2 posts in this topic

Всем привет!
Выкладываю маппинг здания полиции!

Скриншоты:
 

Спойлер

9XLmMNDKg4k.jpg

iiyvM_QgAWs.jpg

4w9jE5vtgTY.jpg

В OnGameModeInit:
 

Спойлер

CreateDynamicObject(4593, 2560.55, -2410.95, -0.64,   0.00, 0.00, -90.00);
CreateDynamicObject(636, 2578.08, -2397.77, 21.14,   0.00, 0.00, 0.00);
CreateDynamicObject(636, 2578.08, -2411.16, 21.16,   0.00, 0.00, -106.00);
CreateDynamicObject(636, 2578.08, -2424.55, 21.14,   0.00, 0.00, 76.00);
CreateDynamicObject(1557, 2576.25, -2419.35, 20.89,   0.00, 0.00, 90.00);
CreateDynamicObject(3420, 2577.95, -2416.19, 19.50,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2577.85, -2412.51, 21.28,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2579.92, -2414.59, 21.28,   0.00, 0.00, 90.00);
CreateDynamicObject(970, 2577.83, -2419.84, 21.28,   0.00, 0.00, 0.00);
CreateDynamicObject(1231, 2579.91, -2419.81, 23.31,   0.00, 0.00, 0.00);
CreateDynamicObject(1231, 2579.91, -2416.65, 23.31,   0.00, 0.00, 0.00);
CreateDynamicObject(1231, 2579.91, -2412.53, 23.31,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 2578.43, -2408.41, 20.89,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 2578.43, -2405.47, 20.89,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 2578.43, -2402.61, 20.89,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 2578.43, -2399.73, 20.89,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 2578.43, -2421.04, 20.89,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 2578.43, -2423.25, 20.89,   0.00, 0.00, 0.00);
CreateDynamicObject(4111, 2578.18, -2412.96, 21.52,   0.00, 0.00, 90.00);
CreateDynamicObject(19074, 2569.97, -2385.39, 18.51,   0.00, 180.00, 0.00);
CreateDynamicObject(19074, 2569.98, -2365.59, 18.51,   0.00, 180.00, 0.00);
CreateDynamicObject(19074, 2554.76, -2365.61, 18.50,   0.00, 180.00, 0.00);
CreateDynamicObject(19074, 2554.81, -2385.51, 18.50,   0.00, 180.00, 0.00);
CreateDynamicObject(970, 2577.83, -2395.32, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2573.72, -2395.32, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2569.60, -2395.32, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2565.48, -2395.32, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2561.37, -2395.32, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2557.25, -2395.32, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2553.14, -2395.32, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2549.02, -2395.32, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2546.96, -2395.32, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2544.87, -2393.26, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2544.87, -2389.15, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2544.87, -2385.03, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2544.87, -2380.91, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2544.87, -2376.80, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2544.87, -2372.68, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2544.87, -2368.57, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2544.87, -2364.45, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2544.87, -2360.33, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2544.87, -2357.79, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2546.94, -2355.71, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2551.06, -2355.71, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2555.17, -2355.71, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2559.29, -2355.71, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2563.41, -2355.71, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2567.52, -2355.71, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2571.64, -2355.71, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2575.75, -2355.71, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2577.81, -2355.71, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2579.89, -2357.77, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2579.89, -2361.89, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2579.89, -2366.00, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2579.89, -2370.12, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2579.89, -2374.24, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2579.89, -2378.35, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2579.89, -2382.47, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(970, 2579.89, -2386.60, 21.43,   0.00, 0.00, -90.00);
CreateDynamicObject(4887, 2579.93, -2388.69, 21.02,   0.00, 0.00, -90.00);
CreateDynamicObject(4887, 2579.93, -2378.40, 21.02,   0.00, 0.00, -90.00);
CreateDynamicObject(4887, 2579.93, -2368.01, 21.02,   0.00, 0.00, -90.00);
CreateDynamicObject(4887, 2579.93, -2355.76, 21.02,   0.00, 0.00, -44.00);
CreateDynamicObject(4887, 2569.54, -2355.76, 21.02,   0.00, 0.00, 0.00);
CreateDynamicObject(4887, 2557.19, -2355.76, 21.02,   0.00, 0.00, 0.00);
CreateDynamicObject(4887, 2544.85, -2355.76, 21.02,   0.00, 0.00, 44.00);
CreateDynamicObject(4887, 2544.85, -2366.54, 21.02,   0.00, 0.00, 90.00);
CreateDynamicObject(4887, 2544.85, -2376.83, 21.02,   0.00, 0.00, 90.00);
CreateDynamicObject(4887, 2544.85, -2387.12, 21.02,   0.00, 0.00, 90.00);
CreateDynamicObject(636, 2577.03, -2350.53, 21.14,   0.00, 0.00, 0.00);
CreateDynamicObject(636, 2539.10, -2350.43, 21.14,   0.00, 0.00, -54.00);
CreateDynamicObject(636, 2559.11, -2350.43, 21.14,   0.00, 2.00, 36.00);
CreateDynamicObject(634, 2540.12, -2366.20, 20.95,   0.00, 0.00, 0.00);
CreateDynamicObject(636, 2539.60, -2385.54, 21.14,   0.00, 0.00, 84.00);
CreateDynamicObject(634, 2539.92, -2400.47, 20.95,   0.00, 0.00, 58.00);

 

В OnPlayerConnect:

Спойлер

RemoveBuildingForPlayer(playerid, 2198, 2569.7300, -2416.0400, 23.9326, 0.25);
RemoveBuildingForPlayer(playerid, 2199, 2569.7300, -2416.0400, 23.9326, 0.25);
RemoveBuildingForPlayer(playerid, 2313, 2570.8601, -2377.6599, 20.9767, 0.25);
RemoveBuildingForPlayer(playerid, 2314, 2570.8601, -2377.6599, 20.9767, 0.25);
RemoveBuildingForPlayer(playerid, 2317, 2529.9500, -2395.3000, 20.9690, 0.25);
RemoveBuildingForPlayer(playerid, 2318, 2529.9500, -2395.3000, 20.9690, 0.25);

 

Автор: BROM. 

Спасибо!

 

Одобрено для показа модератором vlad

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Респект тебе я долго это искал. Молодец ставлю 10 из 10

Заметка от odosenok , создано

Если Вам так нравится чья-либо работа, стоит поблагодарить ее автора путем нажатия кнопки "+" в правом нижнем углу поста пользователя.

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