В теме 1 сообщение

На данный момент в мерии имеется:

  • Комната отдыха для провождения времени в ожидании очереди.
  • Приемная.
  • Пост охраны.
  • Архив.
  • Кабинет мера.
  • Переговорная.
  • Офисная комната
  • Спойлер
    
    CreateObject(19388, -858.50, 30.00, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19404, -858.50, 26.79, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19404, -858.50, 33.21, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -858.50, 23.58, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -858.50, 20.38, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -858.50, 36.42, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -858.50, 39.62, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19404, -860.05, 41.14, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19388, -863.26, 41.14, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19404, -864.78, 39.62, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19404, -864.78, 36.42, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19404, -860.03, 18.86, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19388, -863.23, 18.86, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -864.80, 20.38, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -864.78, 23.58, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -866.29, 34.90, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -866.29, 25.10, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -869.51, 34.90, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -869.51, 25.10, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -871.02, 33.21, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19388, -871.02, 30.00, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -871.02, 26.79, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -866.29, 18.86, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -869.51, 18.86, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -871.02, 23.58, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19388, -871.02, 20.38, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -871.02, 36.42, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -871.02, 39.62, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -858.50, 42.66, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -871.02, 42.66, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -860.05, 44.18, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -863.26, 44.18, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19404, -866.29, 44.18, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -869.51, 44.18, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19404, -872.71, 44.18, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19404, -875.91, 44.18, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19404, -879.12, 44.18, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19404, -882.32, 44.18, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -883.85, 42.66, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -883.85, 39.62, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -882.32, 38.10, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -879.12, 38.10, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -875.91, 38.10, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19388, -872.71, 38.10, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -883.85, 36.42, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19404, -883.85, 33.21, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19404, -883.85, 30.00, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -883.85, 26.79, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -883.85, 23.58, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -883.85, 20.38, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -883.85, 17.18, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -858.50, 17.18, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -860.03, 15.66, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19404, -863.23, 15.66, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -866.29, 15.66, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -869.51, 15.66, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19404, -872.71, 15.66, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -875.91, 15.66, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -879.12, 15.66, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -882.32, 15.66, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -877.58, 17.18, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19388, -877.58, 20.38, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -877.58, 23.58, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19358, -879.12, 25.10, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19358, -882.32, 25.10, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19462, -860.16, 20.39, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -860.16, 30.00, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -87.00, 39.63, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -863.65, 39.63, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -863.65, 30.00, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -863.65, 20.39, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -867.13, 39.63, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -870.61, 39.63, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -874.10, 39.63, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -877.58, 39.63, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -881.06, 39.63, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -884.54, 39.63, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -867.13, 30.00, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -867.13, 20.39, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -870.61, 30.00, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -870.61, 20.39, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -874.10, 30.00, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -874.10, 20.39, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -877.58, 30.00, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -877.58, 20.39, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -881.06, 30.00, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -881.06, 20.39, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -884.54, 30.00, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19462, -884.54, 20.39, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(10012, -870.20, 43.55, 1379.66, 0.00, 0.00, 0.00);
    CreateObject(10010, -868.98, 43.55, 1380.34, 0.00, 0.00, 0.00);
    CreateObject(1502, -877.56, 19.62, 1379.25, 0.00, 0.00, 90.00);
    CreateObject(1502, -871.01, 19.63, 1379.25, 0.00, 0.00, 90.00);
    CreateObject(1502, -871.01, 29.25, 1379.25, 0.00, 0.00, 90.00);
    CreateObject(1502, -873.50, 38.08, 1379.25, 0.00, 0.00, 0.00);
    CreateObject(1502, -864.02, 18.84, 1379.25, 0.00, 0.00, 0.00);
    CreateObject(1502, -864.04, 41.11, 1379.25, 0.00, 0.00, 0.00);
    CreateObject(3032, -858.58, 33.45, 1381.17, 0.00, 0.00, 90.00);
    CreateObject(3032, -858.58, 27.07, 1381.17, 0.00, 0.00, 90.00);
    CreateObject(3032, -866.03, 44.17, 1381.19, 0.00, 0.00, 0.00);
    CreateObject(3032, -872.44, 44.17, 1381.19, 0.00, 0.00, 0.00);
    CreateObject(3032, -875.69, 44.17, 1381.19, 0.00, 0.00, 0.00);
    CreateObject(3032, -878.90, 44.17, 1381.19, 0.00, 0.00, 0.00);
    CreateObject(3032, -882.08, 44.17, 1381.19, 0.00, 0.00, 0.00);
    CreateObject(3032, -883.79, 33.46, 1381.25, 0.00, 0.00, 90.00);
    CreateObject(3032, -883.79, 30.23, 1381.25, 0.00, 0.00, 90.00);
    CreateObject(3032, -872.48, 15.67, 1381.26, 0.00, 0.00, 0.00);
    CreateObject(3032, -863.00, 15.69, 1381.26, 0.00, 0.00, 0.00);
    CreateObject(3172, -860.12, 18.09, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1742, -859.28, 16.51, 1379.77, 0.00, 0.00, 145.00);
    CreateObject(2894, -860.82, 18.16, 1380.20, 0.00, 0.00, 45.00);
    CreateObject(2082, -883.24, 36.41, 1379.24, 0.00, 0.00, 0.00);
    CreateObject(2082, -882.14, 25.79, 1379.24, 0.00, 0.00, 450.00);
    CreateObject(2081, -879.07, 25.78, 1379.25, 0.00, 0.00, 180.00);
    CreateObject(2081, -880.09, 37.38, 1379.25, 0.00, 0.00, 0.00);
    CreateObject(3077, -882.97, 31.48, 1379.24, 0.00, 0.00, 90.00);
    CreateObject(3178, -883.39, 18.90, 1380.16, 0.00, 0.00, -90.00);
    CreateObject(1438, -879.39, 17.14, 1379.25, 0.00, 0.00, 2700.00);
    CreateObject(1438, -878.98, 23.50, 1379.25, 0.00, 0.00, 2428.98);
    CreateObject(1750, -883.07, 24.28, 1380.13, 0.00, 0.00, 135.03);
    CreateObject(1750, -877.41, 37.71, 1380.13, 0.00, 0.00, 90.00);
    CreateObject(1750, -875.74, 37.71, 1380.13, 0.00, 0.00, 90.00);
    CreateObject(1749, -866.63, 23.83, 1379.71, 0.00, 0.00, 180.00);
    CreateObject(1751, -865.42, 24.54, 1379.71, 0.00, 0.00, 45.00);
    CreateObject(2894, -866.80, 23.11, 1380.19, 0.00, 0.00, 107.10);
    CreateObject(1743, -866.73, 24.82, 1380.42, 0.00, 0.00, 180.00);
    CreateObject(1744, -866.61, 24.32, 1380.50, 0.00, 0.00, 180.00);
    CreateObject(1738, -866.35, 24.31, 1380.21, 0.00, 0.00, 180.00);
    CreateObject(1746, -870.43, 23.70, 1379.58, 0.00, 0.00, 180.00);
    CreateObject(1750, -865.19, 19.65, 1380.13, 0.00, 0.00, 0.00);
    CreateObject(1739, -864.89, 23.89, 1381.53, 0.00, 0.00, 0.00);
    CreateObject(1235, -870.51, 19.32, 1379.77, 0.00, 0.00, 0.00);
    CreateObject(10162, -870.67, 24.45, 1382.25, 20.00, 0.00, 90.00);
    CreateObject(2921, -864.30, 18.92, 1381.88, 0.00, 0.00, -112.56);
    CreateObject(2921, -871.05, 34.26, 1381.80, 0.00, 10.00, 165.30);
    CreateObject(2921, -858.96, 41.05, 1381.87, 0.00, 10.00, 76.68);
    CreateObject(2921, -883.87, 37.60, 1381.77, 0.00, 10.00, 162.18);
    CreateObject(1742, -882.58, 36.63, 1379.77, 0.00, 0.00, -222.60);
    CreateObject(1742, -879.86, 36.93, 1379.77, 0.00, 0.00, -292.74);
    CreateObject(1742, -882.51, 26.73, 1379.77, 0.00, 0.00, -497.46);
    CreateObject(1742, -879.47, 26.38, 1379.77, 0.00, 0.00, -449.16);
    CreateObject(1751, -879.00, 31.50, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1751, -879.00, 30.50, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1751, -879.00, 32.50, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1751, -878.00, 31.50, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1751, -878.00, 32.50, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1751, -878.00, 30.50, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1751, -877.00, 31.50, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1751, -877.00, 30.50, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1751, -877.00, 32.50, 1379.71, 0.00, 0.00, 0.00);
    CreateObject(1235, -871.55, 38.61, 1379.77, 0.00, 0.00, 0.00);
    CreateObject(1749, -881.47, 41.16, 1379.72, 0.00, 0.00, 0.00);
    CreateObject(1749, -879.82, 40.52, 1379.72, 0.00, 0.00, 90.00);
    CreateObject(1749, -879.82, 41.80, 1379.72, 0.00, 0.00, -90.00);
    CreateObject(1749, -877.53, 40.52, 1379.72, 0.00, 0.00, 90.00);
    CreateObject(1749, -877.53, 41.80, 1379.72, 0.00, 0.00, -90.00);
    CreateObject(1749, -875.90, 41.16, 1379.72, 0.00, 0.00, 180.00);
    CreateObject(1663, -874.59, 41.12, 1379.67, 0.00, 0.00, -90.00);
    CreateObject(1663, -882.72, 41.12, 1379.67, 0.00, 0.00, 90.00);
    CreateObject(1663, -879.84, 39.32, 1379.67, 0.00, 0.00, 180.00);
    CreateObject(1663, -877.53, 39.32, 1379.67, 0.00, 0.00, 180.00);
    CreateObject(1663, -877.53, 43.09, 1379.67, 0.00, 0.00, 0.00);
    CreateObject(1663, -879.84, 43.11, 1379.67, 0.00, 0.00, 0.00);
    CreateObject(2894, -881.48, 41.58, 1380.20, 0.00, 0.00, -72.42);
    CreateObject(2894, -880.25, 41.78, 1380.20, 0.00, 0.00, -205.56);
    CreateObject(2894, -877.63, 41.94, 1380.20, 0.00, 0.00, -161.88);
    CreateObject(2894, -876.00, 41.22, 1380.20, 0.00, 0.00, -284.64);
    CreateObject(2894, -878.01, 40.57, 1380.20, 0.00, 0.00, -306.72);
    CreateObject(2894, -879.33, 40.56, 1380.20, 0.00, 0.00, -405.66);
    CreateObject(3077, -871.80, 41.90, 1379.25, 0.00, 0.00, -90.18);
    CreateObject(10162, -871.44, 38.97, 1382.10, 0.00, 0.00, -106.68);
    CreateObject(1746, -866.25, 35.53, 1379.74, 0.00, 0.00, -90.00);
    CreateObject(1746, -869.56, 35.53, 1379.74, 0.00, 0.00, -90.00);
    CreateObject(1235, -867.91, 35.58, 1379.77, 0.00, 0.00, 0.00);
    CreateObject(1739, -858.59, 23.12, 1381.47, 0.00, 0.00, 0.00);
    CreateObject(1739, -858.59, 36.62, 1381.47, 0.00, 0.00, 0.00);
    CreateObject(1505, -858.50, 30.78, 1379.24, 0.00, 0.00, -90.00);
    CreateObject(19466, -859.84, 18.87, 1381.30, 0.00, 0.00, 90.00);
    CreateObject(19466, -864.76, 36.44, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19466, -864.76, 39.71, 1381.00, 0.00, 0.00, 0.00);
    CreateObject(19466, -860.09, 41.13, 1381.00, 0.00, 0.00, 90.00);
    CreateObject(19446, -867.99, 30.00, 1378.78, 0.00, 0.00, 0.00);
    CreateObject(19466, -868.00, 33.98, 1381.01, 90.00, 0.00, 0.00);
    CreateObject(19466, -868.00, 32.06, 1381.87, 90.00, 0.00, 0.00);
    CreateObject(19466, -868.00, 30.14, 1381.01, 90.00, 0.00, 0.00);
    CreateObject(19466, -868.00, 28.22, 1381.87, 90.00, 0.00, 0.00);
    CreateObject(19466, -868.00, 26.14, 1381.17, 0.00, 0.00, 0.00);
    CreateObject(19446, -867.99, 30.00, 1383.79, 0.00, 0.00, 0.00);
    CreateObject(19454, -860.16, 20.39, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -860.16, 30.00, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19462, -860.16, 39.63, 1379.16, 0.00, 90.00, 0.00);
    CreateObject(19454, -860.16, 39.63, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -863.65, 39.63, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -867.13, 39.63, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -870.61, 39.63, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -874.10, 39.63, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -877.58, 39.63, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -881.06, 39.63, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -884.54, 39.63, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -863.65, 30.00, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -863.65, 20.39, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -867.13, 30.00, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -867.13, 20.39, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -870.61, 30.00, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -870.61, 20.39, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -874.10, 30.00, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -874.10, 20.39, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -877.58, 30.00, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -877.58, 20.39, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -881.06, 30.00, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -881.06, 20.39, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -884.54, 30.00, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(19454, -884.54, 20.39, 1382.80, 0.00, 90.00, 0.00);
    CreateObject(1742, -868.76, 28.29, 1379.77, 0.00, 0.00, 0.00);
    CreateObject(1749, -869.55, 25.70, 1379.71, 0.00, 0.00, -90.00);
    CreateObject(1751, -869.63, 26.44, 1379.74, 0.00, 0.00, -242.46);
    CreateObject(2894, -869.06, 25.68, 1380.19, 0.00, 0.00, -154.50);
    CreateObject(1550, -866.56, 23.63, 1379.61, 0.03, 0.00, -142.38);
    CreateObject(1739, -866.30, 25.19, 1381.46, 0.00, 0.00, -90.00);
    CreateObject(1709, -869.37, 21.87, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -866.37, 21.87, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -882.41, 27.34, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -878.41, 27.34, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -872.41, 27.34, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -882.41, 35.34, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -878.41, 35.34, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -872.41, 35.34, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -883.20, 41.25, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -880.20, 41.25, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -877.20, 41.25, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -874.20, 41.25, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -871.40, 41.25, 1382.71, 0.00, 0.00, 0.00);
    CreateObject(1709, -870.93, 30.02, 1382.09, 0.00, -90.00, 0.00);
    CreateObject(1235, -867.44, 25.58, 1379.76, 0.00, 0.00, 0.00);
    CreateObject(1742, -878.21, 23.64, 1380.00, -169.02, -46.44, 0.00);

     

    Спойлер

     

    post-3703-0-39157300-1446554834.jpg

     

    post-3703-0-08447600-1446554835.jpg

     

    post-3703-0-84158000-1446554835.jpg

    post-3703-0-40884700-1446554836.jpg

    post-3703-0-40634800-1446554838.png

    post-3703-0-36488500-1446554837.jpg

     

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    • Chopick
      От Chopick
      Всем здравствуйте! Делаю систему домов/бизнесов по туториалу knox know с плагином GoodArea. Есть проблема, если заходишь в интерьер бизнеса, то когда выходишь спавнит почему-то на пикап дома.

      Вот енумы:
       
      #define MAX_HOUSES 1000 #define MAX_BIZS 1000 enum house {         hID,         STREAMER_TAG_PICKUP:hPICKUP,         STREAMER_TAG_AREA:hAREA,         hOWNER[MAX_PLAYER_NAME],         STREAMER_TAG_3D_TEXT_LABEL:hTEXT[256],         STREAMER_TAG_MAP_ICON:hICON,         hPRICE,         hCLASS,         hINTERIOR,         Float:hX,         Float:hY,         Float:hZ,         Float:hA,         hCONDITION // Закрыт/Открыт } new House[MAX_HOUSES][house]; new Houses; new HouseGroup; enum biz {         bID,         STREAMER_TAG_PICKUP:bPICKUP,         STREAMER_TAG_AREA:bAREA,         bOWNER[MAX_PLAYER_NAME],         STREAMER_TAG_3D_TEXT_LABEL:bTEXT[256],         STREAMER_TAG_MAP_ICON:bICON,         bNAME[25],         bPRICE,         bTYPE,         bINTERIOR,         Float:bX,         Float:bY,         Float:bZ,         Float:bA } new Biz[MAX_BIZS][biz]; new Bizs; new BizGroup; enum interior_info {         intID,         intNAME[41],         intINTERIOR,         Float:intX,         Float:intY,         Float:intZ,         Float:intA,         STREAMER_TAG_AREA:intAREA } new Interior[MAX_INTERIORS][interior_info]; new Interiors; new InteriorGroup; Вот что у меня в OnGameModeInit:
      HouseGroup = CreateGroupGoodAreas(GoodArea:HouseEnter); InteriorGroup = CreateGroupGoodAreas(GoodArea:InteriorExit); BizGroup = CreateGroupGoodAreas(GoodArea:BizArea);  
      Вот стоки:
      GAResponse:HouseEnter(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 if(key & KEY_WALK)                 {                 if(House[index][hCONDITION] > 0 && House[index][hOWNER] == player_info[playerid][NAME] || House[index][hCONDITION] == 0)                 {                                         GoToInterior(playerid, House[index][hINTERIOR]);                                         SetPlayerVirtualWorld(playerid, index);                                 }                                 else if(House[index][hCONDITION] > 0 && House[index][hOWNER] != player_info[playerid][NAME]) return SCM(playerid, COLOR_RED, "[Ошибка]{ffffff}Этот дом закрыт на ключ!");                         }                 }                 case GA_RESPONSE_ENTER:                 {                     if(House[index][hOWNER] == 0)                     {                         CreateNoOwnerHouseTD(playerid);                         for(new i = 0; i < sizeof NoOwnerTextDraw_PTD[]; i++)                         {                             PlayerTextDrawShow(playerid, NoOwnerTextDraw_PTD[playerid][i]);                                 }                                 new price[8];                                 format(price, sizeof(price), "%d$", House[index][hPRICE]);                                 PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][2], price);                                 new id[9];                                 format(id, sizeof(id), "%d", House[index][hID]);                                 PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][0], id);                                 switch(House[index][hCLASS])                                 {                                     case 1: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "A");                                     case 2: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "B");                                     case 3: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "C");                                 }                                 for(new i = 0; i < sizeof NoOwnerTextDraw_TD; i++)                         {                             TextDrawShowForPlayer(playerid, NoOwnerTextDraw_TD[i]);                                 }                         }                 }                 case GA_RESPONSE_LEAVE:                 {                 for(new i = 0; i < sizeof NoOwnerTextDraw_PTD[]; i++)                 {                     PlayerTextDrawHide(playerid, NoOwnerTextDraw_PTD[playerid][i]);                         }                         for(new i = 0; i < sizeof NoOwnerTextDraw_TD; i++)                 {                     TextDrawHideForPlayer(playerid, NoOwnerTextDraw_TD[i]);                         }                 }         }         return 1; } GAResponse:BizArea(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 if(key & KEY_WALK)                 {                     GoToInteriorBiz(playerid, Biz[index][bINTERIOR]);                                 SetPlayerVirtualWorld(playerid, index);                 }                 }         }         return 1; } GAResponse:InteriorExit(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 new world = GetPlayerVirtualWorld(playerid);                 if(key & KEY_WALK)                 {                     if(world < MAX_HOUSES)                     {                         SetPlayerInterior(playerid, 0);                             SetPlayerVirtualWorld(playerid, 0);                             SetPlayerPos(playerid, House[world][hX], House[world][hY], House[world][hZ]);                             SetPlayerFacingAngle(playerid, House[world][hA]);                                 }                                 else if(world < MAX_HOUSES + MAX_BIZS)                     {                         world -= MAX_HOUSES;                                         printf("%d index world", world);                         SetPlayerInterior(playerid, 0);                             SetPlayerVirtualWorld(playerid, 0);                             SetPlayerPos(playerid, Biz[world][bX], Biz[world][bY], Biz[world][bZ]);                             SetPlayerFacingAngle(playerid, Biz[world][bA]);                                 }                         }                         if(key & KEY_CTRL_BACK)                         {                             if(player_info[playerid][HOUSE] != House[world][hID]) return SCM(playerid, COLOR_RED, "[Ошибка]{ffffff}Вы не владелец данного дома!");                             new dialog[256];                                 format(dialog, sizeof(dialog),                                         "{ffd900}[1]{ffffff}Информация о доме\n\                                         {ffd900}[2]{ffffff}%s дом",                                 (House[world][hCONDITION] == 1) ? ("{00ff00}Открыть") : ("{ff0000}Закрыть"));                             SPD(playerid, DLG_HMENU, DIALOG_STYLE_LIST, "{ffd900}Меню дома", dialog, "Выбрать", "Закрыть");                             return 1;                         }                 }         }         return 1; } stock GoToInterior(playerid, interior) {     for(new i = 0; i < Interiors; i++)         {             if(Interior[i][intID] != interior) continue;             SetPlayerInterior(playerid, Interior[i][intINTERIOR]);             SetPlayerPos(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ]);             SetPlayerFacingAngle(playerid, Interior[i][intA]);             SetPlayerCheckpoint(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 1.0);             new str[128];             format(str, sizeof(str),                         "Нажмите \"ALT\" для выхода\n\                         Нажмите \"H\", чтобы открыть меню дома");             Create3DTextLabel(str, -1, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 15.0, 0, 1);             return 1;         }         return 0; } stock GoToInteriorBiz(playerid, interior) {     for(new i = 0; i < Interiors; i++)         {             if(Interior[i][intID] != interior) continue;             SetPlayerInterior(playerid, Interior[i][intINTERIOR]);             SetPlayerPos(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ]);             SetPlayerFacingAngle(playerid, Interior[i][intA]);             SetPlayerCheckpoint(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 1.0);             new str[128];             format(str, sizeof(str),                         "Нажмите \"ALT\" для выхода");             Create3DTextLabel(str, -1, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 15.0, 0, 1);             return 1;         }         return 0; }  
       
      Что мне делать, подскажите пожалуйста?