В теме 3 сообщения

 Автор: Илья Гантимуров [MaJoR]

Спойлер

-A3KKEiXtbk.jpgMEEF0_5Xkj4.jpgwSOvzerkiFQ.jpgz1aVcxs_E38.jpg

Спойлер

CreateDynamicObject(19074, 2477.65, -814.33, 8.51,   0.00, 180.00, 0.00);
CreateDynamicObject(19074, 2477.67, -834.17, 8.51,   0.00, 180.00, 0.00);
CreateDynamicObject(19074, 2457.67, -834.17, 8.51,   0.00, 180.00, 0.00);
CreateDynamicObject(19074, 2457.69, -814.36, 8.51,   0.00, 180.00, 0.00);
CreateDynamicObject(19074, 2437.91, -834.11, 8.51,   0.00, 180.00, 0.00);
CreateDynamicObject(19074, 2437.89, -814.39, 8.51,   0.00, 180.00, 0.00);
CreateDynamicObject(1953, 2467.34, -829.03, 13.49,   0.00, 0.00, -90.00);
CreateDynamicObject(973, 2487.32, -811.10, 11.52,   0.00, 0.00, -90.00);
CreateDynamicObject(973, 2487.32, -802.60, 9.22,   0.00, -30.00, -90.00);
CreateDynamicObject(973, 2428.25, -804.25, 9.22,   0.00, 30.00, 90.00);
CreateDynamicObject(973, 2487.32, -811.10, 11.52,   0.00, 0.00, 90.00);
CreateDynamicObject(973, 2487.32, -820.40, 11.52,   0.00, 0.00, -90.00);
CreateDynamicObject(973, 2487.32, -820.40, 11.52,   0.00, 0.00, 90.00);
CreateDynamicObject(973, 2487.32, -829.75, 11.52,   0.00, 0.00, -90.00);
CreateDynamicObject(973, 2487.32, -829.75, 11.52,   0.00, 0.00, 90.00);
CreateDynamicObject(973, 2487.32, -839.13, 11.52,   0.00, 0.00, -90.00);
CreateDynamicObject(973, 2487.32, -839.13, 11.52,   0.00, 0.00, 90.00);
CreateDynamicObject(973, 2482.76, -843.78, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2482.76, -843.78, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2473.42, -843.78, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2473.42, -843.78, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2464.30, -843.78, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2464.30, -843.78, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2455.18, -843.78, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2455.18, -843.78, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2445.95, -843.78, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2445.95, -843.78, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2436.62, -843.78, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2436.62, -843.78, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2432.88, -843.78, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2432.88, -843.78, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2428.25, -839.20, 11.52,   0.00, 0.00, 90.00);
CreateDynamicObject(973, 2428.25, -839.20, 11.52,   0.00, 0.00, -90.00);
CreateDynamicObject(973, 2428.25, -829.94, 11.52,   0.00, 0.00, 90.00);
CreateDynamicObject(973, 2428.25, -829.94, 11.52,   0.00, 0.00, -90.00);
CreateDynamicObject(973, 2428.25, -820.82, 11.52,   0.00, 0.00, 90.00);
CreateDynamicObject(973, 2428.25, -820.82, 11.52,   0.00, 0.00, -90.00);
CreateDynamicObject(973, 2428.25, -812.74, 11.52,   0.00, 0.00, 90.00);
CreateDynamicObject(973, 2487.32, -802.60, 9.22,   0.00, 30.00, 90.00);
CreateDynamicObject(973, 2428.25, -812.74, 11.52,   0.00, 0.00, -90.00);
CreateDynamicObject(973, 2478.48, -805.24, 9.22,   0.00, 30.00, 0.00);
CreateDynamicObject(973, 2428.25, -804.25, 9.22,   0.00, -30.00, -90.00);
CreateDynamicObject(973, 2437.71, -805.24, 9.22,   0.00, 30.00, 180.00);
CreateDynamicObject(973, 2446.20, -805.24, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2446.20, -805.24, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2455.37, -805.24, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2455.37, -805.24, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2464.35, -805.24, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2464.35, -805.24, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2470.00, -805.24, 11.52,   0.00, 0.00, 0.00);
CreateDynamicObject(973, 2470.00, -805.24, 11.52,   0.00, 0.00, 180.00);
CreateDynamicObject(973, 2437.73, -805.24, 9.22,   0.00, -30.00, 0.00);
CreateDynamicObject(973, 2478.48, -805.24, 9.22,   0.00, -30.00, 180.00);
CreateDynamicObject(1237, 2439.73, -805.21, 11.00,   0.00, 0.00, 0.00);
CreateDynamicObject(1237, 2428.28, -806.11, 11.00,   0.00, 0.00, 0.00);
CreateDynamicObject(1237, 2476.47, -805.16, 11.01,   0.00, 0.00, 0.00);
CreateDynamicObject(1237, 2487.33, -804.51, 11.01,   0.00, 0.00, 0.00);
CreateDynamicObject(1237, 2428.30, -843.71, 11.01,   0.00, 0.00, 0.00);
CreateDynamicObject(1237, 2487.27, -843.65, 11.01,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.85, -805.07, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2426.08, -809.13, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2487.95, -840.30, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2487.92, -840.66, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.07, -839.09, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.20, -837.72, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.31, -836.57, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.37, -835.95, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.43, -835.34, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.49, -834.62, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.56, -833.90, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.64, -833.08, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.73, -832.15, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.81, -831.32, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.87, -830.71, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.94, -829.89, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.44, -834.79, 5.24,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.64, -832.72, 5.24,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2489.05, -830.93, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.95, -830.00, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.94, -827.99, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.99, -826.60, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.83, -825.11, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.98, -823.64, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2489.07, -821.66, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2489.04, -820.44, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2489.10, -819.16, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.89, -817.15, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2489.03, -815.64, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.89, -813.40, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.84, -811.53, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.82, -809.43, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2488.83, -806.78, 5.34,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2487.79, -842.05, 5.14,   0.00, 0.00, 0.00);
CreateDynamicObject(9211, 2485.07, -846.77, 3.71,   0.00, 0.00, 184.66);
CreateDynamicObject(9211, 2487.14, -846.62, 3.71,   0.00, 0.00, 184.66);
CreateDynamicObject(9211, 2487.59, -845.75, 3.71,   0.00, 0.00, 184.66);
CreateDynamicObject(9211, 2488.04, -845.42, 5.33,   0.00, 0.00, 266.63);
CreateDynamicObject(9211, 2486.05, -845.57, 5.33,   0.00, 0.00, 266.63);
CreateDynamicObject(9211, 2483.74, -845.75, 5.33,   0.00, 0.00, 266.63);
CreateDynamicObject(9211, 2481.65, -845.70, 5.33,   0.00, 0.00, 266.63);
CreateDynamicObject(9211, 2478.87, -845.91, 5.33,   0.00, 0.00, 266.63);
CreateDynamicObject(9211, 2476.50, -845.89, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2475.13, -845.90, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2473.42, -845.92, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2472.16, -845.93, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2470.89, -845.95, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2469.62, -845.96, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2468.46, -845.97, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2467.08, -845.99, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2465.70, -846.00, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2464.43, -846.02, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2463.28, -846.03, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2462.12, -846.04, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2460.62, -846.06, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2459.36, -846.07, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2457.75, -846.09, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2456.59, -846.10, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2455.54, -846.11, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2454.50, -846.12, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2454.50, -846.12, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2453.23, -846.13, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2451.73, -846.14, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2449.77, -846.15, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2450.75, -846.15, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2448.59, -846.16, 5.33,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2447.66, -846.16, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2446.50, -846.17, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2444.89, -846.18, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2443.51, -846.19, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2442.35, -846.20, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2440.63, -846.21, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2439.69, -846.21, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2438.42, -846.22, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2436.81, -846.23, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2488.60, -830.90, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2434.38, -846.24, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2433.23, -846.25, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2432.18, -846.26, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2431.02, -846.26, 5.54,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2430.21, -846.27, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2430.21, -846.27, 5.53,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2426.08, -843.30, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.01, -841.46, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2425.95, -839.73, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2425.99, -838.12, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2425.93, -836.51, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2425.96, -834.67, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.00, -832.88, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2425.95, -830.80, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2425.91, -828.95, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2425.87, -826.99, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.07, -826.99, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.04, -825.26, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.00, -823.54, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2425.97, -821.93, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2425.94, -820.66, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.02, -819.58, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.00, -818.53, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.09, -817.49, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.06, -815.76, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.09, -814.37, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.24, -812.77, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2426.22, -810.88, 5.53,   0.00, 0.00, 184.08);
CreateDynamicObject(9211, 2430.33, -847.90, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2438.13, -848.12, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2446.29, -848.46, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2455.95, -848.86, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2460.99, -849.06, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2452.46, -848.71, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2465.98, -849.27, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2471.16, -849.48, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2475.05, -849.65, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2479.64, -849.83, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2482.99, -849.97, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2483.04, -848.93, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2485.75, -848.95, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2486.84, -848.15, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2488.22, -847.09, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2489.37, -845.26, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2488.63, -843.47, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2490.14, -842.16, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2490.61, -843.85, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2489.70, -837.96, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2489.01, -833.56, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(9211, 2488.60, -830.90, 4.91,   0.00, 0.00, 266.33);
CreateDynamicObject(1676, 2459.40, -818.97, 12.82,   0.00, 0.00, 0.00);
CreateDynamicObject(1676, 2464.05, -818.97, 12.82,   0.00, 0.00, 0.00);
CreateDynamicObject(1676, 2464.05, -825.31, 12.82,   0.00, 0.00, 0.00);
CreateDynamicObject(1676, 2459.40, -825.31, 12.82,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2459.73, -818.45, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2463.89, -818.45, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2463.89, -819.57, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2459.78, -824.68, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2459.73, -819.57, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2459.73, -825.80, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2463.89, -825.80, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2463.89, -824.68, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(1953, 2455.75, -829.03, 13.49,   0.00, 0.00, -90.00);
CreateDynamicObject(4051, 2455.93, -834.58, 13.65,   0.00, 0.00, 0.00);
CreateDynamicObject(4051, 2444.34, -834.58, 13.65,   0.00, 0.00, 0.00);
CreateDynamicObject(4051, 2467.02, -834.58, 13.65,   0.00, 0.00, 0.00);
CreateDynamicObject(1676, 2452.52, -825.31, 12.82,   0.00, 0.00, 0.00);
CreateDynamicObject(1676, 2447.86, -825.31, 12.82,   0.00, 0.00, 0.00);
CreateDynamicObject(1676, 2447.86, -818.97, 12.82,   0.00, 0.00, 0.00);
CreateDynamicObject(1676, 2452.52, -818.97, 12.82,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2452.34, -819.57, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2448.19, -819.57, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2448.19, -818.45, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2452.34, -818.45, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2452.34, -824.68, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2448.19, -824.68, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2448.19, -825.80, 11.53,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2452.34, -825.80, 11.53,   0.00, 0.00, 0.00);

 

 

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@RASTAMAN Все аккуратно и гармонично 

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В 18.11.2017 в 11:48, Remmi_Feed сказал:

@RASTAMAN Все аккуратно и гармонично 

Спасибо)

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    • romanets111
      От romanets111
      Вообщем не могу запустить сервер, ничего не регистрация , зашёл на сервер и всё, на хостинге пишет Unknown
      Помогите решить проблему, возникает в консоле такое
       
      [22:02:07] [debug] Run time error 19: "File or function is not found"[22:02:07] [debug]  BS_ReadValue
      [22:02:07] [debug]  PR_SendPacket[22:02:07] [debug]  PR_Init
      [22:02:07] [debug]  PR_RegHandler[22:02:07] [debug]  BS_IgnoreBits
      [22:02:07] [debug]  BS_New[22:02:07] [debug]  BS_WriteValue
      [22:02:07] [debug]  BS_Delete[22:02:07] [debug]  BS_GetNumberOfBytesUsed
       
      Прошу вас помогите мне
    • Chopick
      От Chopick
      Всем здравствуйте! Делаю систему домов/бизнесов по туториалу knox know с плагином GoodArea. Есть проблема, если заходишь в интерьер бизнеса, то когда выходишь спавнит почему-то на пикап дома.

      Вот енумы:
       
      #define MAX_HOUSES 1000 #define MAX_BIZS 1000 enum house {         hID,         STREAMER_TAG_PICKUP:hPICKUP,         STREAMER_TAG_AREA:hAREA,         hOWNER[MAX_PLAYER_NAME],         STREAMER_TAG_3D_TEXT_LABEL:hTEXT[256],         STREAMER_TAG_MAP_ICON:hICON,         hPRICE,         hCLASS,         hINTERIOR,         Float:hX,         Float:hY,         Float:hZ,         Float:hA,         hCONDITION // Закрыт/Открыт } new House[MAX_HOUSES][house]; new Houses; new HouseGroup; enum biz {         bID,         STREAMER_TAG_PICKUP:bPICKUP,         STREAMER_TAG_AREA:bAREA,         bOWNER[MAX_PLAYER_NAME],         STREAMER_TAG_3D_TEXT_LABEL:bTEXT[256],         STREAMER_TAG_MAP_ICON:bICON,         bNAME[25],         bPRICE,         bTYPE,         bINTERIOR,         Float:bX,         Float:bY,         Float:bZ,         Float:bA } new Biz[MAX_BIZS][biz]; new Bizs; new BizGroup; enum interior_info {         intID,         intNAME[41],         intINTERIOR,         Float:intX,         Float:intY,         Float:intZ,         Float:intA,         STREAMER_TAG_AREA:intAREA } new Interior[MAX_INTERIORS][interior_info]; new Interiors; new InteriorGroup; Вот что у меня в OnGameModeInit:
      HouseGroup = CreateGroupGoodAreas(GoodArea:HouseEnter); InteriorGroup = CreateGroupGoodAreas(GoodArea:InteriorExit); BizGroup = CreateGroupGoodAreas(GoodArea:BizArea);  
      Вот стоки:
      GAResponse:HouseEnter(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 if(key & KEY_WALK)                 {                 if(House[index][hCONDITION] > 0 && House[index][hOWNER] == player_info[playerid][NAME] || House[index][hCONDITION] == 0)                 {                                         GoToInterior(playerid, House[index][hINTERIOR]);                                         SetPlayerVirtualWorld(playerid, index);                                 }                                 else if(House[index][hCONDITION] > 0 && House[index][hOWNER] != player_info[playerid][NAME]) return SCM(playerid, COLOR_RED, "[Ошибка]{ffffff}Этот дом закрыт на ключ!");                         }                 }                 case GA_RESPONSE_ENTER:                 {                     if(House[index][hOWNER] == 0)                     {                         CreateNoOwnerHouseTD(playerid);                         for(new i = 0; i < sizeof NoOwnerTextDraw_PTD[]; i++)                         {                             PlayerTextDrawShow(playerid, NoOwnerTextDraw_PTD[playerid][i]);                                 }                                 new price[8];                                 format(price, sizeof(price), "%d$", House[index][hPRICE]);                                 PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][2], price);                                 new id[9];                                 format(id, sizeof(id), "%d", House[index][hID]);                                 PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][0], id);                                 switch(House[index][hCLASS])                                 {                                     case 1: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "A");                                     case 2: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "B");                                     case 3: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "C");                                 }                                 for(new i = 0; i < sizeof NoOwnerTextDraw_TD; i++)                         {                             TextDrawShowForPlayer(playerid, NoOwnerTextDraw_TD[i]);                                 }                         }                 }                 case GA_RESPONSE_LEAVE:                 {                 for(new i = 0; i < sizeof NoOwnerTextDraw_PTD[]; i++)                 {                     PlayerTextDrawHide(playerid, NoOwnerTextDraw_PTD[playerid][i]);                         }                         for(new i = 0; i < sizeof NoOwnerTextDraw_TD; i++)                 {                     TextDrawHideForPlayer(playerid, NoOwnerTextDraw_TD[i]);                         }                 }         }         return 1; } GAResponse:BizArea(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 if(key & KEY_WALK)                 {                     GoToInteriorBiz(playerid, Biz[index][bINTERIOR]);                                 SetPlayerVirtualWorld(playerid, index);                 }                 }         }         return 1; } GAResponse:InteriorExit(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 new world = GetPlayerVirtualWorld(playerid);                 if(key & KEY_WALK)                 {                     if(world < MAX_HOUSES)                     {                         SetPlayerInterior(playerid, 0);                             SetPlayerVirtualWorld(playerid, 0);                             SetPlayerPos(playerid, House[world][hX], House[world][hY], House[world][hZ]);                             SetPlayerFacingAngle(playerid, House[world][hA]);                                 }                                 else if(world < MAX_HOUSES + MAX_BIZS)                     {                         world -= MAX_HOUSES;                                         printf("%d index world", world);                         SetPlayerInterior(playerid, 0);                             SetPlayerVirtualWorld(playerid, 0);                             SetPlayerPos(playerid, Biz[world][bX], Biz[world][bY], Biz[world][bZ]);                             SetPlayerFacingAngle(playerid, Biz[world][bA]);                                 }                         }                         if(key & KEY_CTRL_BACK)                         {                             if(player_info[playerid][HOUSE] != House[world][hID]) return SCM(playerid, COLOR_RED, "[Ошибка]{ffffff}Вы не владелец данного дома!");                             new dialog[256];                                 format(dialog, sizeof(dialog),                                         "{ffd900}[1]{ffffff}Информация о доме\n\                                         {ffd900}[2]{ffffff}%s дом",                                 (House[world][hCONDITION] == 1) ? ("{00ff00}Открыть") : ("{ff0000}Закрыть"));                             SPD(playerid, DLG_HMENU, DIALOG_STYLE_LIST, "{ffd900}Меню дома", dialog, "Выбрать", "Закрыть");                             return 1;                         }                 }         }         return 1; } stock GoToInterior(playerid, interior) {     for(new i = 0; i < Interiors; i++)         {             if(Interior[i][intID] != interior) continue;             SetPlayerInterior(playerid, Interior[i][intINTERIOR]);             SetPlayerPos(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ]);             SetPlayerFacingAngle(playerid, Interior[i][intA]);             SetPlayerCheckpoint(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 1.0);             new str[128];             format(str, sizeof(str),                         "Нажмите \"ALT\" для выхода\n\                         Нажмите \"H\", чтобы открыть меню дома");             Create3DTextLabel(str, -1, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 15.0, 0, 1);             return 1;         }         return 0; } stock GoToInteriorBiz(playerid, interior) {     for(new i = 0; i < Interiors; i++)         {             if(Interior[i][intID] != interior) continue;             SetPlayerInterior(playerid, Interior[i][intINTERIOR]);             SetPlayerPos(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ]);             SetPlayerFacingAngle(playerid, Interior[i][intA]);             SetPlayerCheckpoint(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 1.0);             new str[128];             format(str, sizeof(str),                         "Нажмите \"ALT\" для выхода");             Create3DTextLabel(str, -1, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 15.0, 0, 1);             return 1;         }         return 0; }  
       
      Что мне делать, подскажите пожалуйста?