,-1695.591552,26.043506, 3.0); SetTimer("FireOG", 1000*60*5, 0); } } } } return 1; } stock FireOG(playerid) { for(new i = 0; i < MAX_PLAYERS; i++) { DestroyObject(FireObject[0][i]); DestroyObject(FireObject[1][i]); DestroyObject(FireObject[2][i]); if(PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 4 || PlayerInfo[i][pLeader] == 4) { DisablePlayerCheckpoint(i); } } return true; }
Лидерки прописал всё под свой мод
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