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От Axel myself
C:\Users\User\Desktop\Adamand Role Play Original\gamemodes\Adamand037.pwn(25676) : error 017: undefined symbol "Geo_GetCountry2"
C:\Users\User\Desktop\Adamand Role Play Original\gamemodes\Adamand037.pwn(81191) : error 017: undefined symbol "Geo_GetCountry2"
Pawn compiler 3.2.3664 Copyright (c) 1997-2017, ITB CompuPhase
2 Errors.
Помогите пожалуйста с проблемой, ничего нового не добавлял, сам 50/50 разбираюсь в павно) но посмотрев на глаз особо ничего ошибочного не попалось
Буду благодарен.
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PRоFeSSoR Разработчик Forever RolePlay | CR:MP 0.3.7 76
Ошибка
C:\Users\Äàíèèë\Desktop\CountryLife\gamemodes\mlrp.pwn(5551) : error 021: symbol already defined: "SetPlayerFacingAngle" C:\Users\Äàíèèë\Desktop\CountryLife\gamemodes\mlrp.pwn(5562) : error 021: symbol already defined: "SetPlayerColorEx" C:\Users\Äàíèèë\Desktop\CountryLife\gamemodes\mlrp.pwn(5562) : warning 215: expression has no effect C:\Users\Äàíèèë\Desktop\CountryLife\gamemodes\mlrp.pwn(5562) : error 001: expected token: ";", but found ")" C:\Users\Äàíèèë\Desktop\CountryLife\gamemodes\mlrp.pwn(5562) : error 010: invalid function or declaration C:\Users\Äàíèèë\Desktop\CountryLife\gamemodes\mlrp.pwn(5562 -- 5564) : fatal error 107: too many error messages on one line Compilation aborted. Pawn compiler 3.10.20160907 Copyright (c) 1997-2006, ITB CompuPhase 5 Errors.
Код
} SetPlayerFacingAngle(playerid, GetPVarFloat(playerid, "SpecA")); SetPlayerVirtualWorld(playerid, GetPVarInt(playerid, "SpecVw")); SetPlayerInterior(playerid, GetPVarInt(playerid, "SpecInt")); DeletePVar(playerid, "SpecInt"); DeletePVar(playerid, "SpecVw"); DeletePVar(playerid, "SpecX"); DeletePVar(playerid, "SpecY"); DeletePVar(playerid, "SpecZ"); DeletePVar(playerid, "SpecA"); PI[playerid][Spectating][0] = INVALID_PLAYER_ID; PI[playerid][Spectating][1] = INVALID_PLAYER_ID; SetPlayerColorEx(playerid, TeamColors[GetTeamID(playerid); SetPlayerScore(playerid, PI[playerid][pLevel]); if(PI[playerid][pWanted]) SetPlayerWantedLevel(playerid, PI[playerid][pWanted]); if(PI[playerid][pMember]) SetPlayerSkin(playerid, PI[playerid][pMemberSkin]); else if(Oldskin2[playerid] > 0) SetPlayerSkin(playerid, Oldskin2[playerid]); else SetPlayerSkin(playerid, PI[playerid][pModel] ); return 1; }
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