RASTAMAN

Спавн в Южном

В теме 3 сообщения

Спавн в Южном

Спойлер

niE9Et2lWKw.jpgvllTwXnV9wE.jpg

Спойлер

RemoveBuildingForPlayer(playerid, 1878, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1882, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1879, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1883, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1880, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1884, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1881, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1885, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1886, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1887, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1716, 2454.6699, -1966.5800, 20.9500, 0.25);
RemoveBuildingForPlayer(playerid, 1716, 2454.7300, -1937.6500, 20.9500, 0.25);
RemoveBuildingForPlayer(playerid, 1716, 2403.5601, -1968.3000, 20.9500, 0.25);
RemoveBuildingForPlayer(playerid, 1889, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1890, 2455.9199, -1956.6801, -5.9801, 0.25);
RemoveBuildingForPlayer(playerid, 1891, 2455.9199, -1956.6801, -5.9801, 0.25);
CreateDynamicObject(18762, 2450.00, -1998.91, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2450.00, -1993.57, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18980, 2450.00, -1985.92, 21.41,   0.00, 90.00, 90.00);
CreateDynamicObject(18762, 2450.01, -1988.27, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2450.00, -1982.98, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.01, -1977.69, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.01, -1973.91, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19360, 2450.00, -1975.92, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18980, 2450.00, -1954.47, 21.41,   0.00, 90.00, 90.00);
CreateDynamicObject(18980, 2450.00, -1923.00, 21.41,   0.00, 90.00, 90.00);
CreateDynamicObject(18980, 2450.01, -1902.53, 21.40,   0.00, 90.00, 90.00);
CreateDynamicObject(18762, 2450.01, -1966.50, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19360, 2450.00, -1964.40, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.01, -1962.75, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2450.00, -1957.45, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.01, -1952.15, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2450.00, -1946.85, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.01, -1942.45, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.01, -1935.03, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2450.00, -1929.73, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.01, -1924.43, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2450.00, -1919.12, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.02, -1913.81, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2450.00, -1908.51, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.00, -1903.20, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2450.00, -1898.10, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.00, -1892.82, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19360, 2450.00, -1891.62, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2450.00, -1890.44, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18980, 2437.01, -1890.44, 21.40,   0.00, 90.00, 0.00);
CreateDynamicObject(18980, 2418.59, -1890.45, 21.41,   0.00, 90.00, 0.00);
CreateDynamicObject(18980, 2437.01, -1942.45, 21.40,   0.00, 90.00, 0.00);
CreateDynamicObject(18980, 2418.59, -1942.46, 21.41,   0.00, 90.00, 0.00);
CreateDynamicObject(18980, 2437.01, -1998.91, 21.40,   0.00, 90.00, 0.00);
CreateDynamicObject(18980, 2418.59, -1998.90, 21.41,   0.00, 90.00, 0.00);
CreateDynamicObject(18980, 2406.57, -1902.53, 21.40,   0.00, 90.00, 90.00);
CreateDynamicObject(18980, 2406.56, -1923.00, 21.41,   0.00, 90.00, 90.00);
CreateDynamicObject(18980, 2406.56, -1954.47, 21.41,   0.00, 90.00, 90.00);
CreateDynamicObject(18980, 2406.56, -1985.92, 21.41,   0.00, 90.00, 90.00);
CreateDynamicObject(19360, 2406.56, -1891.62, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2406.56, -1898.10, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2406.56, -1908.51, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2406.56, -1919.12, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2406.56, -1929.73, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2406.56, -1946.85, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2406.56, -1957.45, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19360, 2406.56, -1964.40, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19360, 2406.56, -1975.92, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2406.56, -1982.98, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2406.56, -1993.57, 21.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1935.03, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1924.43, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1913.81, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1903.20, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1892.82, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1890.44, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1942.45, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1952.15, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1962.75, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1966.50, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1973.91, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1977.69, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1988.27, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, 2406.55, -1998.91, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2411.85, -1890.44, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(18762, 2417.16, -1890.44, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2422.45, -1890.44, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(18762, 2427.75, -1890.45, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2433.05, -1890.44, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(18762, 2438.35, -1890.45, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19433, 2449.27, -1890.44, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(19452, 2443.65, -1890.44, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(19452, 2411.85, -1942.46, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(18762, 2417.16, -1942.45, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2422.45, -1942.46, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(18762, 2427.75, -1942.47, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2433.05, -1942.46, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(18762, 2438.35, -1942.46, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2443.65, -1942.46, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(19433, 2449.27, -1942.46, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(19452, 2443.65, -1998.91, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(19433, 2449.27, -1998.91, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(18762, 2438.35, -1998.90, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2433.05, -1998.91, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(18762, 2427.75, -1998.90, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2422.45, -1998.91, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(18762, 2417.16, -1998.91, 21.66,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 2411.85, -1998.91, 21.70,   0.00, 0.00, 90.00);
CreateDynamicObject(4091, 2427.70, -1990.40, 20.98,   0.00, 0.00, 0.00);
CreateDynamicObject(4091, 2428.82, -1984.41, 20.98,   0.00, 0.00, 180.00);
CreateDynamicObject(18981, 2432.20, -1987.40, 28.20,   0.00, 90.00, 0.00);
CreateDynamicObject(18981, 2424.34, -1987.41, 28.21,   0.00, 90.00, 0.00);
CreateDynamicObject(18987, 2428.34, -1985.60, 20.40,   0.00, 90.00, 90.00);
CreateDynamicObject(1569, 2426.85, -1976.60, 20.99,   0.00, 0.00, 0.00);
CreateDynamicObject(1569, 2429.85, -1976.60, 20.99,   0.00, 0.00, 180.00);
CreateDynamicObject(18763, 2414.86, -1978.09, 25.25,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, 2414.86, -1978.09, 20.25,   0.00, 0.00, 0.00);
CreateDynamicObject(3033, 2419.97, -1976.58, 25.45,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, 2441.67, -1978.09, 25.25,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, 2441.67, -1978.09, 20.25,   0.00, 0.00, 0.00);
CreateDynamicObject(3033, 2436.57, -1976.58, 25.45,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, 2441.67, -1996.71, 25.25,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, 2441.67, -1996.71, 20.25,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, 2414.86, -1996.71, 25.25,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, 2414.86, -1996.71, 20.25,   0.00, 0.00, 0.00);
CreateDynamicObject(3033, 2443.15, -1990.94, 25.45,   0.00, 0.00, 90.00);
CreateDynamicObject(3033, 2443.15, -1983.84, 25.45,   0.00, 0.00, 90.00);
CreateDynamicObject(3033, 2413.36, -1983.84, 25.45,   0.00, 0.00, 90.00);
CreateDynamicObject(3033, 2413.36, -1990.94, 25.45,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2422.88, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2421.27, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2419.65, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2418.05, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2416.45, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2414.87, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2433.82, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2435.42, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2437.02, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2438.61, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2440.19, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(19383, 2441.85, -1975.02, 19.26,   0.00, 0.00, 0.00);
CreateDynamicObject(4259, 2428.27, -1953.07, 21.52,   0.00, 0.00, 0.00);
CreateDynamicObject(19381, 2444.26, -1947.76, 20.93,   0.00, 90.00, 0.00);
CreateDynamicObject(18762, 2447.00, -1952.15, 21.41,   0.00, 90.00, 0.00);
CreateDynamicObject(18762, 2442.00, -1952.15, 21.41,   0.00, 90.00, 0.00);
CreateDynamicObject(18762, 2439.00, -1950.15, 21.41,   0.00, 90.00, 90.00);
CreateDynamicObject(18762, 2439.00, -1945.15, 21.41,   0.00, 90.00, 90.00);
CreateDynamicObject(19381, 2412.28, -1947.76, 20.93,   0.00, 90.00, 0.00);
CreateDynamicObject(18762, 2409.56, -1952.15, 21.41,   0.00, 90.00, 0.00);
CreateDynamicObject(18762, 2414.56, -1952.15, 21.41,   0.00, 90.00, 0.00);
CreateDynamicObject(18762, 2417.56, -1950.15, 21.41,   0.00, 90.00, 90.00);
CreateDynamicObject(18762, 2417.56, -1945.15, 21.42,   0.00, 90.00, 90.00);
CreateDynamicObject(869, 2441.60, -1949.65, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2444.64, -1949.65, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2447.46, -1949.65, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2441.60, -1947.30, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2444.64, -1947.30, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2447.46, -1947.30, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2441.60, -1944.85, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2444.64, -1944.85, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2447.46, -1944.85, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2414.94, -1949.65, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2414.94, -1947.30, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2414.94, -1944.85, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2412.06, -1949.65, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2412.06, -1947.30, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2412.06, -1944.85, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2409.15, -1949.65, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2409.15, -1947.30, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(869, 2409.15, -1944.85, 21.43,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 2444.26, -1947.76, 21.05,   0.00, 0.00, 0.00);
CreateDynamicObject(737, 2412.28, -1947.76, 21.05,   0.00, 0.00, 0.00);
CreateDynamicObject(1526, 2443.15, -1980.90, 22.10,   0.00, 0.00, 180.00);
CreateDynamicObject(1527, 2443.15, -1983.23, 22.10,   0.00, 0.00, 180.00);
CreateDynamicObject(1528, 2443.15, -1987.44, 22.10,   0.00, 0.00, 180.00);
CreateDynamicObject(1529, 2443.15, -1994.15, 22.10,   0.00, 0.00, 180.00);
CreateDynamicObject(1530, 2413.39, -1982.16, 22.10,   0.00, 0.00, 0.00);
CreateDynamicObject(1531, 2413.38, -1989.18, 22.10,   0.00, 0.00, 0.00);
CreateDynamicObject(1693, 2436.57, -1981.32, 30.21,   0.00, 0.00, 0.00);
CreateDynamicObject(1693, 2436.57, -1992.90, 30.21,   0.00, 0.00, 0.00);
CreateDynamicObject(1693, 2419.97, -1981.32, 30.21,   0.00, 0.00, 0.00);
CreateDynamicObject(1693, 2419.97, -1992.90, 30.21,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1998.91, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1988.27, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1977.69, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1973.91, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1966.50, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1962.75, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1952.15, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1942.45, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2438.35, -1942.45, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2427.75, -1942.45, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2417.16, -1942.45, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1942.45, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1952.15, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1962.75, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1966.50, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1973.91, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1977.69, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1988.27, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1998.91, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2417.16, -1998.91, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2427.75, -1998.91, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2438.35, -1998.91, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(2960, 2450.03, -1971.14, 20.93,   0.00, 0.00, 90.00);
CreateDynamicObject(2960, 2450.03, -1966.52, 20.93,   0.00, 0.00, 90.00);
CreateDynamicObject(1214, 2450.03, -1971.83, 21.00,   0.00, 0.00, 0.00);
CreateDynamicObject(1214, 2450.03, -1970.21, 21.00,   0.00, 0.00, 0.00);
CreateDynamicObject(1214, 2450.03, -1968.61, 21.00,   0.00, 0.00, 0.00);
CreateDynamicObject(2960, 2406.27, -1971.14, 20.93,   0.00, 0.00, 90.00);
CreateDynamicObject(2960, 2406.27, -1966.52, 20.93,   0.00, 0.00, 90.00);
CreateDynamicObject(1214, 2406.25, -1971.83, 21.00,   0.00, 0.00, 0.00);
CreateDynamicObject(1214, 2406.25, -1970.21, 21.00,   0.00, 0.00, 0.00);
CreateDynamicObject(1214, 2406.25, -1968.61, 21.00,   0.00, 0.00, 0.00);
CreateDynamicObject(4111, 2408.36, -1953.00, 21.58,   0.00, 0.00, 90.00);
CreateDynamicObject(1783, 2409.98, -1953.04, 21.20,   0.00, 0.00, -90.00);
CreateDynamicObject(4111, 2412.12, -1953.00, 21.58,   0.00, 0.00, 90.00);
CreateDynamicObject(1783, 2413.72, -1953.04, 21.20,   0.00, 0.00, -90.00);
CreateDynamicObject(4111, 2415.87, -1953.00, 21.58,   0.00, 0.00, 90.00);
CreateDynamicObject(1783, 2417.47, -1953.04, 21.20,   0.00, 0.00, -90.00);
CreateDynamicObject(4111, 2448.22, -1953.00, 21.58,   0.00, 0.00, 90.00);
CreateDynamicObject(1783, 2446.48, -1953.00, 21.20,   0.00, 0.00, -90.00);
CreateDynamicObject(4111, 2444.44, -1953.00, 21.58,   0.00, 0.00, 90.00);
CreateDynamicObject(1783, 2442.69, -1953.00, 21.20,   0.00, 0.00, -90.00);
CreateDynamicObject(4111, 2440.68, -1953.00, 21.58,   0.00, 0.00, 90.00);
CreateDynamicObject(1783, 2438.92, -1953.00, 21.20,   0.00, 0.00, -90.00);
CreateDynamicObject(4443, 2447.65, -1962.75, 22.82,   0.00, 0.00, 90.00);
CreateDynamicObject(2942, 2426.11, -1976.25, 21.62,   0.00, 0.00, 180.00);
CreateDynamicObject(19383, 2447.90, -1932.32, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1929.09, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.93, -1925.92, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1922.71, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1919.51, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1916.29, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1913.11, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1909.93, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1906.74, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1903.51, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1900.33, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1897.13, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2447.90, -1893.92, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1932.32, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1929.09, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1925.93, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1922.71, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1919.51, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1916.29, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1913.11, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1909.93, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1906.74, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1903.51, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1900.33, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1897.13, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2408.66, -1893.92, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1932.32, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1929.09, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1925.92, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1922.71, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1919.51, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1916.29, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1913.11, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1909.93, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1906.74, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1903.51, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1900.33, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2434.50, -1897.13, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1932.32, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1929.09, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1925.92, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1922.71, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1919.51, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1916.29, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1913.11, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1909.93, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1906.74, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1903.51, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1897.13, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(19383, 2421.70, -1900.33, 19.26,   0.00, 0.00, 90.00);
CreateDynamicObject(1232, 2450.00, -1935.03, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1924.43, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1913.81, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1903.20, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1892.82, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2450.00, -1890.44, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2438.35, -1890.44, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2427.75, -1890.44, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2417.16, -1890.44, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1890.44, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1892.82, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1903.20, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1913.81, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1924.43, 21.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1232, 2406.55, -1935.03, 21.84,   0.00, 0.00, 0.00);

 

 

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Это в "OnPlayerLogin" или похожее?

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@Ник_Уайлд , OnGameModeInit

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      От romanets111
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    • Chopick
      От Chopick
      Всем здравствуйте! Делаю систему домов/бизнесов по туториалу knox know с плагином GoodArea. Есть проблема, если заходишь в интерьер бизнеса, то когда выходишь спавнит почему-то на пикап дома.

      Вот енумы:
       
      #define MAX_HOUSES 1000 #define MAX_BIZS 1000 enum house {         hID,         STREAMER_TAG_PICKUP:hPICKUP,         STREAMER_TAG_AREA:hAREA,         hOWNER[MAX_PLAYER_NAME],         STREAMER_TAG_3D_TEXT_LABEL:hTEXT[256],         STREAMER_TAG_MAP_ICON:hICON,         hPRICE,         hCLASS,         hINTERIOR,         Float:hX,         Float:hY,         Float:hZ,         Float:hA,         hCONDITION // Закрыт/Открыт } new House[MAX_HOUSES][house]; new Houses; new HouseGroup; enum biz {         bID,         STREAMER_TAG_PICKUP:bPICKUP,         STREAMER_TAG_AREA:bAREA,         bOWNER[MAX_PLAYER_NAME],         STREAMER_TAG_3D_TEXT_LABEL:bTEXT[256],         STREAMER_TAG_MAP_ICON:bICON,         bNAME[25],         bPRICE,         bTYPE,         bINTERIOR,         Float:bX,         Float:bY,         Float:bZ,         Float:bA } new Biz[MAX_BIZS][biz]; new Bizs; new BizGroup; enum interior_info {         intID,         intNAME[41],         intINTERIOR,         Float:intX,         Float:intY,         Float:intZ,         Float:intA,         STREAMER_TAG_AREA:intAREA } new Interior[MAX_INTERIORS][interior_info]; new Interiors; new InteriorGroup; Вот что у меня в OnGameModeInit:
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      Вот стоки:
      GAResponse:HouseEnter(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 if(key & KEY_WALK)                 {                 if(House[index][hCONDITION] > 0 && House[index][hOWNER] == player_info[playerid][NAME] || House[index][hCONDITION] == 0)                 {                                         GoToInterior(playerid, House[index][hINTERIOR]);                                         SetPlayerVirtualWorld(playerid, index);                                 }                                 else if(House[index][hCONDITION] > 0 && House[index][hOWNER] != player_info[playerid][NAME]) return SCM(playerid, COLOR_RED, "[Ошибка]{ffffff}Этот дом закрыт на ключ!");                         }                 }                 case GA_RESPONSE_ENTER:                 {                     if(House[index][hOWNER] == 0)                     {                         CreateNoOwnerHouseTD(playerid);                         for(new i = 0; i < sizeof NoOwnerTextDraw_PTD[]; i++)                         {                             PlayerTextDrawShow(playerid, NoOwnerTextDraw_PTD[playerid][i]);                                 }                                 new price[8];                                 format(price, sizeof(price), "%d$", House[index][hPRICE]);                                 PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][2], price);                                 new id[9];                                 format(id, sizeof(id), "%d", House[index][hID]);                                 PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][0], id);                                 switch(House[index][hCLASS])                                 {                                     case 1: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "A");                                     case 2: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "B");                                     case 3: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "C");                                 }                                 for(new i = 0; i < sizeof NoOwnerTextDraw_TD; i++)                         {                             TextDrawShowForPlayer(playerid, NoOwnerTextDraw_TD[i]);                                 }                         }                 }                 case GA_RESPONSE_LEAVE:                 {                 for(new i = 0; i < sizeof NoOwnerTextDraw_PTD[]; i++)                 {                     PlayerTextDrawHide(playerid, NoOwnerTextDraw_PTD[playerid][i]);                         }                         for(new i = 0; i < sizeof NoOwnerTextDraw_TD; i++)                 {                     TextDrawHideForPlayer(playerid, NoOwnerTextDraw_TD[i]);                         }                 }         }         return 1; } GAResponse:BizArea(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 if(key & KEY_WALK)                 {                     GoToInteriorBiz(playerid, Biz[index][bINTERIOR]);                                 SetPlayerVirtualWorld(playerid, index);                 }                 }         }         return 1; } GAResponse:InteriorExit(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 new world = GetPlayerVirtualWorld(playerid);                 if(key & KEY_WALK)                 {                     if(world < MAX_HOUSES)                     {                         SetPlayerInterior(playerid, 0);                             SetPlayerVirtualWorld(playerid, 0);                             SetPlayerPos(playerid, House[world][hX], House[world][hY], House[world][hZ]);                             SetPlayerFacingAngle(playerid, House[world][hA]);                                 }                                 else if(world < MAX_HOUSES + MAX_BIZS)                     {                         world -= MAX_HOUSES;                                         printf("%d index world", world);                         SetPlayerInterior(playerid, 0);                             SetPlayerVirtualWorld(playerid, 0);                             SetPlayerPos(playerid, Biz[world][bX], Biz[world][bY], Biz[world][bZ]);                             SetPlayerFacingAngle(playerid, Biz[world][bA]);                                 }                         }                         if(key & KEY_CTRL_BACK)                         {                             if(player_info[playerid][HOUSE] != House[world][hID]) return SCM(playerid, COLOR_RED, "[Ошибка]{ffffff}Вы не владелец данного дома!");                             new dialog[256];                                 format(dialog, sizeof(dialog),                                         "{ffd900}[1]{ffffff}Информация о доме\n\                                         {ffd900}[2]{ffffff}%s дом",                                 (House[world][hCONDITION] == 1) ? ("{00ff00}Открыть") : ("{ff0000}Закрыть"));                             SPD(playerid, DLG_HMENU, DIALOG_STYLE_LIST, "{ffd900}Меню дома", dialog, "Выбрать", "Закрыть");                             return 1;                         }                 }         }         return 1; } stock GoToInterior(playerid, interior) {     for(new i = 0; i < Interiors; i++)         {             if(Interior[i][intID] != interior) continue;             SetPlayerInterior(playerid, Interior[i][intINTERIOR]);             SetPlayerPos(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ]);             SetPlayerFacingAngle(playerid, Interior[i][intA]);             SetPlayerCheckpoint(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 1.0);             new str[128];             format(str, sizeof(str),                         "Нажмите \"ALT\" для выхода\n\                         Нажмите \"H\", чтобы открыть меню дома");             Create3DTextLabel(str, -1, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 15.0, 0, 1);             return 1;         }         return 0; } stock GoToInteriorBiz(playerid, interior) {     for(new i = 0; i < Interiors; i++)         {             if(Interior[i][intID] != interior) continue;             SetPlayerInterior(playerid, Interior[i][intINTERIOR]);             SetPlayerPos(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ]);             SetPlayerFacingAngle(playerid, Interior[i][intA]);             SetPlayerCheckpoint(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 1.0);             new str[128];             format(str, sizeof(str),                         "Нажмите \"ALT\" для выхода");             Create3DTextLabel(str, -1, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 15.0, 0, 1);             return 1;         }         return 0; }  
       
      Что мне делать, подскажите пожалуйста?