В теме 2 сообщения

Отличный интерьер для казино.

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Спойлер

CreateDynamicObject(19461, 338.67, 45.21, 1003.82,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 343.39, 40.49, 1003.82,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 343.43, 49.93, 1003.82,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 340.45, 45.24, 1002.68,   0.00, 90.00, 0.00);
CreateDynamicObject(19461, 340.99, 45.19, 1002.52,   0.00, 90.00, 0.00);
CreateDynamicObject(19461, 341.55, 45.21, 1002.36,   0.00, 90.00, 0.00);
CreateDynamicObject(19461, 342.11, 45.22, 1002.20,   0.00, 90.00, 0.00);
CreateDynamicObject(19461, 342.61, 45.19, 1002.02,   0.00, 90.00, 0.00);
CreateDynamicObject(19379, 349.57, 45.25, 1002.00,   0.00, 90.00, 0.00);
CreateDynamicObject(19452, 343.38, 40.58, 1001.86,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 343.37, 38.92, 1003.55,   0.00, 90.00, 90.00);
CreateDynamicObject(19452, 343.41, 49.85, 1001.86,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 343.41, 51.50, 1003.55,   0.00, -90.00, 90.00);
CreateDynamicObject(19452, 338.77, 45.29, 1001.86,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 337.11, 45.41, 1003.55,   0.00, 90.00, 0.00);
CreateDynamicObject(4423, 348.18, 49.75, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(19466, 348.18, 48.66, 1005.42,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 348.18, 47.49, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 348.15, 40.65, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(19466, 348.18, 48.66, 1002.67,   0.00, 0.00, 0.00);
CreateDynamicObject(19466, 348.15, 41.82, 1002.67,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 348.15, 43.01, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(19466, 348.15, 41.82, 1005.42,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 348.18, 54.67, 1003.82,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 348.13, 35.74, 1003.82,   0.00, 0.00, 0.00);
CreateDynamicObject(19379, 349.56, 35.63, 1002.00,   0.00, 90.00, 0.00);
CreateDynamicObject(19379, 349.56, 54.87, 1002.00,   0.00, 90.00, 0.00);
CreateDynamicObject(19452, 348.16, 35.79, 1001.86,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 346.57, 35.74, 1003.55,   0.00, 90.00, 0.00);
CreateDynamicObject(19452, 348.21, 54.66, 1001.86,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 346.62, 54.65, 1003.55,   0.00, 90.00, 0.00);
CreateDynamicObject(19461, 346.62, 54.65, 1002.20,   0.00, 90.00, 0.00);
CreateDynamicObject(19461, 346.57, 35.74, 1002.20,   0.00, 90.00, 0.00);
CreateDynamicObject(19461, 343.37, 38.92, 1002.17,   0.00, 90.00, 90.00);
CreateDynamicObject(19461, 346.43, 38.93, 1001.53,   15.00, 90.00, 90.00);
CreateDynamicObject(19461, 336.98, 38.94, 1002.79,   0.00, 90.00, 90.00);
CreateDynamicObject(19461, 346.45, 51.48, 1001.53,   -15.00, 90.00, -90.00);
CreateDynamicObject(19461, 343.41, 51.50, 1002.17,   0.00, -90.00, 90.00);
CreateDynamicObject(19461, 337.15, 45.41, 1002.79,   0.00, 90.00, 0.00);
CreateDynamicObject(19461, 337.02, 51.48, 1002.79,   0.00, 90.00, -90.00);
CreateDynamicObject(19461, 348.72, 60.10, 1003.82,   0.00, 0.00, -30.00);
CreateDynamicObject(19461, 355.82, 64.26, 1003.82,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 360.60, 59.58, 1003.82,   0.00, 0.00, 0.00);
CreateDynamicObject(19379, 349.57, 64.53, 1002.00,   0.00, 90.00, 0.00);
CreateDynamicObject(19379, 360.05, 64.47, 1002.00,   0.00, 90.00, 0.00);
CreateDynamicObject(19379, 360.06, 54.87, 1002.00,   0.00, 90.00, 0.00);
CreateDynamicObject(19379, 360.04, 45.26, 1002.00,   0.00, 90.00, 0.00);
CreateDynamicObject(19379, 360.03, 35.63, 1002.00,   0.00, 90.00, 0.00);
CreateDynamicObject(1940, 363.81, 60.61, 1008.40,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 360.59, 50.05, 1003.82,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 360.59, 40.53, 1003.82,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 358.23, 31.80, 1003.82,   0.00, 0.00, -30.00);
CreateDynamicObject(19461, 352.94, 31.03, 1003.82,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 348.18, 54.67, 1007.31,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 348.72, 60.10, 1007.31,   0.00, 0.00, -30.00);
CreateDynamicObject(19461, 355.82, 64.26, 1007.31,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 360.60, 59.58, 1007.31,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 360.59, 50.05, 1007.31,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 360.59, 40.53, 1007.31,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 358.23, 31.80, 1007.31,   0.00, 0.00, -30.00);
CreateDynamicObject(19461, 352.94, 31.03, 1007.31,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 348.13, 35.74, 1007.31,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 343.39, 40.49, 1007.31,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 343.43, 49.93, 1007.31,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 338.67, 45.21, 1007.31,   0.00, 0.00, 0.00);
CreateDynamicObject(1941, 363.80, 60.59, 1008.31,   0.00, 0.00, 90.00);
CreateDynamicObject(1942, 342.92, 87.52, 1003.93,   0.00, 0.00, 0.00);
CreateDynamicObject(1942, 342.92, 87.52, 1005.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1942, 342.92, 87.52, 1007.73,   0.00, 0.00, 0.00);
CreateDynamicObject(1942, 383.87, 78.29, 1003.93,   0.00, 0.00, -90.00);
CreateDynamicObject(1942, 383.87, 78.29, 1005.86,   0.00, 0.00, -90.00);
CreateDynamicObject(1942, 383.87, 78.29, 1007.78,   0.00, 0.00, -90.00);
CreateDynamicObject(1942, 337.88, 87.93, 1003.93,   0.00, 0.00, 59.94);
CreateDynamicObject(1942, 337.88, 87.93, 1005.88,   0.00, 0.00, 59.94);
CreateDynamicObject(1942, 337.88, 87.93, 1007.72,   0.00, 0.00, 59.94);
CreateDynamicObject(19452, 352.95, 31.09, 1001.86,   0.00, 0.00, 90.00);
CreateDynamicObject(19452, 358.09, 31.72, 1001.86,   0.00, 0.00, -30.00);
CreateDynamicObject(19452, 360.48, 40.64, 1001.86,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 360.48, 50.24, 1001.86,   0.00, 0.00, 0.00);
CreateDynamicObject(19452, 361.57, 59.73, 1001.82,   0.00, 0.00, -13.14);
CreateDynamicObject(19461, 352.87, 29.47, 1003.55,   0.00, 90.00, 90.00);
CreateDynamicObject(19461, 359.47, 30.85, 1003.55,   0.00, 90.00, 150.18);
CreateDynamicObject(19461, 362.09, 40.62, 1003.55,   0.00, 90.00, 180.00);
CreateDynamicObject(19461, 362.07, 50.24, 1003.55,   0.00, 90.00, 180.00);
CreateDynamicObject(19461, 363.41, 59.14, 1003.55,   0.00, 90.00, -197.04);
CreateDynamicObject(19461, 353.03, 29.53, 1002.20,   0.00, 90.00, 90.00);
CreateDynamicObject(19461, 359.47, 30.85, 1002.19,   0.00, 90.00, 150.18);
CreateDynamicObject(19461, 362.09, 40.62, 1002.19,   0.00, 90.00, 180.00);
CreateDynamicObject(19461, 362.07, 50.24, 1002.19,   0.00, 90.00, 180.00);
CreateDynamicObject(19461, 363.41, 59.14, 1002.19,   0.00, 90.00, -197.04);
CreateDynamicObject(19466, 348.15, 41.82, 1007.36,   0.00, 0.00, 0.00);
CreateDynamicObject(19466, 348.18, 48.66, 1007.35,   0.00, 0.00, 0.00);
CreateDynamicObject(1569, 338.85, 43.71, 1002.77,   0.00, 0.00, 90.00);
CreateDynamicObject(1569, 338.86, 46.70, 1002.77,   0.00, 0.00, -90.00);
CreateDynamicObject(741, 339.32, 42.67, 1003.06,   0.00, 0.00, 0.00);
CreateDynamicObject(679, 339.35, 41.05, 1002.98,   0.00, 0.00, 0.00);
CreateDynamicObject(741, 339.24, 51.01, 1003.06,   0.00, 0.00, 0.00);
CreateDynamicObject(679, 339.28, 49.39, 1002.98,   0.00, 0.00, 0.00);
CreateDynamicObject(19175, 338.75, 42.18, 1004.45,   0.00, 0.00, 90.00);
CreateDynamicObject(19175, 338.77, 48.23, 1004.45,   0.00, 0.00, 90.00);
CreateDynamicObject(19174, 343.95, 49.80, 1004.46,   0.00, 0.00, 0.00);
CreateDynamicObject(19172, 343.71, 40.60, 1004.47,   0.00, 0.00, 180.00);
CreateDynamicObject(741, 347.57, 42.76, 1002.35,   0.00, 0.00, 0.00);
CreateDynamicObject(679, 347.61, 41.18, 1002.29,   0.00, 0.00, 0.00);
CreateDynamicObject(741, 347.64, 50.94, 1002.35,   0.00, 0.00, 0.00);
CreateDynamicObject(679, 347.63, 49.32, 1002.29,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 347.46, 43.63, 1000.35,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 347.43, 46.85, 1000.35,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 352.16, 51.64, 1000.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 354.37, 51.72, 1000.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 352.18, 38.74, 1000.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 354.42, 38.86, 1000.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 359.16, 43.69, 1000.35,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 359.24, 46.97, 1000.35,   0.00, 0.00, 90.00);
CreateDynamicObject(19461, 354.43, 29.30, 1000.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19461, 352.19, 29.13, 1000.35,   0.00, 0.00, 0.00);
CreateDynamicObject(4276, 371.10, 37.57, 1004.99,   0.00, 0.00, 163.98);
CreateDynamicObject(4276, 364.41, 21.51, 1004.99,   0.00, 0.00, 134.04);
CreateDynamicObject(4276, 363.74, 20.51, 1004.99,   0.00, 0.00, 74.04);
CreateDynamicObject(4423, 348.41, 31.35, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 357.63, 31.35, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 360.34, 35.99, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 360.32, 43.71, 1006.48,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 360.37, 46.97, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 360.49, 55.48, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 360.31, 64.02, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 351.25, 64.07, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 348.31, 59.12, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 338.82, 49.67, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 338.80, 43.64, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 338.83, 46.81, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 338.78, 40.72, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(19474, 350.23, 33.58, 1002.61,   0.00, 0.00, 0.00);
CreateDynamicObject(1515, 359.64, 35.70, 1002.05,   0.00, 0.00, -120.54);
CreateDynamicObject(1515, 359.09, 34.74, 1002.05,   0.00, 0.00, -120.54);
CreateDynamicObject(1515, 358.56, 33.83, 1002.05,   0.00, 0.00, -120.54);
CreateDynamicObject(1515, 358.05, 32.92, 1002.05,   0.00, 0.00, -120.54);
CreateDynamicObject(1515, 357.49, 31.97, 1002.05,   0.00, 0.00, -120.54);
CreateDynamicObject(1515, 348.89, 40.12, 1002.05,   0.00, 0.00, 90.00);
CreateDynamicObject(1515, 348.89, 39.04, 1002.05,   0.00, 0.00, 90.00);
CreateDynamicObject(1515, 348.92, 37.94, 1002.05,   0.00, 0.00, 90.00);
CreateDynamicObject(1515, 348.90, 36.82, 1002.05,   0.00, 0.00, 90.00);
CreateDynamicObject(1594, 350.14, 57.69, 1003.47,   0.00, 0.00, 0.00);
CreateDynamicObject(1594, 351.64, 61.78, 1003.47,   0.00, 0.00, 0.00);
CreateDynamicObject(1594, 356.00, 56.78, 1003.47,   0.00, 0.00, 0.00);
CreateDynamicObject(1594, 359.19, 56.85, 1003.47,   0.00, 0.00, 0.00);
CreateDynamicObject(1594, 355.13, 61.58, 1003.47,   0.00, 0.00, 0.00);
CreateDynamicObject(1515, 348.84, 50.27, 1002.05,   0.00, 0.00, 90.00);
CreateDynamicObject(1515, 348.81, 51.39, 1002.05,   0.00, 0.00, 90.00);
CreateDynamicObject(1515, 348.78, 52.49, 1002.05,   0.00, 0.00, 90.00);
CreateDynamicObject(1515, 348.77, 53.58, 1002.05,   0.00, 0.00, 90.00);
CreateDynamicObject(1663, 349.68, 52.53, 1002.51,   0.00, 0.00, -76.98);
CreateDynamicObject(1663, 349.77, 50.30, 1002.51,   0.00, 0.00, -76.98);
CreateDynamicObject(1663, 349.74, 51.43, 1002.51,   2.76, 0.00, -96.90);
CreateDynamicObject(1663, 349.60, 53.67, 1002.51,   2.76, 0.00, -90.54);
CreateDynamicObject(1663, 349.80, 40.23, 1002.51,   0.00, 0.00, -63.72);
CreateDynamicObject(1663, 349.90, 36.90, 1002.51,   0.00, 0.00, -80.82);
CreateDynamicObject(1663, 349.87, 38.04, 1002.51,   0.00, 0.00, -102.84);
CreateDynamicObject(1663, 349.82, 39.17, 1002.51,   0.00, 0.00, -84.30);
CreateDynamicObject(1663, 358.61, 36.15, 1002.51,   0.00, 0.00, 90.60);
CreateDynamicObject(1663, 356.53, 32.36, 1002.51,   0.00, 0.00, 90.60);
CreateDynamicObject(1663, 357.66, 34.26, 1002.51,   0.00, 0.00, 57.84);
CreateDynamicObject(1663, 358.16, 35.19, 1002.51,   0.00, 0.00, 30.36);
CreateDynamicObject(1663, 357.10, 33.18, 1002.51,   0.00, 0.00, 33.42);
CreateDynamicObject(19474, 356.59, 39.89, 1002.61,   0.00, 0.00, 0.00);
CreateDynamicObject(19474, 356.62, 50.84, 1002.61,   0.00, 0.00, 0.00);
CreateDynamicObject(19474, 357.95, 45.40, 1002.61,   0.00, 0.00, 0.00);
CreateDynamicObject(10121, 345.87, 49.08, 1002.68,   0.00, 0.00, 180.00);
CreateDynamicObject(10121, 345.78, 41.26, 1002.68,   0.00, 0.00, 0.00);
CreateDynamicObject(10121, 359.95, 53.87, 1002.68,   0.00, 0.00, 90.00);
CreateDynamicObject(10121, 359.90, 48.39, 1002.68,   0.00, 0.00, 90.00);
CreateDynamicObject(10013, 359.86, 51.89, 1002.45,   0.00, 0.00, -90.00);
CreateDynamicObject(10013, 359.90, 50.33, 1002.45,   0.00, 0.00, -90.00);
CreateDynamicObject(10121, 359.84, 42.37, 1002.68,   0.00, 0.00, 90.00);
CreateDynamicObject(10121, 359.84, 40.27, 1002.68,   0.00, 0.00, 90.00);
CreateDynamicObject(10121, 359.84, 40.27, 1002.68,   0.00, 0.00, 90.00);
CreateDynamicObject(10121, 359.83, 38.18, 1002.68,   0.00, 0.00, 90.00);
CreateDynamicObject(10200, 358.19, 63.61, 1003.00,   0.00, 0.00, -90.00);
CreateDynamicObject(10200, 358.19, 62.70, 1003.00,   0.00, 0.00, -90.00);
CreateDynamicObject(10200, 358.19, 61.78, 1003.00,   0.00, 0.00, -90.00);
CreateDynamicObject(10200, 358.20, 60.88, 1003.00,   0.00, 0.00, -90.00);
CreateDynamicObject(10200, 358.19, 59.96, 1003.00,   0.00, 0.00, -90.00);
CreateDynamicObject(8701, 360.13, 62.44, 1004.18,   0.00, 90.00, 0.00);
CreateDynamicObject(8701, 360.13, 62.44, 1004.64,   0.00, 90.00, 0.00);
CreateDynamicObject(8701, 360.13, 62.44, 1005.09,   0.00, 90.00, 0.00);
CreateDynamicObject(4102, 352.00, 55.42, 1003.89,   0.00, 0.00, 0.00);
CreateDynamicObject(3119, 357.97, 61.24, 1004.33,   0.00, 0.00, -59.10);
CreateDynamicObject(4423, 358.14, 59.80, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(4423, 358.13, 63.82, 1006.50,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.26, 63.65, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.26, 63.45, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.27, 63.25, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.27, 63.05, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.30, 62.85, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.28, 62.67, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.28, 62.49, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.27, 62.29, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.27, 62.11, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.29, 61.93, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.27, 61.73, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.28, 61.51, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1517, 360.28, 61.29, 1004.38,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.23, 63.65, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.24, 63.25, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.25, 63.47, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.26, 63.07, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.26, 62.89, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.27, 62.71, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.27, 62.53, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.28, 62.33, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.26, 62.15, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.27, 61.97, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.29, 61.79, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.29, 61.61, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.28, 61.43, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1664, 360.26, 61.25, 1004.86,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.26, 63.68, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.26, 63.50, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.26, 63.32, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.26, 63.14, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.26, 62.98, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.26, 62.82, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.26, 62.64, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.26, 62.46, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.29, 62.26, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.27, 62.06, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.27, 61.86, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.27, 61.68, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.27, 61.44, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(1520, 360.30, 61.20, 1005.18,   0.00, 0.00, 0.00);
CreateDynamicObject(742, 349.64, 41.85, 1002.48,   0.00, 0.00, 0.00);
CreateDynamicObject(680, 349.69, 41.87, 1001.68,   0.00, 0.00, 0.00);
CreateDynamicObject(742, 349.77, 48.61, 1002.48,   0.00, 0.00, 0.00);
CreateDynamicObject(680, 349.80, 48.66, 1001.41,   0.00, 0.00, 217.38);
CreateDynamicObject(10011, 353.33, 32.17, 1003.16,   0.00, 0.00, 180.00);
CreateDynamicObject(5477, 353.00, 31.17, 1005.17,   0.00, 0.00, 90.00);
CreateDynamicObject(5480, 357.65, 44.97, 1003.12,   0.00, 0.00, 0.00);
CreateDynamicObject(5477, 360.41, 45.29, 1005.38,   0.00, 0.00, 180.00);
CreateDynamicObject(19172, 359.11, 33.64, 1005.37,   0.00, 0.00, -120.00);
CreateDynamicObject(18981, 349.37, 43.16, 1007.46,   0.00, 90.00, 0.00);
CreateDynamicObject(18981, 349.41, 68.12, 1007.46,   0.00, 90.00, 0.00);
CreateDynamicObject(19071, 352.32, 51.70, 1009.08,   0.00, 0.00, 0.00);

 

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    • Chopick
      От Chopick
      Всем здравствуйте! Делаю систему домов/бизнесов по туториалу knox know с плагином GoodArea. Есть проблема, если заходишь в интерьер бизнеса, то когда выходишь спавнит почему-то на пикап дома.

      Вот енумы:
       
      #define MAX_HOUSES 1000 #define MAX_BIZS 1000 enum house {         hID,         STREAMER_TAG_PICKUP:hPICKUP,         STREAMER_TAG_AREA:hAREA,         hOWNER[MAX_PLAYER_NAME],         STREAMER_TAG_3D_TEXT_LABEL:hTEXT[256],         STREAMER_TAG_MAP_ICON:hICON,         hPRICE,         hCLASS,         hINTERIOR,         Float:hX,         Float:hY,         Float:hZ,         Float:hA,         hCONDITION // Закрыт/Открыт } new House[MAX_HOUSES][house]; new Houses; new HouseGroup; enum biz {         bID,         STREAMER_TAG_PICKUP:bPICKUP,         STREAMER_TAG_AREA:bAREA,         bOWNER[MAX_PLAYER_NAME],         STREAMER_TAG_3D_TEXT_LABEL:bTEXT[256],         STREAMER_TAG_MAP_ICON:bICON,         bNAME[25],         bPRICE,         bTYPE,         bINTERIOR,         Float:bX,         Float:bY,         Float:bZ,         Float:bA } new Biz[MAX_BIZS][biz]; new Bizs; new BizGroup; enum interior_info {         intID,         intNAME[41],         intINTERIOR,         Float:intX,         Float:intY,         Float:intZ,         Float:intA,         STREAMER_TAG_AREA:intAREA } new Interior[MAX_INTERIORS][interior_info]; new Interiors; new InteriorGroup; Вот что у меня в OnGameModeInit:
      HouseGroup = CreateGroupGoodAreas(GoodArea:HouseEnter); InteriorGroup = CreateGroupGoodAreas(GoodArea:InteriorExit); BizGroup = CreateGroupGoodAreas(GoodArea:BizArea);  
      Вот стоки:
      GAResponse:HouseEnter(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 if(key & KEY_WALK)                 {                 if(House[index][hCONDITION] > 0 && House[index][hOWNER] == player_info[playerid][NAME] || House[index][hCONDITION] == 0)                 {                                         GoToInterior(playerid, House[index][hINTERIOR]);                                         SetPlayerVirtualWorld(playerid, index);                                 }                                 else if(House[index][hCONDITION] > 0 && House[index][hOWNER] != player_info[playerid][NAME]) return SCM(playerid, COLOR_RED, "[Ошибка]{ffffff}Этот дом закрыт на ключ!");                         }                 }                 case GA_RESPONSE_ENTER:                 {                     if(House[index][hOWNER] == 0)                     {                         CreateNoOwnerHouseTD(playerid);                         for(new i = 0; i < sizeof NoOwnerTextDraw_PTD[]; i++)                         {                             PlayerTextDrawShow(playerid, NoOwnerTextDraw_PTD[playerid][i]);                                 }                                 new price[8];                                 format(price, sizeof(price), "%d$", House[index][hPRICE]);                                 PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][2], price);                                 new id[9];                                 format(id, sizeof(id), "%d", House[index][hID]);                                 PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][0], id);                                 switch(House[index][hCLASS])                                 {                                     case 1: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "A");                                     case 2: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "B");                                     case 3: PlayerTextDrawSetString(playerid, NoOwnerTextDraw_PTD[playerid][1], "C");                                 }                                 for(new i = 0; i < sizeof NoOwnerTextDraw_TD; i++)                         {                             TextDrawShowForPlayer(playerid, NoOwnerTextDraw_TD[i]);                                 }                         }                 }                 case GA_RESPONSE_LEAVE:                 {                 for(new i = 0; i < sizeof NoOwnerTextDraw_PTD[]; i++)                 {                     PlayerTextDrawHide(playerid, NoOwnerTextDraw_PTD[playerid][i]);                         }                         for(new i = 0; i < sizeof NoOwnerTextDraw_TD; i++)                 {                     TextDrawHideForPlayer(playerid, NoOwnerTextDraw_TD[i]);                         }                 }         }         return 1; } GAResponse:BizArea(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 if(key & KEY_WALK)                 {                     GoToInteriorBiz(playerid, Biz[index][bINTERIOR]);                                 SetPlayerVirtualWorld(playerid, index);                 }                 }         }         return 1; } GAResponse:InteriorExit(playerid, response, key, index) {         switch(response)         {             case GA_RESPONSE_PRESS_KEY:             {                 new world = GetPlayerVirtualWorld(playerid);                 if(key & KEY_WALK)                 {                     if(world < MAX_HOUSES)                     {                         SetPlayerInterior(playerid, 0);                             SetPlayerVirtualWorld(playerid, 0);                             SetPlayerPos(playerid, House[world][hX], House[world][hY], House[world][hZ]);                             SetPlayerFacingAngle(playerid, House[world][hA]);                                 }                                 else if(world < MAX_HOUSES + MAX_BIZS)                     {                         world -= MAX_HOUSES;                                         printf("%d index world", world);                         SetPlayerInterior(playerid, 0);                             SetPlayerVirtualWorld(playerid, 0);                             SetPlayerPos(playerid, Biz[world][bX], Biz[world][bY], Biz[world][bZ]);                             SetPlayerFacingAngle(playerid, Biz[world][bA]);                                 }                         }                         if(key & KEY_CTRL_BACK)                         {                             if(player_info[playerid][HOUSE] != House[world][hID]) return SCM(playerid, COLOR_RED, "[Ошибка]{ffffff}Вы не владелец данного дома!");                             new dialog[256];                                 format(dialog, sizeof(dialog),                                         "{ffd900}[1]{ffffff}Информация о доме\n\                                         {ffd900}[2]{ffffff}%s дом",                                 (House[world][hCONDITION] == 1) ? ("{00ff00}Открыть") : ("{ff0000}Закрыть"));                             SPD(playerid, DLG_HMENU, DIALOG_STYLE_LIST, "{ffd900}Меню дома", dialog, "Выбрать", "Закрыть");                             return 1;                         }                 }         }         return 1; } stock GoToInterior(playerid, interior) {     for(new i = 0; i < Interiors; i++)         {             if(Interior[i][intID] != interior) continue;             SetPlayerInterior(playerid, Interior[i][intINTERIOR]);             SetPlayerPos(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ]);             SetPlayerFacingAngle(playerid, Interior[i][intA]);             SetPlayerCheckpoint(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 1.0);             new str[128];             format(str, sizeof(str),                         "Нажмите \"ALT\" для выхода\n\                         Нажмите \"H\", чтобы открыть меню дома");             Create3DTextLabel(str, -1, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 15.0, 0, 1);             return 1;         }         return 0; } stock GoToInteriorBiz(playerid, interior) {     for(new i = 0; i < Interiors; i++)         {             if(Interior[i][intID] != interior) continue;             SetPlayerInterior(playerid, Interior[i][intINTERIOR]);             SetPlayerPos(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ]);             SetPlayerFacingAngle(playerid, Interior[i][intA]);             SetPlayerCheckpoint(playerid, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 1.0);             new str[128];             format(str, sizeof(str),                         "Нажмите \"ALT\" для выхода");             Create3DTextLabel(str, -1, Interior[i][intX], Interior[i][intY], Interior[i][intZ], 15.0, 0, 1);             return 1;         }         return 0; }  
       
      Что мне делать, подскажите пожалуйста?