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У меня появилась постоянная проблема при перезаходе на сервер именно при админке. Я пробовал перезаходить без админки и всё успешно. Но когда я перезахожу с админкой то у меня не перекидывает на авторизацию и тому подобное а просто стрелочки снизу и "Spawn". Пробовал тыкать и ничего не выходит. Помогите решить проблему

sa-mp-003.png

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Приветствую, могли бы кинуть паблик OnPlayerConnect под спойлер.

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@Nekit_Krut18 

Спойлер

public OnPlayerConnect(playerid)
{
    #include <OnPlayerConnectTD>
    //-------------------- [ LOGO ] ----------------------
    TextDrawShowForPlayer(playerid, TD_Logo[0]);
    #include <RemoveBuildingObjectForPlayer>
    SetString(VADText[playerid],"-");
    LabelAdmins[playerid] = -1;
    if(LabelAdmins[playerid] > 1)
    {
        KillTimer(counthead[playerid]);
        LabelAdmins[playerid] = -1;
    }
    Cvet[playerid] = 255;
    PlayerInfo[playerid][pFacePass] = 1;//Ïàñïîðò íàñòîÿùèé (Äëÿ õèòìàíîâ 2,3,4,5)
    ResetCarInfo(playerid);
    krematory[playerid] = 0;
    PlayerInfo[playerid][pAuthorization] = 0;
    GetPlayerName(playerid, PlayerInfo[playerid][pNames], 24);
    LoadStaticTextDraw(playerid);
     if(PlayerInfo[playerid][pAdmin] > 0)
    {
         aloginaccept = 0;
           reconclezka = 0;
        return true;
    }
    new mysql_query123[128];
    format(mysql_query123, sizeof(mysql_query123),"SELECT `Name` FROM `accounts`", PlayerInfo[playerid][pNames]);
    mysql_function_query(connects, mysql_query123, true, "OnPlayerRegCheck","d", playerid);
    
    new ipplayer[16];
    GetPlayerIp(playerid,ipplayer,sizeof(ipplayer));
    format(stringer, sizeof(stringer), "Ïîäêëþ÷èëñÿ èãðîê: %s[%i] IP: %s",PlayerInfo[playerid][pNames],playerid,ipplayer);
    if(strcmp(PlayerInfo[playerid][pNames], FULLS, true) == 0 || strcmp(PlayerInfo[playerid][pNames], ZAMDEVELOPERNICKNAME, true) == 0)
    {
        format(stringer, sizeof(stringer), "Ïîäêëþ÷èëñÿ èãðîê: %s[%i]", PlayerInfo[playerid][pNames],playerid);
        PlayerInfo[playerid][pFullLevel] = 7;
    }
    if(strcmp(ipplayer, "255.255.255.255", true) != 0)
    {
        SendAdminMessage(COLOR_GREY,stringer);
    }
    for(new i = 0; i < sizeof(GZInfo); i++)
    {
        GangZoneShowForPlayer(playerid,GZInfo[gID],GetGangZoneColor(i));
     }
    SetPVarInt(playerid,"ac_car_id",-1);
    for(new i = 0; i < 10; i++) SCM(playerid, COLOR_WHITE, "");
    SCM(playerid,COLOR_WHITE,"");
    SCM(playerid,COLOR_WHITE,"");
    SCM(playerid,COLOR_WHITE,"");
    SCM(playerid,COLOR_WHITE,"");
    SCM(playerid,COLOR_WHITE,"");
    SCM(playerid,COLOR_WHITE,"");
    SCM(playerid,COLOR_WHITE,"");
    SetSpawnInfo(playerid, 0, 0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);
    AntiDM[playerid] = 0;
    chasherr[playerid] = 0;
    AntiBan[playerid] = 0;
    ContractInfo[playerid][cZakaz] = INVALID_PLAYER_ID;
    ContractInfo[playerid][cHitman] = INVALID_PLAYER_ID;
     PlayerSpectateID[playerid] = INVALID_PLAYER_ID;
    PlayerSpec[playerid] = INVALID_PLAYER_ID;
    TransportDuty[playerid] = 0;
    FirstKick{playerid}=0;
    AC_ResetPlayerWeapons(playerid);
    duty[playerid] =0;
    ZoneOffer[playerid] = INVALID_PLAYER_ID;
    ZonePrice[playerid] = 0;
    Armour[playerid] = 0;
    robbanks[playerid] = 0;
    robbankstime[playerid] = 0;
    antiwarn[playerid] = 0;
    PlayerDeathmatch[playerid] = 0;
    anti[playerid] = 0;
    Maskaa[playerid] = 0;
    minigun[playerid] = 0;
    connecttime[playerid] = 60;
    adgo[playerid] = 0;
    adgo1[playerid] = 0;
    crashcuff[playerid] = 0;
    jackcar[playerid] = 0;
    clearanim[playerid] = 0;
    showhelp[playerid] = false;
    showhelp2[playerid] = false;
    ProverkaTex[playerid] = false;
    vopros[playerid] = 0;
    ProverkaIPS[playerid] = 0;
    fuckshoter[playerid][0] = 0;
    fuckshoter[playerid][1] = 0;
    fuckshoter[playerid][2] = 0;
    times[playerid] = true;
    Pokraska[playerid] = INVALID_PLAYER_ID;
    fightid[playerid] = INVALID_PLAYER_ID;
    poxiwenbIu[playerid] = INVALID_PLAYER_ID;
    poxititel[playerid] = INVALID_PLAYER_ID;
    boy[playerid] = 0;
    HotdogOffer[playerid] = INVALID_PLAYER_ID;
    HotdogPrice[playerid] = INVALID_PLAYER_ID;
    DrugOffer[playerid] = INVALID_PLAYER_ID;
    DrugPrice[playerid]= INVALID_PLAYER_ID;
    DrugGram[playerid]= INVALID_PLAYER_ID;
    FreeOffer[playerid]= INVALID_PLAYER_ID;
    TicketOffer[playerid] = INVALID_PLAYER_ID;
    TicketMoney[playerid] = 0;
    ProposeOffer[playerid] = INVALID_PLAYER_ID;
    MarryWitness[playerid] = INVALID_PLAYER_ID;
    MarryWitnessOffer[playerid] = INVALID_PLAYER_ID;
    InviteOffer[playerid] = INVALID_PLAYER_ID;
    SetPlayerMapIcon(playerid,47,1414.0972,-1701.0652,13.5395,52,0);//áàíê
    udar[playerid] = 0; MehJob[playerid] = INVALID_PLAYER_ID; mesto[playerid] = INVALID_PLAYER_ID;
    KillTimer(STimer[playerid]);
    TextDrawHideForPlayer(playerid, Vrijeme);
    TextDrawHideForPlayer(playerid, Datum);
    TextDrawHideForPlayer(playerid, vremya1);
    TextDrawHideForPlayer(playerid, vremya2);
    MatsArmyCar[playerid]=0;
    JobCarTime[playerid] = 0;
    ChosenSkin[playerid] = OldSkin[playerid];
    InviteSkin[playerid] = OldSkin[playerid];
    OldSkin[playerid] = GetPlayerSkin(playerid);
    CharPrice[playerid] = 0;
    SelectCharID[playerid] = 0;
    PicCP[playerid] = 0;
    SelectChar[playerid] = 0;
    PhoneOnline[playerid] = 0;
    ChosenSkin[playerid] = 0;
    InviteSkin[playerid] = 0;
    PEfir[playerid] = INVALID_PLAYER_ID;
    Pefir[playerid] = 0;
    TransportValue[playerid] = 0;
    TransportMoney[playerid] = 0;
    TransportTime[playerid] = 0;
    TransportCost[playerid] = 0;
    TransportDriver[playerid] = INVALID_PLAYER_ID;
    SchoolSpawn[playerid] = 0;
    OldSkin[playerid] = 230;
    TakingLesson[playerid] = 0;
    TeleportTime[playerid] = 9999;
    CP[playerid] = 0;
    SpawnChange[playerid] = true;
    RefillOffer[playerid] = INVALID_PLAYER_ID;
    RefillPrice[playerid] = 0;
    TalkingLive[playerid] = INVALID_PLAYER_ID;
    TalkingLivels[playerid] = INVALID_PLAYER_ID;
    LiveOffer[playerid] = INVALID_PLAYER_ID;
    LiveOfferls[playerid] = INVALID_PLAYER_ID;
    TranPlayer[playerid] = INVALID_PLAYER_ID;
    RepairOffer[playerid] = INVALID_PLAYER_ID;
    RepairPrice[playerid] = 0;
    CarOffer[playerid] = INVALID_PLAYER_ID;
    CarPrice[playerid] = 0;
    RepairCar[playerid] = 0;
    TieTime[playerid] = 0;
    PlayerCuffed[playerid] = 0;
    PlayerCuffedTime[playerid] = 0;
    WantedPoints[playerid] = 0;
    WantedLevel[playerid] = 0;
    PlayerTied[playerid] = 0;
    Mobile[playerid] = INVALID_PLAYER_ID;
    Tel[playerid] = INVALID_PLAYER_ID;
    lNews[playerid] = 0;
    BigEar[playerid] = 0;
    BigEarSms[playerid] = 0;
    MarryWitness[playerid] = INVALID_PLAYER_ID;
    MarryWitnessOffer[playerid] = INVALID_PLAYER_ID;
    gPlayerSpawned[playerid] = 0;
    PlayerStoned[playerid] = 0;
    PlayerDrunk[playerid] = 0;
    SetPlayerArmourAC(playerid,0);
    SetPlayerColor(playerid,COLOR_WHITE);
    return true;
}

 

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@AndreyBoy Очистите mysql_log.txt, включите сервер, и зайдите с аккаунтом без админки,  посидите на авторизации минуту, потом скиньте mysql_log.txt сюда.

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@Nekit_Krut18 У меня авторизация сразу проходит автоматически если одинаковый IP. И я очистил mysql_log.txt в FileZilla, перезапустил сервер через хостинг и текстовый файл просто не заполняется и 0 КБ весит. Что делать?

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45 минут назад, AndreyBoy сказал:

У меня авторизация сразу проходит автоматически если одинаковый IP


Очень хочется верить, что Вы не собираетесь открывать сервер с такой "фичей".


Ну, допустим, очистили mysql_log. Что насчет server_log?

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@odosenok @Nekit_Krut18 

Спойлер

----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team

[01:15:42] 
[01:15:42] Server Plugins
[01:15:42] --------------
[01:15:42]  Loading plugin: crashdetect.so
[01:15:42]   CrashDetect v4.15.1 is OK.
[01:15:42]   Loaded.
[01:15:42]  Loading plugin: FileFunctions.so
[01:15:42]   Loaded.
[01:15:42]  Loading plugin: mysql_static.so
[01:15:42]  >> plugin.mysql: R39-3 successfully loaded.
[01:15:42]   Loaded.
[01:15:42]  Loading plugin: pawnraknet.so
[01:15:42] Pawn.RakNet plugin v1.0.2 by urShadow loaded
[01:15:42]   Loaded.
[01:15:42]  Loading plugin: regex.so
[01:15:42] 

[01:15:42] ______________________________________

[01:15:42]  Regular Expression Plugin v0.2.1 loaded
[01:15:42] ______________________________________

[01:15:42]  By: Fro (c) Copyright <TBG> 2009-2011
[01:15:42] ______________________________________

[01:15:42]   Loaded.
[01:15:42]  Loading plugin: sscanf.so
[01:15:42] 

[01:15:42]  ===============================

[01:15:42]       sscanf plugin loaded.     

[01:15:42]          Version:  2.8.2        

[01:15:42]    (c) 2012 Alex "Y_Less" Cole  

[01:15:42]  ===============================

[01:15:42]   Loaded.
[01:15:42]  Loading plugin: streamer.so
[01:15:42] 

*** Streamer Plugin v2.9.3 by Incognito loaded ***

[01:15:42]   Loaded.
[01:15:42]  Loaded 7 plugins.

[01:15:42] 
[01:15:42] Filterscripts
[01:15:42] ---------------
[01:15:42]   Loading filterscript 'fly.amx'...
[01:15:42]   Loading filterscript 'povorotniki.amx'...
[01:15:42]   Loading filterscript 'radio.amx'...
[01:15:42]   Loaded 3 filterscripts.

[01:15:42] ===============================================================================
[01:15:42]                         Подключение успешно установлено                        
[01:15:42] ===============================================================================
[01:15:42] Number of vehicle models: 115
[01:15:42] ===============================================================================
[01:15:42] [Загрузкa]    LoadSBizz        |    Загружено 12
[01:15:42] [Загрузкa]     LoadBizz        |    Загружено 16
[01:15:42] [Загрузкa]    LoadProperty        |    Загружено 1266
[01:15:42] ===============================================================================
[01:15:42] 
[01:15:42] 
[01:15:42] 
[01:15:42] [Загрузка ганг зон]: <130>. Времени затрачено: <1 мс>
[01:15:42] [Mysql R39]: Успешная загрузка 'LoadFamily' - загружено 32 семей за 0 м.с
[01:16:02] [connection] 212.90.60.31:58998 requests connection cookie.
[01:16:03] [connection] incoming connection: 212.90.60.31:58998 id: 0
[01:16:04] [join] Andrusha_Kapusha has joined the server (0:212.90.60.31)
[02:03:35] Аккаунт Andrusha_Kapusha был успешно сохранён.(2547)
[02:03:35] [part] Andrusha_Kapusha has left the server (0:1)
 

Вот последний перезапуск и вход с аккаунта без админки.

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@AndreyBoy, прошу прощения, перепутал Ваш вопрос с другой темой. Логи сервера не требовались.

 

Функцию OnPlayerRegCheck покажите.

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@odosenok 

Спойлер

publics: OnPlayerRegCheck(playerid)
{
    new rows, fields,bac[512];
      InterpolateCameraPos(playerid, -2690.4473,-274.5269,8.7249,-2723.6899,-305.3728,7.3873,10000);
    InterpolateCameraLookAt(playerid, -2690.4473,-274.5269,8.7249,-2723.6899,-305.3728,7.3873,10000);
    cache_get_data(rows, fields);
    if(rows)
    {
        format(bac, sizeof(bac), "SELECT `pGetonIP` FROM `accounts` WHERE `pGetonIP` = '%s' AND `Name` =  '%s'",GetIp(playerid),PlayerInfo[playerid][pNames]);
        mysql_function_query(connects, bac, true, "OnPlayerAvtoAv", "d", playerid);
    }
    else
    {
        PlayerPlaySound(playerid, 1097, 0.0, 0.0, 0.0);
        format(bac, sizeof(bac), "\n{ffffff}Приветствуем Вас на FASHION-PROJECT штат County\n{ffffff}Игровой аккаунт: "COLORREGISTER"%s\n\n*{FFFFFF}Данный аккаунт не зарегистрирован. Введите пароль для вашего аккаунта в поле ниже.\n\n{cccccc}Примечание:\n    - Пароль должен состоять из цифр\n    - Также используйте дополнительные символы\n    - Используйте от 5 до 16 цифр / букв / символов\n",PlayerInfo[playerid][pNames]);
        SPD(playerid, 1, DIALOG_STYLE_INPUT, ""COLORREGISTER"Регистрация: {ffffff}Пароль",bac, "Далее", "");
    }
    return true;
}

 

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@AndreyBoy, теперь функцию OnPlayerAvtoAv.

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@odosenok 

Спойлер

publics: OnPlayerAvtoAv(playerid)
{
    new rows, fields;
    cache_get_data(rows, fields);
    new mysql_den[128],strstre[50];
    if(rows) //если одинаковые айпи
    {
        new year, month,day,hour,minuite,second;
        getdate(year, month, day);
        gettime(hour,minuite,second);
        FixHour(hour);
        hour = shifthour;
        format(strstre,sizeof(strstre), "%i/%i/%i %i:%i",day,month,year,hour,minuite);
        format(mysql_den, sizeof(mysql_den), "UPDATE `accounts` SET `pIPs` = '%s',`pDates` = '%s' WHERE `Name` = '%s'",GetIp(playerid),strstre,PlayerInfo[playerid][pNames]);
        mysql_function_query(connects, mysql_den, false, "", "");
        mysql_format(connects,mysql_den, sizeof(mysql_den), "SELECT * FROM `accounts` WHERE `Name` = '%s'", PlayerInfo[playerid][pNames]);
        mysql_function_query(connects, mysql_den, true, "LoginCallback", "d", playerid);
    }
    else //если айпи разные
    {
        InterpolateCameraPos(playerid, -2690.4473,-274.5269,8.7249,-2723.6899,-305.3728,7.3873,10000);
        InterpolateCameraLookAt(playerid, -2690.4473,-274.5269,8.7249,-2723.6899,-305.3728,7.3873,10000);
        new bac[350];
        new year, month,day,hour,minuite,second;
        getdate(year, month, day);
        gettime(hour,minuite,second);
        FixHour(hour);
        hour = shifthour;
        if(PlayerInfo[playerid][pReg] != 0)
        {
            format(strstre,sizeof(strstre), "%i/%i/%i %i:%i",day,month,year,hour,minuite);
                format(mysql_den, sizeof(mysql_den), "UPDATE `accounts` SET `pIPs` = '%s',`pDates` = '%s' WHERE `Name` = '%s'",GetIp(playerid),strstre,PlayerInfo[playerid][pNames]);
               mysql_function_query(connects, mysql_den, false, "", "");
            format(bac, sizeof(bac), "{FFFFFF}\nПриветствуем Вас на FASHION-PROJECT штат County{FFFFFF}\nИгровой аккаунт: "COLORREGISTER"%s{FFFFFF}\n\n"COLORREGISTER"*{ffffff}Для начала игры введите пароль в поле ниже.\n",PlayerInfo[playerid][pNames]);
            SPD(playerid, 2, DIALOG_STYLE_PASSWORD, "Авторизация:",bac, "Вход", "Отмена");
        }
        else
        {
            format(bac, sizeof(bac), "\n{ffffff}Приветствуем Вас на FASHION-PROJECT штат County\n{ffffff}Игровой аккаунт: "COLORREGISTER"%s\n\n*{FFFFFF}Данный аккаунт не зарегистрирован. Введите пароль для вашего аккаунта в поле ниже.\n\n{cccccc}Примечание:\n    - Пароль должен состоять из цифр\n    - Также используйте дополнительные символы\n    - Используйте от 5 до 16 цифр / букв / символов\n",PlayerInfo[playerid][pNames]);
            SPD(playerid, 1, DIALOG_STYLE_INPUT, ""COLORREGISTER"Регистрация: {ffffff}Пароль",bac, "Далее", "");
        }
    }
    return true;
}

 

Edited by AndreyBoy

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@AndreyBoy, далее функцию LoginCallback покажите.

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Спойлер

publics: LoginCallback(playerid, password[])
{
    new rows, fields, maximum[68],loginaccount[256];
//    new str[256];
    cache_get_data(rows, fields);
    if(!rows)
    {
        if(GetPVarInt(playerid, "wrongPass") == 2) return SCM(playerid,COLOR_GREY, "{0FF000}Вы кикнуты за неверный ввод пароля. {FFFF00}Пожалуйста попробуйте еще раз!"), KickEx(playerid);
        SetPVarInt(playerid, "wrongPass", GetPVarInt(playerid, "wrongPass")+1);
        format(stringer, sizeof(stringer), "{FFFFFF}\nПриветствуем Вас на сервере "COLORREGISTER""SERVERNAME" RolePlay | "NAMESERVER"{FFFFFF}\nИгровой аккаунт: "COLORREGISTER"%s{FFFFFF}\n\n"COLORREGISTER"*{ffffff}Для начала игры введите пароль в поле ниже.\n",PlayerInfo[playerid][pNames], 3 - GetPVarInt(playerid, "wrongPass"));
        SPD(playerid, 2, DIALOG_STYLE_PASSWORD, ""COLORREGISTER"Авторизация", stringer, "Повтор", "");
        return true;
    }
    cache_get_field_content(0, "pKey", PlayerInfo[playerid][pKey], connects, 30);
    cache_get_field_content(0, "ID", maximum),                PlayerInfo[playerid][pID] = strval(maximum);
    cache_get_field_content(0, "pLevel", maximum),            PlayerInfo[playerid][pLevel] = strval(maximum);
    cache_get_field_content(0, "pPhousekey2", maximum),        PlayerInfo[playerid][pPhousekey2] = strval(maximum);
    cache_get_field_content(0, "pPhousekey", maximum),        PlayerInfo[playerid][pPhousekey] = strval(maximum);
    cache_get_field_content(0, "pPbiskey", maximum),        PlayerInfo[playerid][pPbiskey] = strval(maximum);
    cache_get_field_content(0, "pPsbiskey", maximum),        PlayerInfo[playerid][pPsbiskey] = strval(maximum);
    cache_get_field_content(0, "pAdmin", maximum),    PlayerInfo[playerid][pAdmin] = strval(maximum);
    cache_get_field_content(0, "pAdminVIG", maximum),PlayerInfo[playerid][pAdminVIG] = strval(maximum);
    cache_get_field_content(0, "pFuelcar", maximum),         PlayerInfo[playerid][pFuelcar] = strval(maximum);
    cache_get_field_content(0, "pHeadValue", maximum),         PlayerInfo[playerid][pHeadValue] = strval(maximum);
    cache_get_field_content(0, "pContract", maximum),         PlayerInfo[playerid][pContract] = strval(maximum);
    cache_get_field_content(0, "pCar", maximum),             PlayerInfo[playerid][pCar] = strval(maximum);
    cache_get_field_content(0, "pCar2", maximum),             PlayerInfo[playerid][pCar2] = strval(maximum);
    cache_get_field_content(0, "pCar3", maximum),             PlayerInfo[playerid][pCar3] = strval(maximum);
    cache_get_field_content(0, "pCar4", maximum),             PlayerInfo[playerid][pCar4] = strval(maximum);
    cache_get_field_content(0, "pCar5", maximum),             PlayerInfo[playerid][pCar5] = strval(maximum);
    cache_get_field_content(0, "pCar6", maximum),             PlayerInfo[playerid][pCar6] = strval(maximum);
    cache_get_field_content(0, "pCar7", maximum),             PlayerInfo[playerid][pCar7] = strval(maximum);
    cache_get_field_content(0, "pCar8", maximum),             PlayerInfo[playerid][pCar8] = strval(maximum);
    cache_get_field_content(0, "pCar9", maximum),             PlayerInfo[playerid][pCar9] = strval(maximum);
    cache_get_field_content(0, "pCar10", maximum),             PlayerInfo[playerid][pCar10] = strval(maximum);
    cache_get_field_content(0, "pCar11", maximum),             PlayerInfo[playerid][pCar11] = strval(maximum);
    cache_get_field_content(0, "pCar12", maximum),             PlayerInfo[playerid][pCar12] = strval(maximum);
    cache_get_field_content(0, "pCar13", maximum),             PlayerInfo[playerid][pCar13] = strval(maximum);
    cache_get_field_content(0, "pCar14", maximum),             PlayerInfo[playerid][pCar14] = strval(maximum);
    cache_get_field_content(0, "pCar15", maximum),             PlayerInfo[playerid][pCar15] = strval(maximum);
    cache_get_field_content(0, "pCar16", maximum),             PlayerInfo[playerid][pCar16] = strval(maximum);
    cache_get_field_content(0, "pCar17", maximum),             PlayerInfo[playerid][pCar17] = strval(maximum);
    cache_get_field_content(0, "pCar18", maximum),             PlayerInfo[playerid][pCar18] = strval(maximum);
    cache_get_field_content(0, "pCar19", maximum),             PlayerInfo[playerid][pCar19] = strval(maximum);
    cache_get_field_content(0, "pCar20", maximum),             PlayerInfo[playerid][pCar20] = strval(maximum);
    cache_get_field_content(0, "pCar21", maximum),             PlayerInfo[playerid][pCar21] = strval(maximum);
    cache_get_field_content(0, "pCar22", maximum),             PlayerInfo[playerid][pCar22] = strval(maximum);
    cache_get_field_content(0, "pCar23", maximum),             PlayerInfo[playerid][pCar23] = strval(maximum);
    cache_get_field_content(0, "pCar24", maximum),             PlayerInfo[playerid][pCar24] = strval(maximum);
    cache_get_field_content(0, "pCar25", maximum),             PlayerInfo[playerid][pCar25] = strval(maximum);
    cache_get_field_content(0, "pCar26", maximum),             PlayerInfo[playerid][pCar26] = strval(maximum);
    cache_get_field_content(0, "pCar27", maximum),             PlayerInfo[playerid][pCar27] = strval(maximum);
    cache_get_field_content(0, "pCar28", maximum),             PlayerInfo[playerid][pCar28] = strval(maximum);
    cache_get_field_content(0, "pCar29", maximum),             PlayerInfo[playerid][pCar29] = strval(maximum);
    cache_get_field_content(0, "pCar30", maximum),             PlayerInfo[playerid][pCar30] = strval(maximum);
    cache_get_field_content(0, "plimit", maximum),             PlayerInfo[playerid][plimit] = strval(maximum);
    cache_get_field_content(0, "pSupreme", maximum),         PlayerInfo[playerid][pSupreme] = strval(maximum);
    cache_get_field_content(0, "pHelper", maximum),            PlayerInfo[playerid][pHelper] = strval(maximum);
    cache_get_field_content(0, "pDONATESITERUB", maximum),  PlayerInfo[playerid][pDONATESITERUB] = strval(maximum);
    cache_get_field_content(0, "pRub", maximum),             PlayerInfo[playerid][pRub] = strval(maximum);
    cache_get_field_content(0, "pSampCoin", maximum),         PlayerInfo[playerid][pSampCoin] = strval(maximum);
    cache_get_field_content(0, "pDonateMoney", maximum),     PlayerInfo[playerid][pDonateMoney] = strval(maximum);
    cache_get_field_content(0, "pVIPLevel", maximum),         PlayerInfo[playerid][pVIPLevel] = strval(maximum);
    cache_get_field_content(0, "pVIPLevelTime", maximum),    PlayerInfo[playerid][pVIPLevelTime] = strval(maximum);
    cache_get_field_content(0, "pReg", maximum),             PlayerInfo[playerid][pReg] = strval(maximum);
    cache_get_field_content(0, "pSex", maximum),             PlayerInfo[playerid][pSex] = strval(maximum);
    cache_get_field_content(0, "pMuted", maximum),             PlayerInfo[playerid][pMuted] = strval(maximum);
    cache_get_field_content(0, "pExp", maximum),             PlayerInfo[playerid][pExp] = strval(maximum);
    cache_get_field_content(0, "pCash", maximum),             PlayerInfo[playerid][pCash] = strval(maximum);
    cache_get_field_content(0, "pKills", maximum),             PlayerInfo[playerid][pKills] = strval(maximum);
    cache_get_field_content(0, "pJailed", maximum),         PlayerInfo[playerid][pJailed] = strval(maximum);
    cache_get_field_content(0, "pJailTime", maximum),         PlayerInfo[playerid][pJailTime] = strval(maximum);
    cache_get_field_content(0, "pMats", maximum),             PlayerInfo[playerid][pMats] = strval(maximum);
    cache_get_field_content(0, "pSum", maximum),             PlayerInfo[playerid][pSum] = strval(maximum);
    cache_get_field_content(0, "pResh", maximum),             PlayerInfo[playerid][pResh] = strval(maximum);
    cache_get_field_content(0, "pDrugs", maximum),             PlayerInfo[playerid][pDrugs] = strval(maximum);
    cache_get_field_content(0, "pLeader", maximum),         PlayerInfo[playerid][pLeader] = strval(maximum);
    cache_get_field_content(0, "pMembersORG", maximum),     PlayerInfo[playerid][pMembersORG] = strval(maximum);
    cache_get_field_content(0, "pZamsORG", maximum),         PlayerInfo[playerid][pZamsORG] = strval(maximum);
    cache_get_field_content(0, "pJob", maximum),             PlayerInfo[playerid][pJob] = strval(maximum);
    cache_get_field_content(0, "pVodPrava", maximum),         PlayerInfo[playerid][pVodPrava] = strval(maximum);
    cache_get_field_content(0, "pBizLic", maximum),         PlayerInfo[playerid][pBizLic] = strval(maximum);
    cache_get_field_content(0, "pFlyLic", maximum),         PlayerInfo[playerid][pFlyLic] = strval(maximum);
    cache_get_field_content(0, "pBoatLic", maximum),         PlayerInfo[playerid][pBoatLic] = strval(maximum);
    cache_get_field_content(0, "pFishLic", maximum),         PlayerInfo[playerid][pFishLic] = strval(maximum);
    cache_get_field_content(0, "pGunLic", maximum),         PlayerInfo[playerid][pGunLic] = strval(maximum);
    cache_get_field_content(0, "pCaseKey", maximum),        PlayerInfo[playerid][pCaseKey] = strval(maximum);
    cache_get_field_content(0, "pSDPistol", maximum),         PlayerInfo[playerid][pSDPistol] = strval(maximum);
    cache_get_field_content(0, "pDesertEagle", maximum),     PlayerInfo[playerid][pDesertEagle] = strval(maximum);
    cache_get_field_content(0, "pShotGun", maximum),         PlayerInfo[playerid][pShotGun] = strval(maximum);
    cache_get_field_content(0, "pMP5", maximum),             PlayerInfo[playerid][pMP5] = strval(maximum);
    cache_get_field_content(0, "pAK47", maximum),             PlayerInfo[playerid][pAK47] = strval(maximum);
    cache_get_field_content(0, "pM4", maximum),             PlayerInfo[playerid][pM4] = strval(maximum);
    cache_get_field_content(0, "pChar", maximum),             PlayerInfo[playerid][pChar] = strval(maximum);
    cache_get_field_content(0, "pModel", maximum),             PlayerInfo[playerid][pModel] = strval(maximum);
    cache_get_field_content(0, "pPnumber", maximum),         PlayerInfo[playerid][pPnumber] = strval(maximum);
    cache_get_field_content(0, "pPayDayHad", maximum),         PlayerInfo[playerid][pPayDayHad] = strval(maximum);
    cache_get_field_content(0, "pWarns", maximum),             PlayerInfo[playerid][pWarns] = strval(maximum);
    cache_get_field_content(0, "punWarns", maximum),         PlayerInfo[playerid][punWarns] = strval(maximum);
    cache_get_field_content(0, "punWarnstime", maximum),     PlayerInfo[playerid][punWarnstime] = strval(maximum);
    cache_get_field_content(0, "pFuel", maximum),             PlayerInfo[playerid][pFuel] = strval(maximum);
    cache_get_field_content(0, "pRobTime", maximum),         PlayerInfo[playerid][pRobTime] = strval(maximum);
    cache_get_field_content(0, "pGrabSkill", maximum),         PlayerInfo[playerid][pGrabSkill] = strval(maximum);
    cache_get_field_content(0, "pGrabTime", maximum),         PlayerInfo[playerid][pGrabTime] = strval(maximum);
    cache_get_field_content(0, "pReportTime", maximum),     PlayerInfo[playerid][pReportTime] = strval(maximum);
    cache_get_field_content(0, "pVoprosTime", maximum),     PlayerInfo[playerid][pVoprosTime] = strval(maximum);
    cache_get_field_content(0, "pVerevka", maximum),         PlayerInfo[playerid][pVerevka] = strval(maximum);
    cache_get_field_content(0, "pOtmbI4ka", maximum),         PlayerInfo[playerid][pOtmbI4ka] = strval(maximum);
    cache_get_field_content(0, "pAutoTime", maximum),         PlayerInfo[playerid][pAutoTime] = strval(maximum);
    cache_get_field_content(0, "pAutoSkill", maximum),         PlayerInfo[playerid][pAutoSkill] = strval(maximum);
    cache_get_field_content(0, "pMarried", maximum),         PlayerInfo[playerid][pMarried] = strval(maximum);
    cache_get_field_content(0, "pMuteTime", maximum),         PlayerInfo[playerid][pMuteTime] = strval(maximum);
    cache_get_field_content(0, "pMobile", maximum),         PlayerInfo[playerid][pMobile] = strval(maximum);
    cache_get_field_content(0, "pBank", maximum),             PlayerInfo[playerid][pBank] = strval(maximum);
    cache_get_field_content(0, "pLocked2", maximum),         PlayerInfo[playerid][pLocked2] = strval(maximum);
    cache_get_field_content(0, "pBoxSkill", maximum),         PlayerInfo[playerid][pBoxSkill] = strval(maximum);
    cache_get_field_content(0, "pKongfuSkill", maximum),     PlayerInfo[playerid][pKongfuSkill] = strval(maximum);
    cache_get_field_content(0, "pKickboxSkill", maximum),     PlayerInfo[playerid][pKickboxSkill] = strval(maximum);
    cache_get_field_content(0, "pFightSkill", maximum),     PlayerInfo[playerid][pFightSkill] = strval(maximum);
    cache_get_field_content(0, "pFightSkil", maximum),         PlayerInfo[playerid][pFightSkil] = strval(maximum);
    cache_get_field_content(0, "pFightTime", maximum),         PlayerInfo[playerid][pFightTime] = strval(maximum);
    cache_get_field_content(0, "pHospital", maximum),         PlayerInfo[playerid][pHospital] = strval(maximum);
    cache_get_field_content(0, "pFullLevel", maximum),            PlayerInfo[playerid][pFullLevel] = strval(maximum);
    cache_get_field_content(0, "pDostup", maximum),         PlayerInfo[playerid][pDostup] = strval(maximum);
    cache_get_field_content(0, "pZakonka", maximum),         PlayerInfo[playerid][pZakonka] = strval(maximum);
    cache_get_field_content(0, "pBanTime1", maximum),         PlayerInfo[playerid][pBanTime1] = strval(maximum);
    cache_get_field_content(0, "pBanData1", maximum),         PlayerInfo[playerid][pBanData1] = strval(maximum);
    cache_get_field_content(0, "pVipTime", maximum),         PlayerInfo[playerid][pVipTime] = strval(maximum);
    cache_get_field_content(0, "pHouse", maximum),             PlayerInfo[playerid][pHouse] = strval(maximum);
    cache_get_field_content(0, "pVipData", maximum),         PlayerInfo[playerid][pVipData] = strval(maximum);
    cache_get_field_content(0, "pBanKol", maximum),         PlayerInfo[playerid][pBanKol] = strval(maximum);
    cache_get_field_content(0, "pNarcoLomka", maximum),     PlayerInfo[playerid][pNarcoLomka] = strval(maximum);
    cache_get_field_content(0, "pProz", maximum),             PlayerInfo[playerid][pProz] = strval(maximum);
    cache_get_field_content(0, "pKolesocar", maximum),         PlayerInfo[playerid][pKolesocar] = strval(maximum);
    cache_get_field_content(0, "pPokraska", maximum),         PlayerInfo[playerid][pPokraska] = strval(maximum);
    cache_get_field_content(0, "pSpoiler", maximum),         PlayerInfo[playerid][pSpoiler] = strval(maximum);
    cache_get_field_content(0, "pHood", maximum),             PlayerInfo[playerid][pHood] = strval(maximum);
    cache_get_field_content(0, "pExhaust", maximum),         PlayerInfo[playerid][pExhaust] = strval(maximum);
    cache_get_field_content(0, "pSideskirt", maximum),         PlayerInfo[playerid][pSideskirt] = strval(maximum);
    cache_get_field_content(0, "pVozdyx", maximum),         PlayerInfo[playerid][pVozdyx] = strval(maximum);
    cache_get_field_content(0, "pVcol1", maximum),             PlayerInfo[playerid][pVcol1] = strval(maximum);
    cache_get_field_content(0, "pVcol2", maximum),             PlayerInfo[playerid][pVcol2] = strval(maximum);
    cache_get_field_content(0, "pVcol3", maximum),             PlayerInfo[playerid][pVcol3] = strval(maximum);
    cache_get_field_content(0, "pVcol4", maximum),             PlayerInfo[playerid][pVcol4] = strval(maximum);
    cache_get_field_content(0, "pBamper1", maximum),         PlayerInfo[playerid][pBamper1] = strval(maximum);
    cache_get_field_content(0, "pBamper2", maximum),         PlayerInfo[playerid][pBamper2] = strval(maximum);
    cache_get_field_content(0, "pNitro", maximum),             PlayerInfo[playerid][pNitro] = strval(maximum);
    cache_get_field_content(0, "pGidra", maximum),             PlayerInfo[playerid][pGidra] = strval(maximum);
    cache_get_field_content(0, "pMestoJail", maximum),         PlayerInfo[playerid][pMestoJail] = strval(maximum);
    cache_get_field_content(0, "pWanted", maximum),         PlayerInfo[playerid][pWanted] = strval(maximum);
    cache_get_field_content(0, "pHousecash", maximum),         PlayerInfo[playerid][pHousecash] = strval(maximum);
    cache_get_field_content(0, "pAuthorization", maximum),             PlayerInfo[playerid][pAuthorization] = strval(maximum);
    cache_get_field_content(0, "pCheckKey", maximum),        PlayerInfo[playerid][pCheckKey] = strval(maximum);
    cache_get_field_content(0, "pChekIP", maximum),                strmid(PlayerInfo[playerid][pChekIP], maximum, 0, strlen(maximum), 16);
    cache_get_field_content(0, "pSuperKey", maximum),        strmid(PlayerInfo[playerid][pSuperKey], maximum, 0, strlen(maximum), 64);
    cache_get_field_content(0, "pREGISTERip", maximum),            strmid(PlayerInfo[playerid][pREGISTERip], maximum, 0, strlen(maximum), 64);
    cache_get_field_content(0, "pDonateAdd", maximum),         PlayerInfo[playerid][pDonateAdd] = strval(maximum);
    cache_get_field_content(0, "pNomer", maximum),          strmid(PlayerInfo[playerid][pNomer], maximum, 0, strlen(maximum), 10);
    cache_get_field_content(0, "pYesNomer", maximum),       PlayerInfo[playerid][pYesNomer] = strval(maximum);
    cache_get_field_content(0, "pLWarns", maximum),         PlayerInfo[playerid][pLWarns] = strval(maximum);
    cache_get_field_content(0, "pExitTied", maximum),         PlayerInfo[playerid][pExitTied] = strval(maximum);
    cache_get_field_content(0, "pExitTiedNomer", maximum),     PlayerInfo[playerid][pExitTiedNomer] = strval(maximum);
    cache_get_field_content(0, "pRip", maximum),             PlayerInfo[playerid][pRip] = strval(maximum);
    cache_get_field_content(0, "pCMD8", maximum),     PlayerInfo[playerid][pCMD8] = strval(maximum);
    cache_get_field_content(0, "pCMD7", maximum),        PlayerInfo[playerid][pCMD7] = strval(maximum);
    cache_get_field_content(0, "pCMD10", maximum),     PlayerInfo[playerid][pCMD10] = strval(maximum);
    cache_get_field_content(0, "pCMD9", maximum),     PlayerInfo[playerid][pCMD9] = strval(maximum);
    cache_get_field_content(0, "pCMD5", maximum),      PlayerInfo[playerid][pCMD5] = strval(maximum);
    cache_get_field_content(0, "pCMD4", maximum),         PlayerInfo[playerid][pCMD4] = strval(maximum);
    cache_get_field_content(0, "pCMD0", maximum),         PlayerInfo[playerid][pCMD0] = strval(maximum);
    cache_get_field_content(0, "pCMD1", maximum),         PlayerInfo[playerid][pCMD1] = strval(maximum);
    cache_get_field_content(0, "pCMD2", maximum),         PlayerInfo[playerid][pCMD2] = strval(maximum);
    cache_get_field_content(0, "Perfomance_1", maximum),         PlayerInfo[playerid][pPerfomance_1] = strval(maximum);
    cache_get_field_content(0, "Perfomance_2", maximum),         PlayerInfo[playerid][pPerfomance_2] = strval(maximum);
    cache_get_field_content(0, "Perfomance_Turbo", maximum),         PlayerInfo[playerid][pPerfomance_Turbo] = strval(maximum);
    cache_get_field_content(0, "pcjskin", maximum),         PlayerInfo[playerid][pcjskin] = strval(maximum);
    cache_get_field_content(0, "pCMD12", maximum),         PlayerInfo[playerid][pCMD12] = strval(maximum);
    cache_get_field_content(0, "pJetPack", maximum),         PlayerInfo[playerid][pJetPack] = strval(maximum);
    cache_get_field_content(0, "pNeon", maximum),             PlayerInfo[playerid][pNeon] = strval(maximum);
    cache_get_field_content(0, "pPrefix",                     PlayerInfo[playerid][pPrefix], 1, 64);
    cache_get_field_content(0, "pClist", maximum),             PlayerInfo[playerid][pClist] = strval(maximum);
    cache_get_field_content(0, "pAntReklam", maximum),        PlayerInfo[playerid][pAntReklam] = strval(maximum);
    cache_get_field_content(0, "pAnyCar", maximum),            PlayerInfo[playerid][pAnyCar] = strval(maximum);
    cache_get_field_content(0, "pAntiDrop", maximum),        PlayerInfo[playerid][pAntiDrop] = strval(maximum);
    cache_get_field_content(0, "pSkins", maximum),            PlayerInfo[playerid][pSkins] = strval(maximum);
    cache_get_field_content(0, "pArmorCar", maximum),        PlayerInfo[playerid][pArmorCar] = strval(maximum);
    cache_get_field_content(0, "pVipHouse", maximum),        PlayerInfo[playerid][pVipHouse] = strval(maximum);
    cache_get_field_content(0, "Sostav", maximum),            PlayerInfo[playerid][pSostav] = strval(maximum);
    cache_get_field_content(0, "pQuest_1", maximum),            PlayerInfo[playerid][pQuest_1] = strval(maximum);
    cache_get_field_content(0, "pQuest_2", maximum),          PlayerInfo[playerid][pQuest_2] = strval(maximum);
    cache_get_field_content(0, "pQuest_3", maximum),          PlayerInfo[playerid][pQuest_3] = strval(maximum);
    cache_get_field_content(0, "pQuest_4", maximum),          PlayerInfo[playerid][pQuest_4] = strval(maximum);
    cache_get_field_content(0, "pQuest_5", maximum),          PlayerInfo[playerid][pQuest_5] = strval(maximum);
    cache_get_field_content(0, "pQuestAll", maximum),         PlayerInfo[playerid][pQuestAll] = strval(maximum);
    cache_get_field_content(0, "pFullVIG", maximum),         PlayerInfo[playerid][pFullVIG] = strval(maximum);
    cache_get_field_content(0, "pCMD11", maximum),     PlayerInfo[playerid][pCMD11] = strval(maximum);
    cache_get_field_content(0, "pActivPromo", maximum),     PlayerInfo[playerid][pActivPromo] = strval(maximum);
    ResetPlayerMoney(playerid);
    SetPlayerSkills(playerid);
    if(PlayerInfo[playerid][pCheckKey] == 1 && ProverkaIPS[playerid] == 0)
    {
        new currentip[16];
        GetPlayerIp(playerid, currentip, sizeof(currentip));
        if(strcmp(currentip, PlayerInfo[playerid][pChekIP]))
        {
            TogglePlayerControllable(playerid, 0);
            ShowPlayerDialog(playerid,666,DIALOG_STYLE_PASSWORD,"{FFFFFF}Введите ключ безопасности","\t\t\tВаш IP адрес изменился!\nВведите Ваш защитный код в поле ниже для аутенфикации вашего Аккаунта.\n{FFFF00}Важно: {00ff00}если вы введите не правильно, вас забанят по IP.\n\n\n","Готово","Выход");
            gPlayerLogged[playerid] = false;
            if(PlayerInfo[playerid][pAdmin] >= 1)
            {
                format(stringer, sizeof(stringer), "<ALogin> %s[%i] Проходит проверку безопасности",PlayerInfo[playerid][pNames],playerid);
                ABroadCast(COLOR_YELLOW,stringer,1);
            }
            return true;
        }
    }
    new ipstt[16], Aplayersip[16];
    GetPlayerIp(playerid,Aplayersip,sizeof(Aplayersip));
    format(ipstt,sizeof(ipstt),"%s",Aplayersip);
    strmid(PlayerInfo[playerid][pChekIP], ipstt, 0, strlen(ipstt), 16);
    if(PlayerInfo[playerid][pCash] <= 0) PlayerInfo[playerid][pCash] = 0;
    if(PlayerInfo[playerid][pFuelcar] <= 0) PlayerInfo[playerid][pFuelcar] = 0;
    if(PlayerInfo[playerid][pCar] == 0) PlayerInfo[playerid][pCar] = 462;
    if(PlayerInfo[playerid][pCar2] == 0) PlayerInfo[playerid][pCar2] = 462;
    if(PlayerInfo[playerid][pCar3] == 0) PlayerInfo[playerid][pCar3] = 462;
    if(PlayerInfo[playerid][pCar4] == 0) PlayerInfo[playerid][pCar4] = 462;
    if(PlayerInfo[playerid][pCar5] == 0) PlayerInfo[playerid][pCar5] = 462;
    if(PlayerInfo[playerid][pCar6] == 0) PlayerInfo[playerid][pCar6] = 462;
    if(PlayerInfo[playerid][pCar7] == 0) PlayerInfo[playerid][pCar7] = 462;
    if(PlayerInfo[playerid][pCar8] == 0) PlayerInfo[playerid][pCar8] = 462;
    if(PlayerInfo[playerid][pCar9] == 0) PlayerInfo[playerid][pCar9] = 462;
    if(PlayerInfo[playerid][pCar10] == 0) PlayerInfo[playerid][pCar10] = 462;
    if(PlayerInfo[playerid][pCar11] == 0) PlayerInfo[playerid][pCar11] = 462;
    if(PlayerInfo[playerid][pCar12] == 0) PlayerInfo[playerid][pCar12] = 462;
    if(PlayerInfo[playerid][pCar13] == 0) PlayerInfo[playerid][pCar13] = 462;
    if(PlayerInfo[playerid][pCar14] == 0) PlayerInfo[playerid][pCar14] = 462;
    if(PlayerInfo[playerid][pCar15] == 0) PlayerInfo[playerid][pCar15] = 462;
    if(PlayerInfo[playerid][pCar16] == 0) PlayerInfo[playerid][pCar16] = 462;
    if(PlayerInfo[playerid][pCar17] == 0) PlayerInfo[playerid][pCar17] = 462;
    if(PlayerInfo[playerid][pCar18] == 0) PlayerInfo[playerid][pCar18] = 462;
    if(PlayerInfo[playerid][pCar19] == 0) PlayerInfo[playerid][pCar19] = 462;
    if(PlayerInfo[playerid][pCar20] == 0) PlayerInfo[playerid][pCar20] = 462;
    if(PlayerInfo[playerid][pCar21] == 0) PlayerInfo[playerid][pCar21] = 462;
    if(PlayerInfo[playerid][pCar22] == 0) PlayerInfo[playerid][pCar22] = 462;
    if(PlayerInfo[playerid][pCar23] == 0) PlayerInfo[playerid][pCar23] = 462;
    if(PlayerInfo[playerid][pCar24] == 0) PlayerInfo[playerid][pCar24] = 462;
    if(PlayerInfo[playerid][pCar25] == 0) PlayerInfo[playerid][pCar25] = 462;
    if(PlayerInfo[playerid][pCar26] == 0) PlayerInfo[playerid][pCar26] = 462;
    if(PlayerInfo[playerid][pCar27] == 0) PlayerInfo[playerid][pCar27] = 462;
    if(PlayerInfo[playerid][pCar28] == 0) PlayerInfo[playerid][pCar28] = 462;
    if(PlayerInfo[playerid][pCar29] == 0) PlayerInfo[playerid][pCar29] = 462;
    if(PlayerInfo[playerid][pCar30] == 0) PlayerInfo[playerid][pCar30] = 462;
    if(PlayerInfo[playerid][pProz] <= 0) PlayerInfo[playerid][pProz] = 0;
    if(PlayerInfo[playerid][pChar] == 0) PlayerInfo[playerid][pChar] = 230;
    if(PlayerInfo[playerid][pPhousekey] != 255)
    {
        if(strcmp(PlayerInfo[playerid][pNames], HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0) { }
        else PlayerInfo[playerid][pPhousekey] = 255;
    }
    new strstre[50],playersip[16];
    new year, month,day,hour,minuite,second;
    GetPlayerIp(playerid,playersip,sizeof(playersip));
    getdate(year, month, day);
    gettime(hour,minuite,second);
    FixHour(hour);
    hour = shifthour;
    format(strstre,sizeof(strstre),"%i/%i/%i %i:%i",day,month,year,hour,minuite);
    format(loginaccount, sizeof(loginaccount), "UPDATE `accounts` SET `pOnline` = '1', `pGetonDate` = '%s', `pGetonIP` = '%s' WHERE `Name` = '%s'",strstre,playersip,PlayerInfo[playerid][pNames]);
    mysql_function_query(connects, loginaccount, false, "", "");
    gPlayerLogged[playerid] = 1;
    if(PlayerInfo[playerid][pReg] == 0)
    {
        PlayerInfo[playerid][pLevel] = StartLevel;
        PlayerInfo[playerid][pAdmin] = 0;
        PlayerInfo[playerid][pFullLevel] = 0;
        PlayerInfo[playerid][pHelper] = 0;
        PlayerInfo[playerid][pPhousekey] = 255;
        PlayerInfo[playerid][pPhousekey2] = 255;
        PlayerInfo[playerid][pPbiskey] = 255;
        PlayerInfo[playerid][pPsbiskey] = 255;
        PlayerInfo[playerid][pInt] = 0;
        PlayerInfo[playerid][pLocal] = 255;
        PlayerInfo[playerid][pDonateMoney] = StartDonate;
        PlayerInfo[playerid][pDonateAdd] = 0;
        new randphone = 1000000 + random(999999);
        PlayerInfo[playerid][pPnumber] = randphone;
        PlayerInfo[playerid][pReg] = 1;
        PlayerInfo[playerid][pBank] = 0;
        PlayerInfo[playerid][pCash] = StartMoney;
        PlayerInfo[playerid][pMobile] = 0;
        PlayerInfo[playerid][pChar] = 230;
        PlayerInfo[playerid][pZakonka] = 0;
        PlayerInfo[playerid][pHousecash] = 0;
        PlayerInfo[playerid][pWanted] = 0;
        PlayerInfo[playerid][pCaseKey] = 0;
        PlayerInfo[playerid][pVodPrava] = 1;
        strmid(PlayerInfo[playerid][pREGISTERip], playersip, 0, strlen(playersip), 255);
        format(loginaccount, sizeof(loginaccount), "UPDATE `accounts` SET `pDataReg` = '%s', `pReg` = '1' WHERE `Name` = '%s'",strstre,PlayerInfo[playerid][pNames]);
        mysql_function_query(connects, loginaccount, false, "", "");
        SCM(playerid,COLOR_WHITE,"Поздравляем вас с успешной регистрацией!");
        if(PlayerInfo[playerid][pQuest_4])
        return SendClientMessage(playerid,0xF5DEB3FF,!"Ты уже прошел этот Quest");
        PlayerInfo[playerid][pQuest_4] = 1;
        PlayerInfo[playerid][pRub] += 5;
        PlayerInfo[playerid][pQuestAll] += 1;
        PlayerInfo[playerid][pAuthorization] = 1;
        SCM(playerid,COLOR_YELLOW,"{00FF00}:::::{FFFFFF}Поздравляем!{00ff00}:::::");
        SCM(playerid,COLOR_YELLOW,"{00FF00}+ {FFFFFF}Задание выполнено.");
        SCM(playerid,COLOR_YELLOW,"{00FF00}+ {FFFFFF}Вы получили 5 руб.(/mm > Дополнительно)");
        SCM(playerid,COLOR_YELLOW,"{00FF00}+ {FFFFFF}Выполняйте задания дальше {ffff00}/mm > Квесты");
        SCM(playerid,COLOR_YELLOW,"{00FF00}:::::{FFFFFF}Поздравляем!{00ff00}:::::");
    }
    Tel[playerid] = INVALID_PLAYER_ID;
    Mobile[playerid] = INVALID_PLAYER_ID;
    
    new to_day_data = getdate(year, month, day), string_1[512], string_2[512];
    if(PlayerInfo[playerid][pBanTime1] > 0 && PlayerInfo[playerid][pBanTime1] > to_day_data && PlayerInfo[playerid][pLocked2] > 0)
    {
        new srok_ban = PlayerInfo[playerid][pBanTime1] - to_day_data;
        strcat(string_1, "{FFFFFF}Внимание: данный аккаунт был заблокирован администрацией сервера!\n\n");
        format(string_2, sizeof(string_2), "{FFFFFF}Аккаунт: {FF614A}%s\n", PlayerInfo[playerid][pNames]);
        strcat(string_1, string_2);
        format(string_2, sizeof(string_2), "{FFFFFF}Заблокировал: {FF614A}%s\n", PlayerInfo[playerid][pAdminName]);
        strcat(string_1, string_2);
        format(string_2, sizeof(string_2), "{FFFFFF}Заблокирован на: {FF614A}%i дней.\n", srok_ban);
        strcat(string_1, string_2);
        format(string_2, sizeof(string_2), "{FFFFFF}Дата блокировки: {FF614A}%s\n", PlayerInfo[playerid][pBanData]);
        strcat(string_1, string_2);
        format(string_2, sizeof(string_2), "{FFFFFF}Причина блокировки: {FF614A}%s\n\n", PlayerInfo[playerid][pBanReason]);
        strcat(string_1, string_2);
        strcat(string_1, "{FFFFFF}Если вы владелец данного аккаунта и были заблокированы по ошибке,\n");
        strcat(string_1, "{FFFFFF}либо вы не согласны с наказанием администратора - оставьте жалобу на форуме с доказательствами вашей невиновности: {008242}"SERVERSITENAME"");
        SPD(playerid, 0, DIALOG_STYLE_MSGBOX, "{FF614A}Аккаунт заблокириван", string_1, "ОК", "");
        KickEx(playerid);
        return 1;
    }
    if(PlayerInfo[playerid][pRip] == 1)
    {
        SPD(playerid,15555,DIALOG_STYLE_MSGBOX,"Аккаунт заблокирован","{FFFFFF}Ваш аккаунт заблокирован навсегда.\n\n{FFFFFF}Разблокировка невозможна, создайте новый аккаунт.\nСпасибо.","Выбрать","");
        SetPlayerInterior(playerid,0);
        SetPlayerSkin(playerid, 0);
        SetPlayerFacingAngle(playerid, 0);
        SetPlayerCameraPos(playerid,5512.34,1222.74,52.75);
        SetPlayerCameraLookAt(playerid,5512.1914,1232.4652,33.1886);
        KickEx(playerid);
        return true;
    }
    if(PlayerInfo[playerid][pLocked2] == 1)
    {
        SPD(playerid,15555,DIALOG_STYLE_MSGBOX,"Аккаунт заблокирован","\t\t{FF0000}Этот аккаунт заблокирован.\n{FFFFFF}Если вас забанили не за что, обратитесь на форум о разбане.","Выбрать","");
        KickEx(playerid);
        return true;
    }
    if(gPlayerLogged[playerid] == 1)
    {
        PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
        SCM(playerid, COLOR_WHITE,"{FFCC00}Авторизация прошла успешно.");
        SCM(playerid, COLOR_WHITE,"{ffff00}Выполняйте квесты и получайте донат-очки, игровые деньги, рубли и админки");
        SCM(playerid, COLOR_WHITE,"{ffff00}Сегодня выгодные акции на сервере {ffffff}/akcia");
        if(PlayerInfo[playerid][pBanTime1] > 0 && PlayerInfo[playerid][pBanData1] <= to_day_data && PlayerInfo[playerid][pLocked2] == 1)
        {
            new oldsrok = 365-PlayerInfo[playerid][pBanData1],newdata = oldsrok+to_day_data;
            if(newdata >= PlayerInfo[playerid][pBanTime1])
            {
                SCM(playerid, 0x00b953ff, "Ваш аккаунт разблокирован!");
                PlayerInfo[playerid][pLocked2] = 0;
                PlayerInfo[playerid][pBanTime1] = 0;
                PlayerInfo[playerid][pBanData1] = 0;
            }
        }
        if(PlayerInfo[playerid][pVIPLevel] > 0) SCM(playerid, COLOR_WHITE,"Добро пожаловать {0066CC}VIP {FFFFFF}игрок!");
          if(x2don == true)
          {
              SCM(playerid,COLOR_WHITE,"{FF0000}Акция X2 DONATE - {FFCC66}только сегодня всё в 2 раза дешевле. Введите {FF0000}/x2 {FFCC66}или {FF0000}/go");
            SCM(playerid,COLOR_GREY,"{FFFFFF}Хотите получить донат по {00ff00}акции Х2{ffffff}? Свяжитесь с владельцем ВКонтакте: "DEVELOPERSITE"");
        }
         if(PlayerInfo[playerid][pVipTime] > 0 && PlayerInfo[playerid][pVIPLevel] > 0)
        {
            new ostalos=PlayerInfo[playerid][pVipTime]-to_day_data;
            if(ostalos <= 0)
            {
                SCM(playerid, 0x00b953ff, "{FF0000}• {00b8ff}Вниманием Срок действия вашего VIP аккаунта истек.");
                PlayerInfo[playerid][pVIPLevel] = 0;
                PlayerInfo[playerid][pVipTime] = 0;
                PlayerInfo[playerid][pVipData] = 0;
            }
        }
        if(PlayerInfo[playerid][pDonateAdd] > 0)
        {
            PlayerInfo[playerid][pDonateMoney] += PlayerInfo[playerid][pDonateAdd];
            SCMs(playerid,COLOR_GREY,"{FFCC66}Донат-Рубли. {FFCC66}Вам начислено {ffffff}%i {FFCC66}рублей. Используйте {ffffff}/mm {FFCC66}и выберите {ffffff}дополнительно{FFCC66}.",PlayerInfo[playerid][pDonateAdd]);
            PlayerInfo[playerid][pDonateAdd] = 0;
        }
          if(PlayerInfo[playerid][pPhousekey] != 255)
        {
            new house = PlayerInfo[playerid][pPhousekey];
            caridhouse[playerid] = AddStaticVehicleEx(PlayerInfo[playerid][pCar], HouseInfo[house][hCarx], HouseInfo[house][hCary], HouseInfo[house][hCarz], HouseInfo[house][hCarc], PlayerInfo[playerid][pVcol1], PlayerInfo[playerid][pVcol2], 7200);
            if(PlayerInfo[playerid][pYesNomer] == 1) SetVehicleNumberPlate(caridhouse[playerid], PlayerInfo[playerid][pNomer]);
            LockCar(caridhouse[playerid]);
            Fuell[caridhouse[playerid]] = PlayerInfo[playerid][pFuelcar]+20;
            AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pKolesocar]);
            AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pNitro]);
            AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pGidra]);
               if(PJ(caridhouse[playerid]))
            {
                ChangeVehiclePaintjob(caridhouse[playerid], PlayerInfo[playerid][pPokraska]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pSpoiler]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pHood]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pExhaust]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pSideskirt]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pVozdyx]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pBamper1]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pBamper2]);
            }
        }
        if(PlayerInfo[playerid][pFullLevel] == 1)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 2)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 3)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 4)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 5)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 6)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 7)
        {
            PlayerInfo[playerid][pRub] = 500000;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pCMD3] = 1;
            PlayerInfo[playerid][pClist] = 1;
            PlayerInfo[playerid][pJetPack] = 1;
            PlayerInfo[playerid][pNeon] = 1;
            PlayerInfo[playerid][pTpCar] = 1;
            PlayerInfo[playerid][pDostup] = 7777;
            PlayerInfo[playerid][pCMD11] = 1;
            PlayerInfo[playerid][pAdmin] = 12;
            PlayerInfo[playerid][pSostav] = 6;
            PlayerInfo[playerid][pcjskin] =1;
            PlayerInfo[playerid][plimit] = 0;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pAdmin] >= 0)
        {
            if(PlayerInfo[playerid][pSostav] == 1) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {009933}[Gucci]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 2) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {9370DB}[Versace]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 3) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {8813E7}[Supreme]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 4) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {FF0000}[YouTube]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 5) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {FFFF00}[Мстители]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 6) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {CEFF31}[Создателя]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
        }
        GameTextForPlayer(playerid, "~w~welcome", 5000, 1);
    }
    if(player_family [ playerid ])family_info [ player_family [ playerid ] - 1 ] [ f_online ]++;
    InitLockDoors(playerid);
    //if(gPlayerLogged[playerid] == 0) KickEx(playerid);
    GangZoneShowForPlayer(playerid, Army, COLOR_YELLOW2);
    PEfir[playerid] = INVALID_PLAYER_ID;
    Pefir[playerid] = INVALID_PLAYER_ID;
    SetPlayerWeapons(playerid);
    SetPlayerHealthAC(playerid, 100);
    SetPlayerSpawn(playerid);
    SpawnPlayer(playerid);
    if(PlayerInfo[playerid][pSostav] >= 0)
    {
        Attach3DTextLabelToPlayer(Sostav3D[playerid],playerid,0.0,0.0,0.5);
    }
    if(PlayerInfo[playerid][pAdmin] >= 12)
    {
        Attach3DTextLabelToPlayer(AdminText3D[playerid],playerid,0.0,0.0,0.5);
    }
//    OnPlayerUpdateRL(playerid);
    return 1;
}

@odosenok 

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@AndreyBoy, замените функцию LoginCallback следующей:

Спойлер

publics: LoginCallback(playerid, password[])
{
	SendClientMessage(playerid, -1, "LoginCallback: функция вызвана");
    new rows, fields, maximum[68],loginaccount[256];
//    new str[256];
    cache_get_data(rows, fields);
    if(!rows)
    {
		SendClientMessage(playerid, -1, "LoginCallback: аккаунт не найден");
        if(GetPVarInt(playerid, "wrongPass") == 2) return SCM(playerid,COLOR_GREY, "{0FF000}Вы кикнуты за неверный ввод пароля. {FFFF00}Пожалуйста попробуйте еще раз!"), KickEx(playerid);
        SetPVarInt(playerid, "wrongPass", GetPVarInt(playerid, "wrongPass")+1);
        format(stringer, sizeof(stringer), "{FFFFFF}\nПриветствуем Вас на сервере "COLORREGISTER""SERVERNAME" RolePlay | "NAMESERVER"{FFFFFF}\nИгровой аккаунт: "COLORREGISTER"%s{FFFFFF}\n\n"COLORREGISTER"*{ffffff}Для начала игры введите пароль в поле ниже.\n",PlayerInfo[playerid][pNames], 3 - GetPVarInt(playerid, "wrongPass"));
        SPD(playerid, 2, DIALOG_STYLE_PASSWORD, ""COLORREGISTER"Авторизация", stringer, "Повтор", "");
        return true;
    }
	SendClientMessage(playerid, -1, "LoginCallback: аккаунт найден");
    cache_get_field_content(0, "pKey", PlayerInfo[playerid][pKey], connects, 30);
    cache_get_field_content(0, "ID", maximum),                PlayerInfo[playerid][pID] = strval(maximum);
    cache_get_field_content(0, "pLevel", maximum),            PlayerInfo[playerid][pLevel] = strval(maximum);
    cache_get_field_content(0, "pPhousekey2", maximum),        PlayerInfo[playerid][pPhousekey2] = strval(maximum);
    cache_get_field_content(0, "pPhousekey", maximum),        PlayerInfo[playerid][pPhousekey] = strval(maximum);
    cache_get_field_content(0, "pPbiskey", maximum),        PlayerInfo[playerid][pPbiskey] = strval(maximum);
    cache_get_field_content(0, "pPsbiskey", maximum),        PlayerInfo[playerid][pPsbiskey] = strval(maximum);
    cache_get_field_content(0, "pAdmin", maximum),    PlayerInfo[playerid][pAdmin] = strval(maximum);
    cache_get_field_content(0, "pAdminVIG", maximum),PlayerInfo[playerid][pAdminVIG] = strval(maximum);
    cache_get_field_content(0, "pFuelcar", maximum),         PlayerInfo[playerid][pFuelcar] = strval(maximum);
    cache_get_field_content(0, "pHeadValue", maximum),         PlayerInfo[playerid][pHeadValue] = strval(maximum);
    cache_get_field_content(0, "pContract", maximum),         PlayerInfo[playerid][pContract] = strval(maximum);
    cache_get_field_content(0, "pCar", maximum),             PlayerInfo[playerid][pCar] = strval(maximum);
    cache_get_field_content(0, "pCar2", maximum),             PlayerInfo[playerid][pCar2] = strval(maximum);
    cache_get_field_content(0, "pCar3", maximum),             PlayerInfo[playerid][pCar3] = strval(maximum);
    cache_get_field_content(0, "pCar4", maximum),             PlayerInfo[playerid][pCar4] = strval(maximum);
    cache_get_field_content(0, "pCar5", maximum),             PlayerInfo[playerid][pCar5] = strval(maximum);
    cache_get_field_content(0, "pCar6", maximum),             PlayerInfo[playerid][pCar6] = strval(maximum);
    cache_get_field_content(0, "pCar7", maximum),             PlayerInfo[playerid][pCar7] = strval(maximum);
    cache_get_field_content(0, "pCar8", maximum),             PlayerInfo[playerid][pCar8] = strval(maximum);
    cache_get_field_content(0, "pCar9", maximum),             PlayerInfo[playerid][pCar9] = strval(maximum);
    cache_get_field_content(0, "pCar10", maximum),             PlayerInfo[playerid][pCar10] = strval(maximum);
    cache_get_field_content(0, "pCar11", maximum),             PlayerInfo[playerid][pCar11] = strval(maximum);
    cache_get_field_content(0, "pCar12", maximum),             PlayerInfo[playerid][pCar12] = strval(maximum);
    cache_get_field_content(0, "pCar13", maximum),             PlayerInfo[playerid][pCar13] = strval(maximum);
    cache_get_field_content(0, "pCar14", maximum),             PlayerInfo[playerid][pCar14] = strval(maximum);
    cache_get_field_content(0, "pCar15", maximum),             PlayerInfo[playerid][pCar15] = strval(maximum);
    cache_get_field_content(0, "pCar16", maximum),             PlayerInfo[playerid][pCar16] = strval(maximum);
    cache_get_field_content(0, "pCar17", maximum),             PlayerInfo[playerid][pCar17] = strval(maximum);
    cache_get_field_content(0, "pCar18", maximum),             PlayerInfo[playerid][pCar18] = strval(maximum);
    cache_get_field_content(0, "pCar19", maximum),             PlayerInfo[playerid][pCar19] = strval(maximum);
    cache_get_field_content(0, "pCar20", maximum),             PlayerInfo[playerid][pCar20] = strval(maximum);
    cache_get_field_content(0, "pCar21", maximum),             PlayerInfo[playerid][pCar21] = strval(maximum);
    cache_get_field_content(0, "pCar22", maximum),             PlayerInfo[playerid][pCar22] = strval(maximum);
    cache_get_field_content(0, "pCar23", maximum),             PlayerInfo[playerid][pCar23] = strval(maximum);
    cache_get_field_content(0, "pCar24", maximum),             PlayerInfo[playerid][pCar24] = strval(maximum);
    cache_get_field_content(0, "pCar25", maximum),             PlayerInfo[playerid][pCar25] = strval(maximum);
    cache_get_field_content(0, "pCar26", maximum),             PlayerInfo[playerid][pCar26] = strval(maximum);
    cache_get_field_content(0, "pCar27", maximum),             PlayerInfo[playerid][pCar27] = strval(maximum);
    cache_get_field_content(0, "pCar28", maximum),             PlayerInfo[playerid][pCar28] = strval(maximum);
    cache_get_field_content(0, "pCar29", maximum),             PlayerInfo[playerid][pCar29] = strval(maximum);
    cache_get_field_content(0, "pCar30", maximum),             PlayerInfo[playerid][pCar30] = strval(maximum);
    cache_get_field_content(0, "plimit", maximum),             PlayerInfo[playerid][plimit] = strval(maximum);
    cache_get_field_content(0, "pSupreme", maximum),         PlayerInfo[playerid][pSupreme] = strval(maximum);
    cache_get_field_content(0, "pHelper", maximum),            PlayerInfo[playerid][pHelper] = strval(maximum);
    cache_get_field_content(0, "pDONATESITERUB", maximum),  PlayerInfo[playerid][pDONATESITERUB] = strval(maximum);
    cache_get_field_content(0, "pRub", maximum),             PlayerInfo[playerid][pRub] = strval(maximum);
    cache_get_field_content(0, "pSampCoin", maximum),         PlayerInfo[playerid][pSampCoin] = strval(maximum);
    cache_get_field_content(0, "pDonateMoney", maximum),     PlayerInfo[playerid][pDonateMoney] = strval(maximum);
    cache_get_field_content(0, "pVIPLevel", maximum),         PlayerInfo[playerid][pVIPLevel] = strval(maximum);
    cache_get_field_content(0, "pVIPLevelTime", maximum),    PlayerInfo[playerid][pVIPLevelTime] = strval(maximum);
    cache_get_field_content(0, "pReg", maximum),             PlayerInfo[playerid][pReg] = strval(maximum);
    cache_get_field_content(0, "pSex", maximum),             PlayerInfo[playerid][pSex] = strval(maximum);
    cache_get_field_content(0, "pMuted", maximum),             PlayerInfo[playerid][pMuted] = strval(maximum);
    cache_get_field_content(0, "pExp", maximum),             PlayerInfo[playerid][pExp] = strval(maximum);
    cache_get_field_content(0, "pCash", maximum),             PlayerInfo[playerid][pCash] = strval(maximum);
    cache_get_field_content(0, "pKills", maximum),             PlayerInfo[playerid][pKills] = strval(maximum);
    cache_get_field_content(0, "pJailed", maximum),         PlayerInfo[playerid][pJailed] = strval(maximum);
    cache_get_field_content(0, "pJailTime", maximum),         PlayerInfo[playerid][pJailTime] = strval(maximum);
    cache_get_field_content(0, "pMats", maximum),             PlayerInfo[playerid][pMats] = strval(maximum);
    cache_get_field_content(0, "pSum", maximum),             PlayerInfo[playerid][pSum] = strval(maximum);
    cache_get_field_content(0, "pResh", maximum),             PlayerInfo[playerid][pResh] = strval(maximum);
    cache_get_field_content(0, "pDrugs", maximum),             PlayerInfo[playerid][pDrugs] = strval(maximum);
    cache_get_field_content(0, "pLeader", maximum),         PlayerInfo[playerid][pLeader] = strval(maximum);
    cache_get_field_content(0, "pMembersORG", maximum),     PlayerInfo[playerid][pMembersORG] = strval(maximum);
    cache_get_field_content(0, "pZamsORG", maximum),         PlayerInfo[playerid][pZamsORG] = strval(maximum);
    cache_get_field_content(0, "pJob", maximum),             PlayerInfo[playerid][pJob] = strval(maximum);
    cache_get_field_content(0, "pVodPrava", maximum),         PlayerInfo[playerid][pVodPrava] = strval(maximum);
    cache_get_field_content(0, "pBizLic", maximum),         PlayerInfo[playerid][pBizLic] = strval(maximum);
    cache_get_field_content(0, "pFlyLic", maximum),         PlayerInfo[playerid][pFlyLic] = strval(maximum);
    cache_get_field_content(0, "pBoatLic", maximum),         PlayerInfo[playerid][pBoatLic] = strval(maximum);
    cache_get_field_content(0, "pFishLic", maximum),         PlayerInfo[playerid][pFishLic] = strval(maximum);
    cache_get_field_content(0, "pGunLic", maximum),         PlayerInfo[playerid][pGunLic] = strval(maximum);
    cache_get_field_content(0, "pCaseKey", maximum),        PlayerInfo[playerid][pCaseKey] = strval(maximum);
    cache_get_field_content(0, "pSDPistol", maximum),         PlayerInfo[playerid][pSDPistol] = strval(maximum);
    cache_get_field_content(0, "pDesertEagle", maximum),     PlayerInfo[playerid][pDesertEagle] = strval(maximum);
    cache_get_field_content(0, "pShotGun", maximum),         PlayerInfo[playerid][pShotGun] = strval(maximum);
    cache_get_field_content(0, "pMP5", maximum),             PlayerInfo[playerid][pMP5] = strval(maximum);
    cache_get_field_content(0, "pAK47", maximum),             PlayerInfo[playerid][pAK47] = strval(maximum);
    cache_get_field_content(0, "pM4", maximum),             PlayerInfo[playerid][pM4] = strval(maximum);
    cache_get_field_content(0, "pChar", maximum),             PlayerInfo[playerid][pChar] = strval(maximum);
    cache_get_field_content(0, "pModel", maximum),             PlayerInfo[playerid][pModel] = strval(maximum);
    cache_get_field_content(0, "pPnumber", maximum),         PlayerInfo[playerid][pPnumber] = strval(maximum);
    cache_get_field_content(0, "pPayDayHad", maximum),         PlayerInfo[playerid][pPayDayHad] = strval(maximum);
    cache_get_field_content(0, "pWarns", maximum),             PlayerInfo[playerid][pWarns] = strval(maximum);
    cache_get_field_content(0, "punWarns", maximum),         PlayerInfo[playerid][punWarns] = strval(maximum);
    cache_get_field_content(0, "punWarnstime", maximum),     PlayerInfo[playerid][punWarnstime] = strval(maximum);
    cache_get_field_content(0, "pFuel", maximum),             PlayerInfo[playerid][pFuel] = strval(maximum);
    cache_get_field_content(0, "pRobTime", maximum),         PlayerInfo[playerid][pRobTime] = strval(maximum);
    cache_get_field_content(0, "pGrabSkill", maximum),         PlayerInfo[playerid][pGrabSkill] = strval(maximum);
    cache_get_field_content(0, "pGrabTime", maximum),         PlayerInfo[playerid][pGrabTime] = strval(maximum);
    cache_get_field_content(0, "pReportTime", maximum),     PlayerInfo[playerid][pReportTime] = strval(maximum);
    cache_get_field_content(0, "pVoprosTime", maximum),     PlayerInfo[playerid][pVoprosTime] = strval(maximum);
    cache_get_field_content(0, "pVerevka", maximum),         PlayerInfo[playerid][pVerevka] = strval(maximum);
    cache_get_field_content(0, "pOtmbI4ka", maximum),         PlayerInfo[playerid][pOtmbI4ka] = strval(maximum);
    cache_get_field_content(0, "pAutoTime", maximum),         PlayerInfo[playerid][pAutoTime] = strval(maximum);
    cache_get_field_content(0, "pAutoSkill", maximum),         PlayerInfo[playerid][pAutoSkill] = strval(maximum);
    cache_get_field_content(0, "pMarried", maximum),         PlayerInfo[playerid][pMarried] = strval(maximum);
    cache_get_field_content(0, "pMuteTime", maximum),         PlayerInfo[playerid][pMuteTime] = strval(maximum);
    cache_get_field_content(0, "pMobile", maximum),         PlayerInfo[playerid][pMobile] = strval(maximum);
    cache_get_field_content(0, "pBank", maximum),             PlayerInfo[playerid][pBank] = strval(maximum);
    cache_get_field_content(0, "pLocked2", maximum),         PlayerInfo[playerid][pLocked2] = strval(maximum);
    cache_get_field_content(0, "pBoxSkill", maximum),         PlayerInfo[playerid][pBoxSkill] = strval(maximum);
    cache_get_field_content(0, "pKongfuSkill", maximum),     PlayerInfo[playerid][pKongfuSkill] = strval(maximum);
    cache_get_field_content(0, "pKickboxSkill", maximum),     PlayerInfo[playerid][pKickboxSkill] = strval(maximum);
    cache_get_field_content(0, "pFightSkill", maximum),     PlayerInfo[playerid][pFightSkill] = strval(maximum);
    cache_get_field_content(0, "pFightSkil", maximum),         PlayerInfo[playerid][pFightSkil] = strval(maximum);
    cache_get_field_content(0, "pFightTime", maximum),         PlayerInfo[playerid][pFightTime] = strval(maximum);
    cache_get_field_content(0, "pHospital", maximum),         PlayerInfo[playerid][pHospital] = strval(maximum);
    cache_get_field_content(0, "pFullLevel", maximum),            PlayerInfo[playerid][pFullLevel] = strval(maximum);
    cache_get_field_content(0, "pDostup", maximum),         PlayerInfo[playerid][pDostup] = strval(maximum);
    cache_get_field_content(0, "pZakonka", maximum),         PlayerInfo[playerid][pZakonka] = strval(maximum);
    cache_get_field_content(0, "pBanTime1", maximum),         PlayerInfo[playerid][pBanTime1] = strval(maximum);
    cache_get_field_content(0, "pBanData1", maximum),         PlayerInfo[playerid][pBanData1] = strval(maximum);
    cache_get_field_content(0, "pVipTime", maximum),         PlayerInfo[playerid][pVipTime] = strval(maximum);
    cache_get_field_content(0, "pHouse", maximum),             PlayerInfo[playerid][pHouse] = strval(maximum);
    cache_get_field_content(0, "pVipData", maximum),         PlayerInfo[playerid][pVipData] = strval(maximum);
    cache_get_field_content(0, "pBanKol", maximum),         PlayerInfo[playerid][pBanKol] = strval(maximum);
    cache_get_field_content(0, "pNarcoLomka", maximum),     PlayerInfo[playerid][pNarcoLomka] = strval(maximum);
    cache_get_field_content(0, "pProz", maximum),             PlayerInfo[playerid][pProz] = strval(maximum);
    cache_get_field_content(0, "pKolesocar", maximum),         PlayerInfo[playerid][pKolesocar] = strval(maximum);
    cache_get_field_content(0, "pPokraska", maximum),         PlayerInfo[playerid][pPokraska] = strval(maximum);
    cache_get_field_content(0, "pSpoiler", maximum),         PlayerInfo[playerid][pSpoiler] = strval(maximum);
    cache_get_field_content(0, "pHood", maximum),             PlayerInfo[playerid][pHood] = strval(maximum);
    cache_get_field_content(0, "pExhaust", maximum),         PlayerInfo[playerid][pExhaust] = strval(maximum);
    cache_get_field_content(0, "pSideskirt", maximum),         PlayerInfo[playerid][pSideskirt] = strval(maximum);
    cache_get_field_content(0, "pVozdyx", maximum),         PlayerInfo[playerid][pVozdyx] = strval(maximum);
    cache_get_field_content(0, "pVcol1", maximum),             PlayerInfo[playerid][pVcol1] = strval(maximum);
    cache_get_field_content(0, "pVcol2", maximum),             PlayerInfo[playerid][pVcol2] = strval(maximum);
    cache_get_field_content(0, "pVcol3", maximum),             PlayerInfo[playerid][pVcol3] = strval(maximum);
    cache_get_field_content(0, "pVcol4", maximum),             PlayerInfo[playerid][pVcol4] = strval(maximum);
    cache_get_field_content(0, "pBamper1", maximum),         PlayerInfo[playerid][pBamper1] = strval(maximum);
    cache_get_field_content(0, "pBamper2", maximum),         PlayerInfo[playerid][pBamper2] = strval(maximum);
    cache_get_field_content(0, "pNitro", maximum),             PlayerInfo[playerid][pNitro] = strval(maximum);
    cache_get_field_content(0, "pGidra", maximum),             PlayerInfo[playerid][pGidra] = strval(maximum);
    cache_get_field_content(0, "pMestoJail", maximum),         PlayerInfo[playerid][pMestoJail] = strval(maximum);
    cache_get_field_content(0, "pWanted", maximum),         PlayerInfo[playerid][pWanted] = strval(maximum);
    cache_get_field_content(0, "pHousecash", maximum),         PlayerInfo[playerid][pHousecash] = strval(maximum);
    cache_get_field_content(0, "pAuthorization", maximum),             PlayerInfo[playerid][pAuthorization] = strval(maximum);
    cache_get_field_content(0, "pCheckKey", maximum),        PlayerInfo[playerid][pCheckKey] = strval(maximum);
    cache_get_field_content(0, "pChekIP", maximum),                strmid(PlayerInfo[playerid][pChekIP], maximum, 0, strlen(maximum), 16);
    cache_get_field_content(0, "pSuperKey", maximum),        strmid(PlayerInfo[playerid][pSuperKey], maximum, 0, strlen(maximum), 64);
    cache_get_field_content(0, "pREGISTERip", maximum),            strmid(PlayerInfo[playerid][pREGISTERip], maximum, 0, strlen(maximum), 64);
    cache_get_field_content(0, "pDonateAdd", maximum),         PlayerInfo[playerid][pDonateAdd] = strval(maximum);
    cache_get_field_content(0, "pNomer", maximum),          strmid(PlayerInfo[playerid][pNomer], maximum, 0, strlen(maximum), 10);
    cache_get_field_content(0, "pYesNomer", maximum),       PlayerInfo[playerid][pYesNomer] = strval(maximum);
    cache_get_field_content(0, "pLWarns", maximum),         PlayerInfo[playerid][pLWarns] = strval(maximum);
    cache_get_field_content(0, "pExitTied", maximum),         PlayerInfo[playerid][pExitTied] = strval(maximum);
    cache_get_field_content(0, "pExitTiedNomer", maximum),     PlayerInfo[playerid][pExitTiedNomer] = strval(maximum);
    cache_get_field_content(0, "pRip", maximum),             PlayerInfo[playerid][pRip] = strval(maximum);
    cache_get_field_content(0, "pCMD8", maximum),     PlayerInfo[playerid][pCMD8] = strval(maximum);
    cache_get_field_content(0, "pCMD7", maximum),        PlayerInfo[playerid][pCMD7] = strval(maximum);
    cache_get_field_content(0, "pCMD10", maximum),     PlayerInfo[playerid][pCMD10] = strval(maximum);
    cache_get_field_content(0, "pCMD9", maximum),     PlayerInfo[playerid][pCMD9] = strval(maximum);
    cache_get_field_content(0, "pCMD5", maximum),      PlayerInfo[playerid][pCMD5] = strval(maximum);
    cache_get_field_content(0, "pCMD4", maximum),         PlayerInfo[playerid][pCMD4] = strval(maximum);
    cache_get_field_content(0, "pCMD0", maximum),         PlayerInfo[playerid][pCMD0] = strval(maximum);
    cache_get_field_content(0, "pCMD1", maximum),         PlayerInfo[playerid][pCMD1] = strval(maximum);
    cache_get_field_content(0, "pCMD2", maximum),         PlayerInfo[playerid][pCMD2] = strval(maximum);
    cache_get_field_content(0, "Perfomance_1", maximum),         PlayerInfo[playerid][pPerfomance_1] = strval(maximum);
    cache_get_field_content(0, "Perfomance_2", maximum),         PlayerInfo[playerid][pPerfomance_2] = strval(maximum);
    cache_get_field_content(0, "Perfomance_Turbo", maximum),         PlayerInfo[playerid][pPerfomance_Turbo] = strval(maximum);
    cache_get_field_content(0, "pcjskin", maximum),         PlayerInfo[playerid][pcjskin] = strval(maximum);
    cache_get_field_content(0, "pCMD12", maximum),         PlayerInfo[playerid][pCMD12] = strval(maximum);
    cache_get_field_content(0, "pJetPack", maximum),         PlayerInfo[playerid][pJetPack] = strval(maximum);
    cache_get_field_content(0, "pNeon", maximum),             PlayerInfo[playerid][pNeon] = strval(maximum);
    cache_get_field_content(0, "pPrefix",                     PlayerInfo[playerid][pPrefix], 1, 64);
    cache_get_field_content(0, "pClist", maximum),             PlayerInfo[playerid][pClist] = strval(maximum);
    cache_get_field_content(0, "pAntReklam", maximum),        PlayerInfo[playerid][pAntReklam] = strval(maximum);
    cache_get_field_content(0, "pAnyCar", maximum),            PlayerInfo[playerid][pAnyCar] = strval(maximum);
    cache_get_field_content(0, "pAntiDrop", maximum),        PlayerInfo[playerid][pAntiDrop] = strval(maximum);
    cache_get_field_content(0, "pSkins", maximum),            PlayerInfo[playerid][pSkins] = strval(maximum);
    cache_get_field_content(0, "pArmorCar", maximum),        PlayerInfo[playerid][pArmorCar] = strval(maximum);
    cache_get_field_content(0, "pVipHouse", maximum),        PlayerInfo[playerid][pVipHouse] = strval(maximum);
    cache_get_field_content(0, "Sostav", maximum),            PlayerInfo[playerid][pSostav] = strval(maximum);
    cache_get_field_content(0, "pQuest_1", maximum),            PlayerInfo[playerid][pQuest_1] = strval(maximum);
    cache_get_field_content(0, "pQuest_2", maximum),          PlayerInfo[playerid][pQuest_2] = strval(maximum);
    cache_get_field_content(0, "pQuest_3", maximum),          PlayerInfo[playerid][pQuest_3] = strval(maximum);
    cache_get_field_content(0, "pQuest_4", maximum),          PlayerInfo[playerid][pQuest_4] = strval(maximum);
    cache_get_field_content(0, "pQuest_5", maximum),          PlayerInfo[playerid][pQuest_5] = strval(maximum);
    cache_get_field_content(0, "pQuestAll", maximum),         PlayerInfo[playerid][pQuestAll] = strval(maximum);
    cache_get_field_content(0, "pFullVIG", maximum),         PlayerInfo[playerid][pFullVIG] = strval(maximum);
    cache_get_field_content(0, "pCMD11", maximum),     PlayerInfo[playerid][pCMD11] = strval(maximum);
    cache_get_field_content(0, "pActivPromo", maximum),     PlayerInfo[playerid][pActivPromo] = strval(maximum);
    ResetPlayerMoney(playerid);
    SetPlayerSkills(playerid);
    if(PlayerInfo[playerid][pCheckKey] == 1 && ProverkaIPS[playerid] == 0)
    {
        new currentip[16];
        GetPlayerIp(playerid, currentip, sizeof(currentip));
        if(strcmp(currentip, PlayerInfo[playerid][pChekIP]))
        {
            TogglePlayerControllable(playerid, 0);
            ShowPlayerDialog(playerid,666,DIALOG_STYLE_PASSWORD,"{FFFFFF}Введите ключ безопасности","\t\t\tВаш IP адрес изменился!\nВведите Ваш защитный код в поле ниже для аутенфикации вашего Аккаунта.\n{FFFF00}Важно: {00ff00}если вы введите не правильно, вас забанят по IP.\n\n\n","Готово","Выход");
            gPlayerLogged[playerid] = false;
            if(PlayerInfo[playerid][pAdmin] >= 1)
            {
                format(stringer, sizeof(stringer), "<ALogin> %s[%i] Проходит проверку безопасности",PlayerInfo[playerid][pNames],playerid);
                ABroadCast(COLOR_YELLOW,stringer,1);
            }
            return true;
        }
    }
    new ipstt[16], Aplayersip[16];
    GetPlayerIp(playerid,Aplayersip,sizeof(Aplayersip));
    format(ipstt,sizeof(ipstt),"%s",Aplayersip);
    strmid(PlayerInfo[playerid][pChekIP], ipstt, 0, strlen(ipstt), 16);
    if(PlayerInfo[playerid][pCash] <= 0) PlayerInfo[playerid][pCash] = 0;
    if(PlayerInfo[playerid][pFuelcar] <= 0) PlayerInfo[playerid][pFuelcar] = 0;
    if(PlayerInfo[playerid][pCar] == 0) PlayerInfo[playerid][pCar] = 462;
    if(PlayerInfo[playerid][pCar2] == 0) PlayerInfo[playerid][pCar2] = 462;
    if(PlayerInfo[playerid][pCar3] == 0) PlayerInfo[playerid][pCar3] = 462;
    if(PlayerInfo[playerid][pCar4] == 0) PlayerInfo[playerid][pCar4] = 462;
    if(PlayerInfo[playerid][pCar5] == 0) PlayerInfo[playerid][pCar5] = 462;
    if(PlayerInfo[playerid][pCar6] == 0) PlayerInfo[playerid][pCar6] = 462;
    if(PlayerInfo[playerid][pCar7] == 0) PlayerInfo[playerid][pCar7] = 462;
    if(PlayerInfo[playerid][pCar8] == 0) PlayerInfo[playerid][pCar8] = 462;
    if(PlayerInfo[playerid][pCar9] == 0) PlayerInfo[playerid][pCar9] = 462;
    if(PlayerInfo[playerid][pCar10] == 0) PlayerInfo[playerid][pCar10] = 462;
    if(PlayerInfo[playerid][pCar11] == 0) PlayerInfo[playerid][pCar11] = 462;
    if(PlayerInfo[playerid][pCar12] == 0) PlayerInfo[playerid][pCar12] = 462;
    if(PlayerInfo[playerid][pCar13] == 0) PlayerInfo[playerid][pCar13] = 462;
    if(PlayerInfo[playerid][pCar14] == 0) PlayerInfo[playerid][pCar14] = 462;
    if(PlayerInfo[playerid][pCar15] == 0) PlayerInfo[playerid][pCar15] = 462;
    if(PlayerInfo[playerid][pCar16] == 0) PlayerInfo[playerid][pCar16] = 462;
    if(PlayerInfo[playerid][pCar17] == 0) PlayerInfo[playerid][pCar17] = 462;
    if(PlayerInfo[playerid][pCar18] == 0) PlayerInfo[playerid][pCar18] = 462;
    if(PlayerInfo[playerid][pCar19] == 0) PlayerInfo[playerid][pCar19] = 462;
    if(PlayerInfo[playerid][pCar20] == 0) PlayerInfo[playerid][pCar20] = 462;
    if(PlayerInfo[playerid][pCar21] == 0) PlayerInfo[playerid][pCar21] = 462;
    if(PlayerInfo[playerid][pCar22] == 0) PlayerInfo[playerid][pCar22] = 462;
    if(PlayerInfo[playerid][pCar23] == 0) PlayerInfo[playerid][pCar23] = 462;
    if(PlayerInfo[playerid][pCar24] == 0) PlayerInfo[playerid][pCar24] = 462;
    if(PlayerInfo[playerid][pCar25] == 0) PlayerInfo[playerid][pCar25] = 462;
    if(PlayerInfo[playerid][pCar26] == 0) PlayerInfo[playerid][pCar26] = 462;
    if(PlayerInfo[playerid][pCar27] == 0) PlayerInfo[playerid][pCar27] = 462;
    if(PlayerInfo[playerid][pCar28] == 0) PlayerInfo[playerid][pCar28] = 462;
    if(PlayerInfo[playerid][pCar29] == 0) PlayerInfo[playerid][pCar29] = 462;
    if(PlayerInfo[playerid][pCar30] == 0) PlayerInfo[playerid][pCar30] = 462;
    if(PlayerInfo[playerid][pProz] <= 0) PlayerInfo[playerid][pProz] = 0;
    if(PlayerInfo[playerid][pChar] == 0) PlayerInfo[playerid][pChar] = 230;
    if(PlayerInfo[playerid][pPhousekey] != 255)
    {
        if(strcmp(PlayerInfo[playerid][pNames], HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0) { }
        else PlayerInfo[playerid][pPhousekey] = 255;
    }
    new strstre[50],playersip[16];
    new year, month,day,hour,minuite,second;
    GetPlayerIp(playerid,playersip,sizeof(playersip));
    getdate(year, month, day);
    gettime(hour,minuite,second);
    FixHour(hour);
    hour = shifthour;
    format(strstre,sizeof(strstre),"%i/%i/%i %i:%i",day,month,year,hour,minuite);
    format(loginaccount, sizeof(loginaccount), "UPDATE `accounts` SET `pOnline` = '1', `pGetonDate` = '%s', `pGetonIP` = '%s' WHERE `Name` = '%s'",strstre,playersip,PlayerInfo[playerid][pNames]);
    mysql_function_query(connects, loginaccount, false, "", "");
    gPlayerLogged[playerid] = 1;
    if(PlayerInfo[playerid][pReg] == 0)
    {
        PlayerInfo[playerid][pLevel] = StartLevel;
        PlayerInfo[playerid][pAdmin] = 0;
        PlayerInfo[playerid][pFullLevel] = 0;
        PlayerInfo[playerid][pHelper] = 0;
        PlayerInfo[playerid][pPhousekey] = 255;
        PlayerInfo[playerid][pPhousekey2] = 255;
        PlayerInfo[playerid][pPbiskey] = 255;
        PlayerInfo[playerid][pPsbiskey] = 255;
        PlayerInfo[playerid][pInt] = 0;
        PlayerInfo[playerid][pLocal] = 255;
        PlayerInfo[playerid][pDonateMoney] = StartDonate;
        PlayerInfo[playerid][pDonateAdd] = 0;
        new randphone = 1000000 + random(999999);
        PlayerInfo[playerid][pPnumber] = randphone;
        PlayerInfo[playerid][pReg] = 1;
        PlayerInfo[playerid][pBank] = 0;
        PlayerInfo[playerid][pCash] = StartMoney;
        PlayerInfo[playerid][pMobile] = 0;
        PlayerInfo[playerid][pChar] = 230;
        PlayerInfo[playerid][pZakonka] = 0;
        PlayerInfo[playerid][pHousecash] = 0;
        PlayerInfo[playerid][pWanted] = 0;
        PlayerInfo[playerid][pCaseKey] = 0;
        PlayerInfo[playerid][pVodPrava] = 1;
        strmid(PlayerInfo[playerid][pREGISTERip], playersip, 0, strlen(playersip), 255);
        format(loginaccount, sizeof(loginaccount), "UPDATE `accounts` SET `pDataReg` = '%s', `pReg` = '1' WHERE `Name` = '%s'",strstre,PlayerInfo[playerid][pNames]);
        mysql_function_query(connects, loginaccount, false, "", "");
        SCM(playerid,COLOR_WHITE,"Поздравляем вас с успешной регистрацией!");
        if(PlayerInfo[playerid][pQuest_4])
        return SendClientMessage(playerid,0xF5DEB3FF,!"Ты уже прошел этот Quest");
        PlayerInfo[playerid][pQuest_4] = 1;
        PlayerInfo[playerid][pRub] += 5;
        PlayerInfo[playerid][pQuestAll] += 1;
        PlayerInfo[playerid][pAuthorization] = 1;
        SCM(playerid,COLOR_YELLOW,"{00FF00}:::::{FFFFFF}Поздравляем!{00ff00}:::::");
        SCM(playerid,COLOR_YELLOW,"{00FF00}+ {FFFFFF}Задание выполнено.");
        SCM(playerid,COLOR_YELLOW,"{00FF00}+ {FFFFFF}Вы получили 5 руб.(/mm > Дополнительно)");
        SCM(playerid,COLOR_YELLOW,"{00FF00}+ {FFFFFF}Выполняйте задания дальше {ffff00}/mm > Квесты");
        SCM(playerid,COLOR_YELLOW,"{00FF00}:::::{FFFFFF}Поздравляем!{00ff00}:::::");
    }
    Tel[playerid] = INVALID_PLAYER_ID;
    Mobile[playerid] = INVALID_PLAYER_ID;
    
    new to_day_data = getdate(year, month, day), string_1[512], string_2[512];
    if(PlayerInfo[playerid][pBanTime1] > 0 && PlayerInfo[playerid][pBanTime1] > to_day_data && PlayerInfo[playerid][pLocked2] > 0)
    {
        new srok_ban = PlayerInfo[playerid][pBanTime1] - to_day_data;
        strcat(string_1, "{FFFFFF}Внимание: данный аккаунт был заблокирован администрацией сервера!\n\n");
        format(string_2, sizeof(string_2), "{FFFFFF}Аккаунт: {FF614A}%s\n", PlayerInfo[playerid][pNames]);
        strcat(string_1, string_2);
        format(string_2, sizeof(string_2), "{FFFFFF}Заблокировал: {FF614A}%s\n", PlayerInfo[playerid][pAdminName]);
        strcat(string_1, string_2);
        format(string_2, sizeof(string_2), "{FFFFFF}Заблокирован на: {FF614A}%i дней.\n", srok_ban);
        strcat(string_1, string_2);
        format(string_2, sizeof(string_2), "{FFFFFF}Дата блокировки: {FF614A}%s\n", PlayerInfo[playerid][pBanData]);
        strcat(string_1, string_2);
        format(string_2, sizeof(string_2), "{FFFFFF}Причина блокировки: {FF614A}%s\n\n", PlayerInfo[playerid][pBanReason]);
        strcat(string_1, string_2);
        strcat(string_1, "{FFFFFF}Если вы владелец данного аккаунта и были заблокированы по ошибке,\n");
        strcat(string_1, "{FFFFFF}либо вы не согласны с наказанием администратора - оставьте жалобу на форуме с доказательствами вашей невиновности: {008242}"SERVERSITENAME"");
        SPD(playerid, 0, DIALOG_STYLE_MSGBOX, "{FF614A}Аккаунт заблокириван", string_1, "ОК", "");
        KickEx(playerid);
        return 1;
    }
    if(PlayerInfo[playerid][pRip] == 1)
    {
        SPD(playerid,15555,DIALOG_STYLE_MSGBOX,"Аккаунт заблокирован","{FFFFFF}Ваш аккаунт заблокирован навсегда.\n\n{FFFFFF}Разблокировка невозможна, создайте новый аккаунт.\nСпасибо.","Выбрать","");
        SetPlayerInterior(playerid,0);
        SetPlayerSkin(playerid, 0);
        SetPlayerFacingAngle(playerid, 0);
        SetPlayerCameraPos(playerid,5512.34,1222.74,52.75);
        SetPlayerCameraLookAt(playerid,5512.1914,1232.4652,33.1886);
        KickEx(playerid);
        return true;
    }
    if(PlayerInfo[playerid][pLocked2] == 1)
    {
        SPD(playerid,15555,DIALOG_STYLE_MSGBOX,"Аккаунт заблокирован","\t\t{FF0000}Этот аккаунт заблокирован.\n{FFFFFF}Если вас забанили не за что, обратитесь на форум о разбане.","Выбрать","");
        KickEx(playerid);
        return true;
    }
    if(gPlayerLogged[playerid] == 1)
    {
        PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
        SCM(playerid, COLOR_WHITE,"{FFCC00}Авторизация прошла успешно.");
        SCM(playerid, COLOR_WHITE,"{ffff00}Выполняйте квесты и получайте донат-очки, игровые деньги, рубли и админки");
        SCM(playerid, COLOR_WHITE,"{ffff00}Сегодня выгодные акции на сервере {ffffff}/akcia");
        if(PlayerInfo[playerid][pBanTime1] > 0 && PlayerInfo[playerid][pBanData1] <= to_day_data && PlayerInfo[playerid][pLocked2] == 1)
        {
            new oldsrok = 365-PlayerInfo[playerid][pBanData1],newdata = oldsrok+to_day_data;
            if(newdata >= PlayerInfo[playerid][pBanTime1])
            {
                SCM(playerid, 0x00b953ff, "Ваш аккаунт разблокирован!");
                PlayerInfo[playerid][pLocked2] = 0;
                PlayerInfo[playerid][pBanTime1] = 0;
                PlayerInfo[playerid][pBanData1] = 0;
            }
        }
        if(PlayerInfo[playerid][pVIPLevel] > 0) SCM(playerid, COLOR_WHITE,"Добро пожаловать {0066CC}VIP {FFFFFF}игрок!");
          if(x2don == true)
          {
              SCM(playerid,COLOR_WHITE,"{FF0000}Акция X2 DONATE - {FFCC66}только сегодня всё в 2 раза дешевле. Введите {FF0000}/x2 {FFCC66}или {FF0000}/go");
            SCM(playerid,COLOR_GREY,"{FFFFFF}Хотите получить донат по {00ff00}акции Х2{ffffff}? Свяжитесь с владельцем ВКонтакте: "DEVELOPERSITE"");
        }
         if(PlayerInfo[playerid][pVipTime] > 0 && PlayerInfo[playerid][pVIPLevel] > 0)
        {
            new ostalos=PlayerInfo[playerid][pVipTime]-to_day_data;
            if(ostalos <= 0)
            {
                SCM(playerid, 0x00b953ff, "{FF0000}• {00b8ff}Вниманием Срок действия вашего VIP аккаунта истек.");
                PlayerInfo[playerid][pVIPLevel] = 0;
                PlayerInfo[playerid][pVipTime] = 0;
                PlayerInfo[playerid][pVipData] = 0;
            }
        }
        if(PlayerInfo[playerid][pDonateAdd] > 0)
        {
            PlayerInfo[playerid][pDonateMoney] += PlayerInfo[playerid][pDonateAdd];
            SCMs(playerid,COLOR_GREY,"{FFCC66}Донат-Рубли. {FFCC66}Вам начислено {ffffff}%i {FFCC66}рублей. Используйте {ffffff}/mm {FFCC66}и выберите {ffffff}дополнительно{FFCC66}.",PlayerInfo[playerid][pDonateAdd]);
            PlayerInfo[playerid][pDonateAdd] = 0;
        }
          if(PlayerInfo[playerid][pPhousekey] != 255)
        {
            new house = PlayerInfo[playerid][pPhousekey];
            caridhouse[playerid] = AddStaticVehicleEx(PlayerInfo[playerid][pCar], HouseInfo[house][hCarx], HouseInfo[house][hCary], HouseInfo[house][hCarz], HouseInfo[house][hCarc], PlayerInfo[playerid][pVcol1], PlayerInfo[playerid][pVcol2], 7200);
            if(PlayerInfo[playerid][pYesNomer] == 1) SetVehicleNumberPlate(caridhouse[playerid], PlayerInfo[playerid][pNomer]);
            LockCar(caridhouse[playerid]);
            Fuell[caridhouse[playerid]] = PlayerInfo[playerid][pFuelcar]+20;
            AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pKolesocar]);
            AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pNitro]);
            AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pGidra]);
               if(PJ(caridhouse[playerid]))
            {
                ChangeVehiclePaintjob(caridhouse[playerid], PlayerInfo[playerid][pPokraska]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pSpoiler]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pHood]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pExhaust]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pSideskirt]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pVozdyx]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pBamper1]);
                AddVehicleComponent (caridhouse[playerid], PlayerInfo[playerid][pBamper2]);
            }
        }
        if(PlayerInfo[playerid][pFullLevel] == 1)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 2)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 3)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 4)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 5)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 6)
        {
            PlayerInfo[playerid][pRub] = 0;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pDostup] = 2021;
            PlayerInfo[playerid][pAdmin] = 12;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pFullLevel] == 7)
        {
            PlayerInfo[playerid][pRub] = 500000;
            PlayerInfo[playerid][pHelper] = 8;
            PlayerInfo[playerid][pLevel] = 25;
            PlayerInfo[playerid][pCMD8] = 1;
            PlayerInfo[playerid][pCMD7] = 1;
            PlayerInfo[playerid][pCMD10] = 1;
            PlayerInfo[playerid][pCMD5] = 1;
            PlayerInfo[playerid][pCMD6] = 1;
            PlayerInfo[playerid][pCMD4] = 1;
            PlayerInfo[playerid][pCMD0] = 1;
            PlayerInfo[playerid][pCMD1] = 1;
            PlayerInfo[playerid][pCMD2] = 1;
            PlayerInfo[playerid][pCMD3] = 1;
            PlayerInfo[playerid][pClist] = 1;
            PlayerInfo[playerid][pJetPack] = 1;
            PlayerInfo[playerid][pNeon] = 1;
            PlayerInfo[playerid][pTpCar] = 1;
            PlayerInfo[playerid][pDostup] = 7777;
            PlayerInfo[playerid][pCMD11] = 1;
            PlayerInfo[playerid][pAdmin] = 12;
            PlayerInfo[playerid][pSostav] = 6;
            PlayerInfo[playerid][pcjskin] =1;
            PlayerInfo[playerid][plimit] = 0;
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Приветствую вас вы являетесь администратором с полным доступом, {ffffff}Ваши возможности: /fullhelp");
            SendClientMessage(playerid, 0xeac700aa, "{FFCC66}Сервер находиться под вашим контролем, при попытке слива вас снимают!");
            dostup[playerid] = true;
        }
        if(PlayerInfo[playerid][pAdmin] >= 0)
        {
            if(PlayerInfo[playerid][pSostav] == 1) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {009933}[Gucci]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 2) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {9370DB}[Versace]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 3) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {8813E7}[Supreme]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 4) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {FF0000}[YouTube]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 5) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {FFFF00}[Мстители]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
            if(PlayerInfo[playerid][pSostav] == 6) Sostav3D[playerid] = Create3DTextLabel("{FFFFFF}Состав {CEFF31}[Создателя]",0xFFFFFFFF,0.0,0.0,0.0,50.0,0,1);
        }
        GameTextForPlayer(playerid, "~w~welcome", 5000, 1);
    }
    if(player_family [ playerid ])family_info [ player_family [ playerid ] - 1 ] [ f_online ]++;
    InitLockDoors(playerid);
    //if(gPlayerLogged[playerid] == 0) KickEx(playerid);
    GangZoneShowForPlayer(playerid, Army, COLOR_YELLOW2);
    PEfir[playerid] = INVALID_PLAYER_ID;
    Pefir[playerid] = INVALID_PLAYER_ID;
    SetPlayerWeapons(playerid);
    SetPlayerHealthAC(playerid, 100);
    SetPlayerSpawn(playerid);
    SpawnPlayer(playerid);
    if(PlayerInfo[playerid][pSostav] >= 0)
    {
        Attach3DTextLabelToPlayer(Sostav3D[playerid],playerid,0.0,0.0,0.5);
    }
    if(PlayerInfo[playerid][pAdmin] >= 12)
    {
        Attach3DTextLabelToPlayer(AdminText3D[playerid],playerid,0.0,0.0,0.5);
    }
	SendClientMessage(playerid, -1, "LoginCallback: конец функции");
//    OnPlayerUpdateRL(playerid);
    return 1;
}

 

 

Не забудьте заново скомпилировать игровой мод, перезапустить сервер. Зайдя в игру, посмотрите, появляются ли в чате какие-либо сообщения. Ну, и если появляются, то какие?

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@odosenok Увидел 3 надписи и все они начинаються на паблик который мы с вами изменили:

1. LoginCallback: функция вызвана.

2. LoginCallback: аккаунт найден.

3. LoginCallback: конец функции.

Edited by AndreyBoy
Причина: удалил лишнюю информацию

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@AndreyBoy, тогда еще коды функций OnPlayerRequestClass, OnPlayerRequestSpawn, OnGameModeInit и SetPlayerSpawn.

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Спойлер

public OnPlayerRequestClass(playerid, classid)
{
    if(gov[playerid] > 3) return true;
    new Float:pHealth;
    GetPlayerHealth(playerid, pHealth);
    if(pHealth) ClearAnimations(playerid, 1);
    SetPlayerInterior(playerid,0);
    PlayerInfo[playerid][pInt] = 0;
    SetPlayerCameraPos(playerid,1730.495,-1321.888,400.745);
    SetPlayerCameraLookAt(playerid,1601.571,-1310.189,300.694);
    TogglePlayerControllable(playerid,0);
    gov[playerid]++;
    return true;
}

Спойлер

public OnGameModeInit()
{
    SendRconCommand("rcon_password universal");
     Menu();
    //------------------------------[Таймеры]-----------------------------------
    SetTimer("HOSTNAME", 2500, true);
    SetTimer("Quiz",vTimer * 130000, true);
    //--------------------------------------------------------------------------
    SetGameModeText("FJ-County");
    SendRconCommand("language Russian");
    //--------------------------------------------------------------------------
/*    GetServerVarAsString("bind", bind1, 64);
    if(!strcmp(bind1, "95.216.6.122", true)) // ИП нашего сервера (без порта).
    {
        SendRconCommand("rcon_password leonovdeveloper");
    }
    else
    {
         for(;;)
         {
             printf("");
             SendRconCommand("gmx");
         }
    }*/
    //--------------------------------------------------------------------------
    ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
    ShowNameTags(1);
    SetNameTagDrawDistance(21.0);
    EnableStuntBonusForAll(0);
    DisableInteriorEnterExits();
    foreach(Player,i) ConnectTimed = 0,IsConnected{i} = 0;
    SetWeather(1);
    new tmphour, tmpminute, tmpsecond;
    gettime(tmphour, tmpminute, tmpsecond);
    FixHour(tmphour);
    tmphour = shifthour;
    ghour = tmphour;
    SetWorldTime(tmphour);
    // [hitman

(Далее идут разные объекты и в конце)

    //-------------------------[ Таймеры ]--------------------------------------
    SetTimer("TimerUpdate", 1000, 1);
    othtimer = SetTimer("OtherTimer", 3000, 1);
    pickuptimer = SetTimer("CustomPickups", 1200, 1);
    reklamatimer = SetTimer("ReklamaTimer", 350000, 1);
    for(new Vehicles = 0; Vehicles < MAX_VEHICLES; Vehicles++)
    {
        Fuell[Vehicles] = 50;
        vehcreat[Vehicles] = 0;
        SetVehicleNumberPlate(Vehicles, ""SERVERNAME" RP");
        SetVehicleToRespawn(Vehicles);
    }
    CreateMySQLConnection(sqlhost, sqluser, sqldb, sqlpass);
    return 1;
}

OnPlayerRequestSpawn отсутствует.

Спойлер

stock SetPlayerSpawn(playerid)
{
    if(gPlayerLogged[playerid] == 0)
    {
        SCM(playerid, COLOR_WHITE, "Необходимо авторизоваться!");
        KickEx(playerid);
        return true;
    }
    PlayerHealth[playerid] = 0;
    chasherr[playerid] = 5;
    if(IsPlayerConnected(playerid) && gPlayerLogged[playerid] == 1)
    {
        if(PlayerInfo[playerid][pAdmin] > 0 && dostup[playerid] == false)
        {
            TogglePlayerControllable(playerid, 0);
            SPD(playerid,2934,DIALOG_STYLE_PASSWORD,"Админ авторизация","Введите пароль\n\nПароль должен состоять из латинских букв и цифр\nразмером от 4 до 15 символов","Вход","Отмена");
        }
        connecttime[playerid] = 0;
        if(PlayerInfo[playerid][pWanted] > 6) PlayerInfo[playerid][pWanted] = 6;
        if(PlayerInfo[playerid][pChar] == 0) PlayerInfo[playerid][pChar] = 230;
        if(PlayerInfo[playerid][pModel] == 0) PlayerInfo[playerid][pModel] = 230;
        if(PlayerInfo[playerid][pLeader] == 1 && PlayerInfo[playerid][pZamsORG] != 15) PlayerInfo[playerid][pZamsORG] = 15;
        if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[playerid][pZamsORG] != 15) PlayerInfo[playerid][pZamsORG] = 15;
        if(PlayerInfo[playerid][pLeader] == 4 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 5 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 6 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 7 && PlayerInfo[playerid][pZamsORG] != 6) PlayerInfo[playerid][pZamsORG] = 6;
        if(PlayerInfo[playerid][pLeader] == 8 && PlayerInfo[playerid][pZamsORG] != 5) PlayerInfo[playerid][pZamsORG] = 5;
        if(PlayerInfo[playerid][pLeader] == 9 && PlayerInfo[playerid][pZamsORG] != 13) PlayerInfo[playerid][pZamsORG] = 13;
        if(PlayerInfo[playerid][pLeader] == 10 && PlayerInfo[playerid][pZamsORG] != 15) PlayerInfo[playerid][pZamsORG] = 15;
        if(PlayerInfo[playerid][pLeader] == 11 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 12 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 13 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 14 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 15 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 16 && PlayerInfo[playerid][pZamsORG] != 13) PlayerInfo[playerid][pZamsORG] = 13;
        if(PlayerInfo[playerid][pLeader] == 17 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 18 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 19 && PlayerInfo[playerid][pZamsORG] != 15) PlayerInfo[playerid][pZamsORG] = 15;
        if(PlayerInfo[playerid][pLeader] == 21 && PlayerInfo[playerid][pZamsORG] != 15) PlayerInfo[playerid][pZamsORG] = 15;
        if(PlayerInfo[playerid][pLeader] == 23 && PlayerInfo[playerid][pZamsORG] != 12) PlayerInfo[playerid][pZamsORG] = 12;
        if(PlayerInfo[playerid][pLeader] == 24 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 25 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pLeader] == 26 && PlayerInfo[playerid][pZamsORG] != 10) PlayerInfo[playerid][pZamsORG] = 10;
        if(PlayerInfo[playerid][pMuteTime] == 0 && PlayerInfo[playerid][pMuted] == 1) PlayerInfo[playerid][pMuteTime] = 5;
        if (PlayerInfo[playerid][pWanted] >= 1)
        {
            SetPlayerWantedLevel(playerid,PlayerInfo[playerid][pWanted]);
            WantedPoints[playerid]++;
        }
        SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,990);
        SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,990);
        SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,990);
        AC_ResetPlayerWeapons(playerid);
        SetPlayerHealthAC(playerid, 95);
        SetPlayerWeapons(playerid);
        KillTimer(STimer[playerid]);
        SetPlayerToTeamColor(playerid);
        SetCameraBehindPlayer(playerid);
        if(Maskaa[playerid] == 1)
        {
            Maskaa[playerid] = 0;
            KillTimer(UnMask(playerid));
        }
        if(PlayerInfo[playerid][pSex] == 0)
        {
               SetPlayerInterior(playerid,0);
            SetPlayerHealthAC(playerid, 100);
            PlayerInfo[playerid][pInt] = 0;
             InterpolateCameraPos(playerid, -2690.4473,-274.5269,8.7249,-2723.6899,-305.3728,7.3873,10000);
            InterpolateCameraLookAt(playerid, -2690.4473,-274.5269,8.7249,-2723.6899,-305.3728,7.3873,10000);
            SPD(playerid,4,DIALOG_STYLE_MSGBOX,""COLORREGISTER"Выбор пола","{FFFFFF}Какого пола будет ваш персонаж:\n","Мужчина","Женщина");
            TogglePlayerControllable(playerid, false);
        }
        if(PlayerDeathmatch[playerid] > 0 && DeathmatchRound == 1)
        {
            DeathmatchPlayers -= 1;
            PlayerDeathmatch[playerid] = 0;
        }
        if(PlayerDeathmatch[playerid] != 0 && DeathmatchRound == 0)
        {
            SetPlayerArmourAC(playerid, 0);
            SetPlayerHealthAC(playerid, 100.0);
            Delgun(playerid);
            CP[playerid] = 0;
            DisablePlayerCheckpoint(playerid);
            if(PlayerDeathmatch[playerid] == 1)//red
            {
                  GivePlayerWeapon(playerid, 24, 30);
                  if(TeamMap == 1)
                  {
                      new rand;
                    rand = random(sizeof(DeathmatchSpawnsRed));
                    SAMP_AC_SetPlayerPos(playerid, DeathmatchSpawnsRed[rand][0], DeathmatchSpawnsRed[rand][1], DeathmatchSpawnsRed[rand][2]);
                    SetPlayerInterior(playerid, 10);
                    PlayerInfo[playerid][pInt] = 10;
                }
                else if(TeamMap == 2)
                {
                      new rand;
                    rand = random(sizeof(DeathmatchSpawnsRed2));
                    SAMP_AC_SetPlayerPos(playerid, DeathmatchSpawnsRed2[rand][0], DeathmatchSpawnsRed2[rand][1], DeathmatchSpawnsRed2[rand][2]);
                    SetPlayerInterior(playerid, 0);
                    PlayerInfo[playerid][pInt] = 0;
                }
                else if(TeamMap == 3)
                {
                      new rand;
                    rand = random(sizeof(DeathmatchSpawnsRed2MAP));
                    SAMP_AC_SetPlayerPos(playerid, DeathmatchSpawnsRed2MAP[rand][0], DeathmatchSpawnsRed2MAP[rand][1], DeathmatchSpawnsRed2MAP[rand][2]);
                    SetPlayerInterior(playerid, 0);
                    PlayerInfo[playerid][pInt] = 0;
                }
                else if(TeamMap == 4)
                {
                      new rand;
                    rand = random(sizeof(DeathmatchSpawnsRed2MAP2));
                    SAMP_AC_SetPlayerPos(playerid, DeathmatchSpawnsRed2MAP2[rand][0], DeathmatchSpawnsRed2MAP2[rand][1], DeathmatchSpawnsRed2MAP2[rand][2]);
                    SetPlayerInterior(playerid, 0);
                    PlayerInfo[playerid][pInt] = 0;
                }
                  SetPlayerSkin(playerid, 264);
                SetPlayerColor(playerid,Cvet_1);
              }
              if(PlayerDeathmatch[playerid] == 2)//blue
            {
                  GivePlayerWeapon(playerid, 24, 30);
                  if(TeamMap == 1)
                  {
                      new rand;
                    rand = random(sizeof(DeathmatchSpawnsBlue));
                    SAMP_AC_SetPlayerPos(playerid, DeathmatchSpawnsBlue[rand][0], DeathmatchSpawnsBlue[rand][1], DeathmatchSpawnsBlue[rand][2]);
                    SetPlayerInterior(playerid, 10);
                    PlayerInfo[playerid][pInt] = 10;
                }
                else if(TeamMap == 2)
                {
                      new rand;
                    rand = random(sizeof(DeathmatchSpawnsBlue2));
                    SAMP_AC_SetPlayerPos(playerid, DeathmatchSpawnsBlue2[rand][0], DeathmatchSpawnsBlue2[rand][1], DeathmatchSpawnsBlue2[rand][2]);
                    SetPlayerInterior(playerid, 0);
                    PlayerInfo[playerid][pInt] = 0;
                }
                else if(TeamMap == 3)
                {
                      new rand;
                    rand = random(sizeof(DeathmatchSpawnsBlue2MAP));
                    SAMP_AC_SetPlayerPos(playerid, DeathmatchSpawnsBlue2MAP[rand][0], DeathmatchSpawnsBlue2MAP[rand][1], DeathmatchSpawnsBlue2MAP[rand][2]);
                    SetPlayerInterior(playerid, 0);
                    PlayerInfo[playerid][pInt] = 0;
                }
                else if(TeamMap == 4)
                {
                      new rand;
                    rand = random(sizeof(DeathmatchSpawnsBlue2MAP2));
                    SAMP_AC_SetPlayerPos(playerid, DeathmatchSpawnsBlue2MAP2[rand][0], DeathmatchSpawnsBlue2MAP2[rand][1], DeathmatchSpawnsBlue2MAP2[rand][2]);
                    SetPlayerInterior(playerid, 0);
                    PlayerInfo[playerid][pInt] = 0;
                }
                  SetPlayerSkin(playerid, 285);
                  SetPlayerColor(playerid,Cvet_5);
              }
            SetPlayerVirtualWorld(playerid, 69);
            return true;
        }
        if(PlayerInfo[playerid][pMembersORG] > 0) SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);
        if(PlayerInfo[playerid][pMembersORG] <= 0) SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
        if(PlayerInfo[playerid][pExitTied] == 2 && PlayerInfo[playerid][pExitTiedNomer] == 1)
        {
            PlayerInfo[playerid][pMembersORG] = 0;
            PlayerInfo[playerid][pLeader] = 0;
            PlayerInfo[playerid][pJob] = 0;
            PlayerInfo[playerid][pWarns]++;
            PlayerInfo[playerid][pExitTied] = 0;
            PlayerInfo[playerid][pExitTiedNomer] = 0;
            SCM(playerid,COLOR_LIGHTRED,"Вы получили Warn за двухкратный выход из игры при похищении.");
            format(stringer, sizeof(stringer), "%s получил Warn за двухкратный выход из игры при похищении",PlayerInfo[playerid][pNames]);
            SendAdminMessage(COLOR_GREY,stringer);
        }
        if(PlayerInfo[playerid][pExitTied] == 1 && PlayerInfo[playerid][pExitTiedNomer] == 1)
        {
            SCM(playerid,COLOR_LIGHTRED,"Вы вышли из игры при похищении, вы были наказаны тюрьмой на 10 минут.");
            format(stringer, sizeof(stringer), "%s Выходит при похищении (+10 минут заключения)",PlayerInfo[playerid][pNames]);
            SendAdminMessage(COLOR_GREY,stringer);
            SetPlayerInterior(playerid, 0);
            PlayerInfo[playerid][pInt] = 0;
            SAMP_AC_SetPlayerPos(playerid,5508.3706,1244.7594,23.1886);
            SetPlayerFacingAngle(playerid, 1.0160);
            PlayerInfo[playerid][pJailed] = 1;
            PlayerInfo[playerid][pWanted] = 0;
            PlayerInfo[playerid][pJailTime] = 600;
            PlayerInfo[playerid][pExitTiedNomer] = 0;
            WantedPoints[playerid] = 0;
            WantedPoints[playerid]--;
            PlayerInfo[playerid][pMestoJail] = 4;
            SetPlayerWantedLevel(playerid, 0);
            WantedLevel[playerid] = 0;
        }
        if(PlayerInfo[playerid][pJailed] == 1)
        {
            if(PlayerInfo[playerid][pMestoJail] == 1)
            {
                SetPlayerInterior(playerid, 6);
                PlayerInfo[playerid][pInt] = 6;
                SAMP_AC_SetPlayerPos(playerid,264.1425,77.4712,1001.0391);
                SetPlayerFacingAngle(playerid, 263.0160);
                SpawnPlayer(playerid);
                return true;
            }
            if(PlayerInfo[playerid][pMestoJail] == 2)
            {
                SetPlayerInterior(playerid, 10);
                PlayerInfo[playerid][pInt] = 10;
                SAMP_AC_SetPlayerPos(playerid,219.5400,109.9767,999.0156);
                SetPlayerFacingAngle(playerid, 1.0000);
                SpawnPlayer(playerid);
                return true;
            }
            if(PlayerInfo[playerid][pMestoJail] == 3)
            {
                SetPlayerInterior(playerid, 3);
                PlayerInfo[playerid][pInt] = 3;
                SAMP_AC_SetPlayerPos(playerid,198.3642,161.8103,1003.0300);
                SetPlayerFacingAngle(playerid, 1.0000);
                SpawnPlayer(playerid);
                return true;
            }
        }
        else if(PlayerInfo[playerid][pJailed] == 4)
        {
            SetPlayerInterior(playerid, 0);
            PlayerInfo[playerid][pInt] = 0;
            SAMP_AC_SetPlayerPos(playerid,5508.3706,1244.7594,23.1886);
            SetPlayerSkin(playerid, 62);
            SpawnPlayer(playerid);
            return true;
        }
        /*if(PlayerInfo[playerid][pHospital] == 1)
        {
            SetPlayerHealthAC(playerid, 90);
            SetPlayerFacingAngle(playerid, 180.5356);
            SetPlayerInterior(playerid, 0);
            SAMP_AC_SetPlayerPos(playerid, 1169.1469,-1307.9944,1145.7823);
            AntiDM[playerid] = 2;
            PlayerInfo[playerid][pInt] = 0;
            SCM(playerid,COLOR_YELLOW, "Вам придется пройти курс лечения или вылечиться у медика. Встаньте {FF0000}на сердечко рядом с койкой{FFFF00}, чтобы начать процедуру.");
            return true;
        }*/
        if(PlayerInfo[playerid][pHospital] == 1) // ДЛЯ БОЛЬНИЦЫ (DUBAI-RP)
        {
            SetPlayerHealthAC(playerid, 90);
            SetPlayerFacingAngle(playerid, 180.5356);
            SetPlayerInterior(playerid, 0);
            SetPlayerVirtualWorld(playerid,0);
            SAMP_AC_SetPlayerPos(playerid, 1169.1469,-1307.9944,1145.7823);
            AntiDM[playerid] = 2;
            PlayerInfo[playerid][pInt] = 0;
            SCM(playerid,COLOR_YELLOW, "Вам придется пройти курс лечения или вылечиться у медика. Встаньте на значок {FF0000}сердечка{FFFF00}, чтобы начать процедуру.");
            return true;
        }
        if(PlayerInfo[playerid][pPhousekey] != 255)
        {
            if(SpawnChange[playerid] == true)
            {
                new house = PlayerInfo[playerid][pPhousekey];
                SetPlayerInterior(playerid,HouseInfo[house][hInt]);
                SAMP_AC_SetPlayerPos(playerid, HouseInfo[house][hExitx], HouseInfo[house][hExity],HouseInfo[house][hExitz]); // Warp the player
                PlayerInfo[playerid][pLocal] = house;
                PlayerInfo[playerid][pInt] = HouseInfo[house][hInt];
                SetPlayerVirtualWorld(playerid, house+50);
                return true;
            }
        }
        else if(PlayerInfo[playerid][pPhousekey2] != 255)
        {
            if(SpawnChange[playerid] == true)
            {
                new house = PlayerInfo[playerid][pPhousekey2];
                SetPlayerInterior(playerid,HouseInfo[house][hInt]);
                SAMP_AC_SetPlayerPos(playerid, HouseInfo[house][hExitx], HouseInfo[house][hExity],HouseInfo[house][hExitz]); // Warp the player
                PlayerInfo[playerid][pLocal] = house;
                PlayerInfo[playerid][pInt] = HouseInfo[house][hInt];
                SetPlayerVirtualWorld(playerid, house+50);
                return true;
            }
        }
        switch(PlayerInfo[playerid][pMembersORG])
        {
            case 2:
            {
                SetPlayerInterior(playerid, 5);
                PlayerInfo[playerid][pInt] = 5;
                SAMP_AC_SetPlayerPos(playerid, 322.4131,316.9056,999.1484);
                SetPlayerFacingAngle(playerid, 180.5557);
                zakonn++;
                return true;
            }
            case 3:
            {
                if(forma[playerid] == true)
                {
                    SetPlayerSkin(playerid, 252);
                    SetPlayerInterior(playerid, 0);
                    SAMP_AC_SetPlayerPos(playerid, -1346.2050,492.3983,11.2027);
                    PlayerInfo[playerid][pInt] = 0;
                    SetPlayerVirtualWorld(playerid, 0);
                    return true;
                }
                SetPlayerInterior(playerid, 0);
                SAMP_AC_SetPlayerPos(playerid, -1346.2050,492.3983,11.2027);
                PlayerInfo[playerid][pInt] = 0;
                SetPlayerVirtualWorld(playerid, 0);
                return true;
            }
            case 10:
            {
                SetPlayerInterior(playerid, 10);
                SAMP_AC_SetPlayerPos(playerid, 225.1647,121.0442,999.0786);
                SetPlayerFacingAngle(playerid, 89.0733);
                PlayerInfo[playerid][pInt] = 10;
                zakonn++;
                return true;
            }
            case 19:
            {
                if(forma[playerid] == true)
                {
                    SetPlayerSkin(playerid, 252);
                    SetPlayerInterior(playerid, 0);
                    SAMP_AC_SetPlayerPos(playerid, 294.0461,1986.6698,17.6406);
                    PlayerInfo[playerid][pInt] = 0;
                    SetPlayerVirtualWorld(playerid, 0);
                    return true;
                }
                SetPlayerInterior(playerid, 0);
                SAMP_AC_SetPlayerPos(playerid, 294.0461,1986.6698,17.6406);
                PlayerInfo[playerid][pInt] = 0;
                SetPlayerVirtualWorld(playerid, 0);
                return true;
            }
            case 21:
            {
                SetPlayerInterior(playerid, 3);
                SAMP_AC_SetPlayerPos(playerid, 211.3636,184.3113,1003.0313);
                SetPlayerFacingAngle(playerid, 174.3579);
                PlayerInfo[playerid][pInt] = 3;
                SetPlayerVirtualWorld(playerid, 122);
                return true;
            }
            case 26://Спавн правительства
            {
                SetPlayerInterior(playerid, 5);
                SAMP_AC_SetPlayerPos(playerid, 1286.6942,-817.2071,1089.9375);
                SetPlayerFacingAngle(playerid, 180.1685);
                AntiDM[playerid] = 5;
                SetPlayerVirtualWorld(playerid, 4);
                TogglePlayerControllable(playerid, 0);
                return true;
            }
            case 16:
            {
                SetPlayerInterior(playerid, 18);
                SAMP_AC_SetPlayerPos(playerid, 1709.4238,-1662.4592,20.2275);
                SetPlayerFacingAngle(playerid, 55.6330);
                PlayerInfo[playerid][pInt] = 18;
                lNews[playerid] = 0;
                return true;
            }
            case 6:
            {
                SetPlayerInterior(playerid, 5);
                SAMP_AC_SetPlayerPos(playerid, 1300.3917,-788.3417,1084.0149);
                PlayerInfo[playerid][pInt] = 5;
                SetPlayerVirtualWorld(playerid, 0);
                return true;
            }
            case 14:
            {
                SetPlayerInterior(playerid, 5);
                SAMP_AC_SetPlayerPos(playerid, 1265.7104,-793.7453,1084.0078);
                PlayerInfo[playerid][pInt] = 5;
                SetPlayerVirtualWorld(playerid, 1);
                return true;
            }
            case 11:
            {
                SAMP_AC_SetPlayerPos(playerid, -2031.7778,-117.3789,1035.1719);
                SetPlayerFacingAngle(playerid, 268.5241);
                SetPlayerInterior(playerid,3);
                PlayerInfo[playerid][pInt] = 3;
                SetPlayerVirtualWorld(playerid, 1);
                return true;
            }
            case 5:
            {
                SetPlayerInterior(playerid, 5);
                SAMP_AC_SetPlayerPos(playerid, 1299.9790,-789.7018,1084.0078);
                PlayerInfo[playerid][pInt] = 5;
                SetPlayerVirtualWorld(playerid, 2);
                return true;
            }
              case 23:
            {
                PlayerInfo[playerid][pInt] = 5;
                SAMP_AC_SetPlayerPos(playerid, 1299.4063,-788.3484,1084.0149);
                SetPlayerInterior(playerid, 5);
                SetPlayerVirtualWorld(playerid, 3);
                return true;
            }
            case 24:
            {
                SetPlayerInterior(playerid, 0);
                PlayerInfo[playerid][pInt] = 0;
                SAMP_AC_SetPlayerPos(playerid, 1280.3894,1271.6595,10.8281);
                SetPlayerFacingAngle(playerid, 316.8163);
                return true;
            }
            case 25:
            {
                SetPlayerInterior(playerid, 3);
                PlayerInfo[playerid][pInt] = 3;
                SAMP_AC_SetPlayerPos(playerid, 211.7866,142.4048,1003.0234);
                SetPlayerFacingAngle(playerid, 269.2128);
                zakonn++;
                return true;
            }
            case 4:
            {
                SetPlayerInterior(playerid, 0); // СПАВН МЕДИКОВ
                PlayerInfo[playerid][pInt] = 0;
                SAMP_AC_SetPlayerPos(playerid, 1155.3292,-1331.5215,1145.7823);
                SetPlayerFacingAngle(playerid, 209.2056);
                Medics ++;
                return true;
                /*SetPlayerInterior(playerid, 15); // СПАВН МЕДИКОВ
                PlayerInfo[playerid][pInt] = 15;
                SAMP_AC_SetPlayerPos(playerid, 1169.6852,-1389.7017,1154.9351);
                SetPlayerFacingAngle(playerid, 358.258);
                Medics ++;
                return true;*/
            }
            case 12:
            {
                SAMP_AC_SetPlayerPos(playerid, -61.2984,1364.5847,1080.2109);
                SetPlayerFacingAngle(playerid, 100);
                SetPlayerInterior(playerid,6);
                SetPlayerVirtualWorld(playerid, 34);
                PlayerInfo[playerid][pInt] = 6;
                return true;
            }
            case 18:
            {
                SetPlayerInterior(playerid, 18);
                SetPlayerVirtualWorld(playerid, 63);
                SAMP_AC_SetPlayerPos(playerid, -223.84,1410.51,27.77);
                RemovePlayerAttachedObject(playerid, 1);
                PlayerInfo[playerid][pInt] = 18;
                return true;
            }
            case 17:
            {
                SetPlayerFacingAngle(playerid, 90.4248);
                SAMP_AC_SetPlayerPos(playerid, -49.7558,1400.3553,1084.4297);
                SetPlayerInterior(playerid,8);
                SetPlayerVirtualWorld(playerid, 36);
                PlayerInfo[playerid][pInt] = 8;
                return true;
            }
            case 13:
            {
                SetPlayerInterior(playerid, 4);
                SetPlayerVirtualWorld(playerid, 75);
                SetPlayerFacingAngle(playerid, 263.0497);
                SAMP_AC_SetPlayerPos(playerid, 303.63,309.25,999.15);
                PlayerInfo[playerid][pInt] = 4;
                return true;
            }
            case 15:
            {
                SetPlayerInterior(playerid, 3);
                SetPlayerVirtualWorld(playerid, 0);
                SAMP_AC_SetPlayerPos(playerid,  2496.012939,-1708.923217,1014.742187);
                SetPlayerFacingAngle(playerid, 0.191693);
                PlayerInfo[playerid][pInt] = 3;
                SetPlayerVirtualWorld(playerid, 1);
                return true;
            }
            case 8:
            {
                SetPlayerInterior(playerid, 0);
                PlayerInfo[playerid][pInt] = 0;
                SAMP_AC_SetPlayerPos(playerid, 1658.60,2253.22,11.06);
                SetPlayerFacingAngle(playerid, 0);
                return true;
            }
            case 1:
            {
                SetPlayerInterior(playerid, 6);
                SAMP_AC_SetPlayerPos(playerid, 235.8750,73.5106,1005.0391);
                PlayerInfo[playerid][pInt] = 6;
                SetPlayerVirtualWorld(playerid, 0);
                zakonn++;
                return true;
            }
            case 7:
            {
                SetPlayerInterior(playerid, 3);
                SAMP_AC_SetPlayerPos(playerid, 358.5969,207.5322,1008.3828);
                SetPlayerFacingAngle(playerid, 182.7769);
                PlayerInfo[playerid][pInt] = 3;
                SetPlayerVirtualWorld(playerid, 0);
                return true;
            }
            default:
            {
                //спавн новичков
                SAMP_AC_SetPlayerPos(playerid,1206.2893,-1746.8423,13.5928);//Спавн
                SetPlayerFacingAngle(playerid, 58.2892);
                SetPlayerInterior(playerid,0);
                PlayerInfo[playerid][pInt] = 0;
                SetPlayerVirtualWorld(playerid, 0);
                return true;
            }
        }
    }
    return true;
}

@odosenok 

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@AndreyBoy, попробуйте в OnGameModeInit добавить (неважно, в начале, в середине или в конце):

AddPlayerClass(0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);

 

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@odosenok Всё сделал так как сказали но всё равно когда перезахожу второй раз просто в небе с стрелками и кнопкой Спавн

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@AndreyBoy, а что значит второй раз?

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@odosenok Ну смотрите суть моей проблемы что я под админкой после перезагрузки сервера захожу и всё нормально но если просто перезайду под тем же ником и с админкой без перезагрузки сервера то меня не авторизирует

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      Нашел команду сделал в мод, поменял пару параметров. Вылазит эта ошибка.
      Код:
      new adminkaon[MAX_PLAYERS]; new adminka; cmd:adminkaon(playerid, params[]) {         new adminaa[64];         if(PlayerInfo[playerid][pAlcoInvenxua] <= 12) return SendClientMessage(playerid, 0xBFC0C2FF, "Òû íå ìîæåøü èñïîëüçîâàòü ýòó êîìàíäó!");         if(sscanf(params,"i",params[0])) return SendClientMessage(playerid, -1, "Ââåäèòå /adminkaon [óðîâåíü]");         SetTimer("adminkaoon", 3000, 0);         adminka = params[0];         SendClientMessage(playerid, 0xFF0000, "Âû óñïåøíî çàïóñòèëè ðàçäà÷ó àäìèíêè");         format(adminaa,sizeof(adminaa),"Âíèìàíèå! Ðàçäà÷à àäìèíêè %s óðîâíÿ íà÷àëàñü!",params[0]);         SendClientMessageToAll(0xFFAAAA,adminaa);         return 1; } cmd:goadminka(playerid, params[]) {         if(adminkaon[playerid] = 0) return 1;         PlayerInfo[playerid][pAlcoInvenxua] = adminka;         SendClientMessage(playerid, 0xFF0000, "Ïîçäðàâëÿåì! Âû ïîëó÷èëè àäìèíêó. Ââåäèòå /alogin!");         return 1; } forward adminkaoon(playerid); public adminkaoon(playerid) {         for(new p; p < GetMaxPlayers(); p++)         {                 if(!IsPlayerConnected(p))continue;         {                         adminkaon[playerid] = 1;                 }         }     return 1; }  
    • Антон Нолмадов
      By Антон Нолмадов


      Просмотр файла ATOM ROLEPLAY | 0.3.7 ОРИГИНАЛ ОТ ВЛАДЕЛЬЦА
      И снова всем здраствуйте, сегодня в продажу входит игровой мод моего бывшего сервера Atom RolePlay 0.3.7 
      Что входит в продажу:
       
      Мод -
      Сборка сервера с худом -
      Сайт -
      Форум -
      Оформление вк
       
      Вкратце про функционал мода: 
      Система домов. 
      Система бизнеса. 
      Система атм. 
      Система радаров. 
      Система транспорта. 
      Система квестов. 
      Есть водный салон где каждый игрок сможет себе покупать лодку и яхту. 
      Есть воздушный транспорт. 
      Мод сделан под бонусник (точнее переделан), многие товары (яхты, автомобили, самолеты, скины) за донат.
       
      ВНИМАТЕЛЬНО!!!!!!!      ПОСЛЕ ПОКУПКИ ИГРОВОГО МОДА ОТПИШИТЕ МНЕ В ВК vk.com/jakenolman (НЕ РЕКЛАМА)
      Добавил Антон Нолмадов Добавлено 23.06.2021 Категория Моды Автор Anton Nolmadov  
    • Антон Нолмадов
      By Антон Нолмадов


      Просмотр файла SUPREME ROLEPLAY | CRMP 0.3.e
      И снова всем здраствуйте, сегодня в продажу входит игровой мод сервера Supreme RolePlay 0.3.e
      Что входит в продажу:
       
      Мод -
      Мод-пак
      Оформление вк
       
      Вкратце про функционал мода: 
      Система домов. 
      Система бизнеса. 
      Система атм. 
      Система радаров. 
      Система транспорта. 
      Система квестов. 
      Есть водный салон где каждый игрок сможет себе покупать лодку и яхту.
      Покупка вертолёта
      Личный мапинг
      Красивая карта 
      Много систем в фракциях
      Система тюнинга
      Есть воздушный транспорт. 
      Мод сделан под бонусник, многие товары (яхты, автомобили, самолеты, скины) за донат.
      Данный мод продавался примерной ценой 1000+
       
      ВНИМАТЕЛЬНО!!!!!!!      ПОСЛЕ ПОКУПКИ ИГРОВОГО МОДА ОТПИШИТЕ МНЕ В ВК vk.com/jakenolman (НЕ РЕКЛАМА)
      Добавил Антон Нолмадов Добавлено 23.06.2021 Категория Моды Автор Anton Nolmadov  
    • Антон Нолмадов
      By Антон Нолмадов
      И снова всем здраствуйте, сегодня в продажу входит игровой мод сервера Supreme RolePlay 0.3.e
      Что входит в продажу:
       
      Мод -
      Мод-пак
      Оформление вк
       
      Вкратце про функционал мода: 
      Система домов. 
      Система бизнеса. 
      Система атм. 
      Система радаров. 
      Система транспорта. 
      Система квестов. 
      Есть водный салон где каждый игрок сможет себе покупать лодку и яхту.
      Покупка вертолёта
      Личный мапинг
      Красивая карта 
      Много систем в фракциях
      Система тюнинга
      Есть воздушный транспорт. 
      Мод сделан под бонусник, многие товары (яхты, автомобили, самолеты, скины) за донат.
      Данный мод продавался примерной ценой 1000+
       
      ВНИМАТЕЛЬНО!!!!!!!      ПОСЛЕ ПОКУПКИ ИГРОВОГО МОДА ОТПИШИТЕ МНЕ В ВК vk.com/jakenolman (НЕ РЕКЛАМА)
    • Антон Нолмадов
      By Антон Нолмадов
      И снова всем здраствуйте, сегодня в продажу входит игровой мод моего бывшего сервера Atom RolePlay 0.3.7 
      Что входит в продажу:
       
      Мод -
      Сборка сервера с худом -
      Сайт -
      Форум -
      Оформление вк
       
      Вкратце про функционал мода: 
      Система домов. 
      Система бизнеса. 
      Система атм. 
      Система радаров. 
      Система транспорта. 
      Система квестов. 
      Есть водный салон где каждый игрок сможет себе покупать лодку и яхту. 
      Есть воздушный транспорт. 
      Мод сделан под бонусник (точнее переделан), многие товары (яхты, автомобили, самолеты, скины) за донат.
       
      ВНИМАТЕЛЬНО!!!!!!!      ПОСЛЕ ПОКУПКИ ИГРОВОГО МОДА ОТПИШИТЕ МНЕ В ВК vk.com/jakenolman (НЕ РЕКЛАМА)