gais_st

Интерьер Казино Strix RP

В теме 1 сообщение

Оригинальный интерьер Strix RP

 

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Спойлер

new casino;
casino = CreateDynamicObject(19071, -554.058532, -1492.771606, 1000.000000, 0.000000, 180.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "mp_diner_woodwall", 0x00000000);
casino = CreateDynamicObject(18980, -556.161804, -1507.162841, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18981, -544.873779, -1507.410766, 1000.998474, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4594, "arz_162k1", "ofice_kirp_red", 0x00000000);
casino = CreateDynamicObject(18980, -552.205871, -1507.163330, 1004.581298, 90.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -550.902465, -1507.164306, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(10200, -553.412536, -1493.648681, 1001.104919, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18763, -550.919860, -1493.952880, 999.629699, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -555.913208, -1493.951538, 999.629699, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(10200, -554.339965, -1493.647827, 1001.104919, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(10200, -555.268920, -1493.648681, 1001.104919, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(10200, -552.483032, -1493.647949, 1001.104919, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(10200, -551.555358, -1493.647094, 1001.104919, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(10200, -551.103637, -1493.444946, 1001.100891, 0.000000, 0.000000, 45.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(10200, -550.925415, -1492.984985, 1001.106872, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(10200, -550.923706, -1492.058471, 1001.106872, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18763, -550.920776, -1490.955322, 999.629699, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -555.917724, -1490.953735, 999.629699, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18880, -550.901550, -1492.003417, 1002.093078, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 2, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19071, -553.970825, -1495.735717, 1006.044311, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "carp11S", 0x00000000);
casino = CreateDynamicObject(1453, -550.889770, -1492.022827, 1001.637207, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -555.300170, -1493.686035, 1001.637207, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18880, -555.302185, -1493.664062, 1002.093078, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 2, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18981, -552.848449, -1490.195678, 1000.998474, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4594, "arz_162k1", "ofice_kirp_red", 0x00000000);
casino = CreateDynamicObject(18980, -547.926818, -1490.436401, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(10200, -550.923400, -1491.130004, 1001.106872, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(10200, -556.197692, -1493.650512, 1001.104919, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 4052, "park_attractions", "clr_red", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 4, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18980, -553.385375, -1490.436401, 1004.581298, 90.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -558.907470, -1490.435668, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18763, -555.913208, -1493.951538, 1006.257019, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -550.919921, -1493.952880, 1006.257019, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -550.920776, -1490.955322, 1006.257019, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -555.917724, -1490.953735, 1006.257019, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(1453, -550.889770, -1492.022827, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -555.300170, -1493.686035, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18763, -555.921691, -1493.960571, 999.623718, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -550.932067, -1493.961914, 999.623718, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -549.911987, -1492.962402, 999.623718, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -556.922851, -1489.965820, 999.623718, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -556.922912, -1489.965820, 1006.263977, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -555.921691, -1493.960571, 1006.263977, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -550.932128, -1493.961914, 1006.263977, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -549.911987, -1492.962402, 1006.263977, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -555.868103, -1494.744262, 1005.387878, -45.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -550.879882, -1494.742431, 1005.387878, -45.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -555.948669, -1494.746215, 1005.387878, -45.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(8701, -555.658508, -1491.078125, 1002.330200, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(8701, -553.597961, -1491.033447, 1002.933288, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(8701, -554.671752, -1491.067871, 1003.461486, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -534.977172, -1499.202880, 1001.260314, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19173, -553.072814, -1490.629760, 1001.689941, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1744, -554.507263, -1493.904296, 1002.461669, 0.000000, 0.000000, -99.480010, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 1, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(18762, -558.775695, -1490.206787, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -555.781005, -1490.206909, 1000.751525, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -550.784545, -1490.208129, 1000.751525, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -548.037231, -1490.206909, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -550.784484, -1490.208129, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -555.781005, -1490.206909, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(1930, -546.428527, -1490.676025, 1000.756591, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10066, "manhuntmallobjs", "CJ_Light", 0x00000000);
casino = CreateDynamicObject(19087, -546.421569, -1494.679931, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.419738, -1492.222900, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.425170, -1489.772216, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.424804, -1490.712402, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.425170, -1489.772216, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.419677, -1492.222900, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(18763, -542.916870, -1493.190917, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18981, -527.863098, -1490.194335, 1000.998474, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4594, "arz_162k1", "ofice_kirp_red", 0x00000000);
casino = CreateDynamicObject(19087, -539.412170, -1492.225219, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -539.414184, -1494.677978, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1930, -539.412109, -1490.680664, 1000.756591, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10066, "manhuntmallobjs", "CJ_Light", 0x00000000);
casino = CreateDynamicObject(19087, -539.412536, -1489.772338, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -539.413574, -1490.704467, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -539.412170, -1492.225219, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -539.412475, -1489.772338, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(18763, -542.916015, -1490.198730, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -541.907592, -1492.200683, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -543.937377, -1492.200561, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18980, -537.917663, -1490.434204, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -528.406311, -1490.435668, 1004.581298, 90.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18762, -544.956787, -1490.205810, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -539.961425, -1490.205932, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -547.818359, -1490.203979, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -538.028686, -1490.204223, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -539.961425, -1490.205932, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -544.958190, -1490.207031, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -543.045410, -1490.204223, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -542.785522, -1490.206176, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(19474, -542.878479, -1492.701293, 1001.618225, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 1, 2601, "sch1195_tex", "1195_clearwall", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1663, -541.045776, -1492.943847, 1001.486511, 0.000000, 0.000000, -115.740013, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -541.302185, -1491.812500, 1001.486511, 0.000000, 0.000000, -50.879989, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -543.405395, -1493.621826, 1001.486511, 0.000000, 0.000000, -197.520004, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(19172, -542.792236, -1490.691650, 1002.901794, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(18763, -542.916870, -1493.190917, 1006.475646, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -542.916015, -1490.198730, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -543.937377, -1492.200561, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -541.907592, -1492.200683, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(8701, -542.883544, -1492.936157, 1003.579711, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -543.969909, -1492.732910, 1010.940551, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19089, -541.781738, -1492.728027, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -543.964294, -1492.700439, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -541.786743, -1492.717285, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19087, -536.394775, -1490.698974, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1930, -536.398010, -1490.683715, 1000.756591, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10066, "manhuntmallobjs", "CJ_Light", 0x00000000);
casino = CreateDynamicObject(19087, -536.393005, -1492.234619, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -536.393127, -1494.687255, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -536.395019, -1489.778442, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -536.393005, -1492.234619, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -536.395019, -1489.778442, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(18763, -532.883056, -1493.194335, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(19087, -529.369628, -1494.683959, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -529.369445, -1492.225341, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -529.368347, -1489.769287, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -529.369384, -1492.225341, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -529.368286, -1489.769287, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -529.371276, -1490.699951, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1930, -529.374145, -1490.688354, 1000.756591, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10066, "manhuntmallobjs", "CJ_Light", 0x00000000);
casino = CreateDynamicObject(18763, -532.883544, -1490.198364, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -533.895385, -1492.204345, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -531.868713, -1492.204956, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18980, -527.871032, -1490.434936, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18763, -532.883117, -1493.194335, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -532.883483, -1490.198364, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -533.895385, -1492.204345, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -531.868713, -1492.204956, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -534.932067, -1490.205322, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -529.950256, -1490.206542, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -534.932128, -1490.205322, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -529.950317, -1490.206542, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -537.803405, -1490.206176, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -527.993041, -1490.207397, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -532.992736, -1490.206176, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -532.726379, -1490.207153, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(19474, -532.874694, -1492.639526, 1001.618225, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 1, 2601, "sch1195_tex", "1195_clearwall", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(8701, -532.871276, -1492.879150, 1003.579711, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -533.948303, -1492.679443, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19089, -531.783142, -1492.682128, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -533.956359, -1492.685058, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -531.792724, -1492.706542, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19172, -532.820556, -1490.690673, 1002.901794, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(1663, -532.424560, -1493.614257, 1001.486511, 0.000000, 0.000000, -159.299987, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -534.299865, -1491.662719, 1001.486511, 0.000000, 0.000000, -297.839965, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(18762, -546.541076, -1490.448120, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -537.962219, -1490.457153, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -537.642028, -1490.458862, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -542.799011, -1498.742065, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -543.117736, -1498.743896, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -543.117736, -1498.902099, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -542.796997, -1498.904174, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -544.472412, -1498.860473, 1001.566467, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -542.967651, -1498.839599, 1001.566467, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -541.442810, -1498.828247, 1001.566467, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -542.921325, -1498.827148, 1005.453796, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -542.908264, -1498.841796, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -542.907836, -1498.816284, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -542.934020, -1498.816284, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -542.935058, -1498.847534, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(19089, -544.476623, -1498.843261, 1009.214782, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19089, -542.959716, -1498.835815, 1009.214782, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19089, -541.444030, -1498.842651, 1009.214782, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -544.472412, -1498.860473, 1005.474670, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -542.967712, -1498.839599, 1005.474670, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -541.442810, -1498.828247, 1005.474670, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -542.783386, -1498.913940, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -543.129821, -1498.915893, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -543.131591, -1498.730102, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -542.783142, -1498.730102, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -532.869384, -1498.900024, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -532.870300, -1498.761352, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -534.973022, -1498.457397, 1001.260314, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -533.410827, -1498.468627, 1001.260314, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -533.418640, -1499.198974, 1001.260314, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -531.861022, -1498.452270, 1001.260314, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -531.867980, -1499.196166, 1001.260314, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -530.311645, -1498.460815, 1001.260314, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -530.316345, -1499.197265, 1001.260314, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -532.397888, -1498.760009, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -532.397094, -1498.901733, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -532.881347, -1498.912353, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -532.880554, -1498.744384, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -532.381347, -1498.746093, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -532.382263, -1498.910522, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(1453, -534.229614, -1498.844726, 1001.566467, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -532.636352, -1498.842529, 1001.566467, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -531.095703, -1498.863891, 1001.566467, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -531.102050, -1498.868896, 1009.214782, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19089, -532.627807, -1498.848876, 1009.214782, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19089, -534.227539, -1498.839233, 1009.214782, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -534.229614, -1498.844726, 1005.474670, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -531.095703, -1498.863891, 1005.474670, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -532.636413, -1498.842529, 1005.474670, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -532.646789, -1498.832641, 1005.453796, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -532.655456, -1498.845703, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -532.656677, -1498.826171, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -532.626464, -1498.824218, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -532.626464, -1498.845703, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18980, -526.879333, -1497.924804, 1004.581298, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -526.874694, -1491.429199, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18981, -519.879577, -1507.409179, 1000.998474, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4594, "arz_162k1", "ofice_kirp_red", 0x00000000);
casino = CreateDynamicObject(18980, -527.866699, -1507.161621, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -527.211364, -1507.161499, 1004.581298, 90.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -526.878417, -1506.166625, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18981, -526.619201, -1502.243164, 1000.998474, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(19087, -529.379638, -1506.901123, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1930, -529.386108, -1506.905517, 1000.756591, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10066, "manhuntmallobjs", "CJ_Light", 0x00000000);
casino = CreateDynamicObject(19087, -529.380310, -1502.904296, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -529.378356, -1502.889404, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -529.377746, -1505.339111, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -529.378417, -1502.889404, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -529.377685, -1505.339111, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(18763, -532.894409, -1504.398925, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(19087, -536.393188, -1502.926635, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -536.393676, -1502.917602, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -536.393371, -1505.365234, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -536.395019, -1506.906250, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -536.393676, -1502.917602, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -536.393371, -1505.365234, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1930, -536.398681, -1506.925292, 1000.756591, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10066, "manhuntmallobjs", "CJ_Light", 0x00000000);
casino = CreateDynamicObject(18763, -532.893188, -1507.394531, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -533.908325, -1505.388061, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -531.878784, -1505.387084, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -530.860107, -1507.401489, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -535.856750, -1507.402832, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18980, -537.901367, -1507.162841, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18762, -530.860107, -1507.401489, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -535.856811, -1507.402832, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -527.964965, -1507.400756, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -537.805480, -1507.403808, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -532.778869, -1507.403930, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -533.014587, -1507.401977, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(19474, -532.847595, -1504.983764, 1001.603637, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 1, 2601, "sch1195_tex", "1195_clearwall", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18763, -532.894409, -1504.398925, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -532.893188, -1507.394531, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -531.878784, -1505.387084, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -533.908325, -1505.388061, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(8701, -532.859985, -1505.184814, 1003.579711, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -531.756713, -1504.994018, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19089, -533.935913, -1504.975708, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -531.759948, -1504.979980, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -533.941772, -1504.976074, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19172, -532.733703, -1506.915527, 1002.901794, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(1663, -532.001403, -1506.235839, 1001.486511, 0.000000, 0.000000, -159.299987, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -531.226684, -1505.402221, 1001.486511, 0.000000, 0.000000, -104.579986, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -533.384643, -1503.683593, 1001.486511, 0.000000, 0.000000, 23.220029, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -534.695861, -1504.555175, 1001.486511, 0.000000, 0.000000, 51.780029, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(19087, -539.418212, -1506.899169, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1930, -539.423095, -1506.894897, 1000.756591, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10066, "manhuntmallobjs", "CJ_Light", 0x00000000);
casino = CreateDynamicObject(19087, -539.414794, -1502.901245, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -539.413269, -1502.888916, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -539.412414, -1505.339721, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -539.413330, -1502.888916, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -539.412414, -1505.339721, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(18763, -542.931518, -1504.416992, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(19087, -546.444213, -1502.930419, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.443481, -1502.923095, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.444030, -1505.375488, 1001.011779, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.445251, -1506.905639, 1002.774475, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.443969, -1505.375488, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19087, -546.443481, -1502.923095, 1002.760498, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1930, -546.450988, -1506.920410, 1000.756591, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10066, "manhuntmallobjs", "CJ_Light", 0x00000000);
casino = CreateDynamicObject(18980, -547.932678, -1507.164062, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18763, -542.930541, -1507.408203, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -541.920654, -1505.403442, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -543.946777, -1505.404174, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -540.894409, -1507.401123, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -545.889404, -1507.400146, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -545.889404, -1507.400146, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -540.894409, -1507.401123, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -538.011169, -1507.400878, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -547.815368, -1507.399902, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -542.832641, -1507.399169, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -543.050170, -1507.401123, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -542.931518, -1504.416992, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -542.930480, -1507.408203, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -541.920715, -1505.403442, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -543.946777, -1505.404174, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(19474, -542.965820, -1504.937866, 1001.601562, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 1, 2601, "sch1195_tex", "1195_clearwall", 0x00000000);
SetDynamicObjectMaterial(casino, 2, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(8701, -542.972595, -1505.148437, 1003.579711, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -541.926879, -1504.954345, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19089, -544.012145, -1504.944458, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -541.925964, -1504.936645, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -544.012817, -1504.950317, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19172, -542.943481, -1506.916503, 1002.901794, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(18762, -529.682006, -1490.448242, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.901306, -1493.427734, 1005.479675, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.902954, -1498.408325, 1005.479675, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.903442, -1503.391357, 1005.479675, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.905151, -1508.379516, 1005.479675, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -528.895080, -1507.151977, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -537.542907, -1507.149536, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -542.524475, -1507.148803, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -547.768066, -1507.155517, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -546.017272, -1490.448120, 1005.607299, 0.000000, 82.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.630554, -1491.524291, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.629943, -1494.417968, 1000.601501, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.630432, -1499.410766, 1000.601501, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.629760, -1504.400390, 1000.601501, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.629882, -1494.417968, 1004.486572, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.630371, -1499.410766, 1004.486572, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.629821, -1504.400390, 1004.486572, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.629638, -1506.076293, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.631225, -1496.845581, 1002.292053, 0.000000, 45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.630249, -1493.804077, 1005.331665, 0.000000, 45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.631530, -1500.839355, 1002.292114, 0.000000, -45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.633361, -1503.879760, 1005.331726, 0.000000, -45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(1663, -544.663391, -1504.165649, 1001.486511, 0.000000, 0.000000, 51.780029, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -543.567260, -1506.434326, 1001.486511, 0.000000, 0.000000, 154.080001, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(18762, -526.631103, -1493.837402, 1001.073059, 0.000000, -45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -526.628173, -1503.840942, 1001.073120, 0.000000, 45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -524.631042, -1498.841064, 1002.630676, -45.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -524.633117, -1494.155639, 1003.182312, -45.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -524.631347, -1503.452880, 1003.182312, -45.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -552.760253, -1507.155395, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -557.740295, -1507.154174, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -553.661804, -1507.402709, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -551.011901, -1507.404418, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -556.050537, -1507.403686, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -554.631713, -1507.403320, 1001.110717, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -553.633911, -1507.402221, 1001.110717, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -552.650512, -1507.402099, 1001.110717, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -552.426879, -1507.404052, 1001.110717, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -545.889404, -1507.400146, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -550.357421, -1507.402709, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -557.600219, -1507.402832, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -550.357421, -1507.402709, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -548.039550, -1507.401123, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -550.787963, -1507.401733, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18981, -569.870788, -1507.410278, 1000.998474, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4594, "arz_162k1", "ofice_kirp_red", 0x00000000);
casino = CreateDynamicObject(18980, -559.169555, -1507.163940, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18762, -557.600219, -1507.402832, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -556.267822, -1507.401855, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -559.052062, -1507.401611, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(1663, -556.916809, -1503.740478, 1001.359741, 0.000000, 0.000000, -421.200073, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -558.599670, -1505.200927, 1001.359741, 0.000000, 0.000000, -225.119964, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -556.752380, -1505.397827, 1001.359741, 0.000000, 0.000000, -169.079910, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -550.419372, -1505.181152, 1001.359741, 0.000000, 0.000000, -229.499893, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -550.408020, -1503.797363, 1001.359741, 0.000000, 0.000000, -324.059875, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -548.525329, -1505.204223, 1001.359741, 0.000000, 0.000000, -489.839782, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(18763, -553.535522, -1504.802978, 999.507812, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -553.535034, -1499.807373, 999.507812, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -549.550048, -1498.807373, 999.507812, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -544.548461, -1498.808715, 999.507812, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -539.556823, -1498.809448, 999.507812, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -534.564453, -1498.809204, 999.507812, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -531.494140, -1498.804687, 999.507812, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -557.529113, -1498.808471, 999.507812, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -562.520324, -1498.807983, 999.507812, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -565.164123, -1498.809326, 999.507812, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -564.170288, -1504.475097, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -564.167785, -1507.470214, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -563.151672, -1505.459960, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -565.187500, -1505.459228, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18980, -569.198669, -1507.164428, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -577.157592, -1507.163330, 1004.581298, 90.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18762, -562.594055, -1507.402709, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -567.586730, -1507.402465, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18980, -570.189453, -1506.170532, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -570.190185, -1495.269897, 1004.581298, 90.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18981, -577.843688, -1490.194824, 1000.998474, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4594, "arz_162k1", "ofice_kirp_red", 0x00000000);
casino = CreateDynamicObject(18980, -578.365295, -1490.438110, 1004.581298, 90.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -569.193725, -1490.437133, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18980, -570.189636, -1491.430175, 1007.601135, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2266, "D-fens_cercov", "arch_wall", 0x00000000);
casino = CreateDynamicObject(18981, -570.466613, -1501.354125, 1000.998474, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -567.586669, -1507.402465, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -562.594116, -1507.402709, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -559.292724, -1507.401855, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -569.069274, -1507.402343, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -564.047668, -1507.402221, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -564.363830, -1507.400268, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(19172, -564.091552, -1506.907592, 1002.901794, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(1663, -564.151306, -1503.798461, 1001.470825, 0.000000, 0.000000, -328.619934, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -565.915832, -1505.724121, 1001.470825, 0.000000, 0.000000, -247.559951, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -563.887756, -1506.408203, 1001.470825, 0.000000, 0.000000, -178.139999, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(18763, -564.170288, -1504.475097, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -564.167785, -1507.470214, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -563.151672, -1505.459960, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -565.187500, -1505.459228, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(8701, -564.144775, -1505.227050, 1003.579711, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -563.077148, -1505.037963, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -563.085388, -1505.008789, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -565.178405, -1505.032470, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -565.178649, -1505.024780, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -562.729797, -1507.153808, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -569.166809, -1507.153442, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -564.170227, -1493.180908, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -564.171081, -1490.186889, 999.571716, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2153, "AMTrain_depot", "dep_kran1", 0x00000000);
casino = CreateDynamicObject(18763, -563.157226, -1492.190795, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -565.176818, -1492.189819, 999.563720, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -566.192138, -1490.202758, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -561.193481, -1490.202514, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -566.192077, -1490.202758, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -561.193481, -1490.202514, 1004.486572, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -559.014465, -1490.204223, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -569.090637, -1490.203979, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -564.277221, -1490.204101, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -564.021423, -1490.204101, 1000.702941, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -564.170227, -1493.180908, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -564.171081, -1490.186889, 1006.475585, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18763, -563.157226, -1492.190795, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18763, -565.176818, -1492.189819, 1006.481872, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(1663, -565.113525, -1491.492919, 1001.470825, 0.000000, 0.000000, -328.619934, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -564.039794, -1493.885498, 1001.470825, 0.000000, 0.000000, -181.739990, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(1663, -563.329711, -1491.384521, 1001.470825, 0.000000, 0.000000, -373.019989, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 5464, "club_danceroom", "technoclub_blackmet", 0x00000000);
casino = CreateDynamicObject(19172, -564.199218, -1490.690185, 1002.901794, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(8701, -564.250427, -1492.811401, 1003.579711, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -565.326904, -1492.607910, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(19089, -563.226684, -1492.625610, 1010.926086, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -563.241455, -1492.625732, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -565.332214, -1492.597778, 1005.277709, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -570.176818, -1504.182739, 1005.479675, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.175964, -1499.189086, 1005.479675, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.174682, -1494.200439, 1005.479675, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.173156, -1489.222167, 1005.479675, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -568.925415, -1490.450195, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -560.489135, -1490.448120, 1005.479675, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -560.822631, -1490.449584, 1005.605285, 0.000000, -82.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -564.157165, -1498.717285, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -564.153503, -1498.535522, 1001.470397, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -564.181823, -1498.967407, 1001.260314, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1515, -564.173034, -1498.240966, 1001.260314, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 3, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -564.140747, -1498.731567, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -564.139343, -1498.518188, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -564.166931, -1498.733520, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -564.168945, -1498.518676, 1000.601501, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10041, "CJ_BARB2", "la_carp3", 0x00000000);
casino = CreateDynamicObject(1453, -563.127197, -1498.639282, 1001.566467, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -563.133117, -1498.660766, 1009.214782, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -565.247619, -1498.663452, 1001.566467, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(19089, -565.241333, -1498.676025, 1009.214782, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 1907, "mahhousepack", "top", 0x00000000);
casino = CreateDynamicObject(1453, -563.127197, -1498.639282, 1005.474670, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -565.247619, -1498.663452, 1005.474670, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(18762, -564.134582, -1498.608032, 1005.453796, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 10056, "genintclothessport", "la_carp3", 0x00000000);
casino = CreateDynamicObject(18762, -564.145996, -1498.627075, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -564.150024, -1498.584106, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -564.113769, -1498.627075, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -564.113769, -1498.584106, 1005.465820, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.456359, -1503.180786, 1000.601501, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.454956, -1498.184204, 1000.601501, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.454833, -1493.189086, 1000.601501, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.454772, -1493.189086, 1004.486572, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.455017, -1498.184204, 1004.486572, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.456420, -1503.180786, 1004.486572, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.454406, -1506.069824, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.453063, -1491.540893, 1002.495971, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.453002, -1500.620605, 1002.292114, 0.000000, -45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.454956, -1496.624023, 1002.292114, 0.000000, 45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.452331, -1503.655029, 1005.326232, 0.000000, -45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.453063, -1493.592773, 1005.326171, 0.000000, 45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.456420, -1493.606689, 1001.073059, 0.000000, -45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -570.453613, -1503.632080, 1001.073120, 0.000000, 45.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -572.451843, -1498.621582, 1002.630676, -45.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -572.452636, -1503.213745, 1003.182312, -45.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -572.449523, -1494.051635, 1003.182312, -45.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18766, -537.919189, -1489.688476, 999.002868, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
casino = CreateDynamicObject(18766, -537.904663, -1507.910522, 999.002868, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
casino = CreateDynamicObject(18762, -537.910461, -1492.195312, 1000.990905, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -537.930603, -1492.195312, 1000.990905, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -537.896118, -1505.401000, 1000.990905, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(18762, -537.914245, -1505.399047, 1000.990905, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 2297, "TVtower", "OSTower_carpet", 0x00000000);
casino = CreateDynamicObject(1453, -545.916687, -1505.933837, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -545.939941, -1503.914550, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -545.939941, -1503.914550, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -545.916687, -1505.933837, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -539.908081, -1503.897827, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -539.908081, -1503.897827, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -539.905822, -1505.902465, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -539.905822, -1505.902465, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -535.919982, -1503.931274, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -535.919982, -1503.931274, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -535.922363, -1505.937133, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -535.922424, -1505.937133, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -529.882629, -1503.917114, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -529.882629, -1503.917114, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -529.869750, -1505.958618, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -529.869812, -1505.958618, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -529.865112, -1493.715942, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -529.865112, -1493.715942, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -529.872924, -1491.696166, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -529.872924, -1491.696166, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -535.877380, -1491.700561, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -535.877380, -1491.700561, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -535.895629, -1493.718505, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -535.895629, -1493.718505, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -539.896179, -1493.711914, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -539.896179, -1493.711914, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -539.912719, -1491.691162, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -539.912719, -1491.691162, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -545.897338, -1493.683471, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -545.897277, -1493.683471, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -545.922119, -1491.703002, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -545.922119, -1491.703002, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -549.424987, -1506.465820, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -549.424987, -1506.465820, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -557.685180, -1506.450683, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -557.685180, -1506.450683, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -560.602844, -1504.070434, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -560.602783, -1504.070434, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -567.682128, -1504.033447, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -567.682128, -1504.033447, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -567.738464, -1493.825439, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -567.738525, -1493.825439, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -560.612609, -1493.849609, 1000.476257, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "AS_White_Separator", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(1453, -560.612609, -1493.849609, 1001.412414, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 4000, "wolv_genpack", "Grass_128HV", 0x00000000);
SetDynamicObjectMaterial(casino, 1, 2081, "cj_office", "CJ_WOOD_DARK", 0x00000000);
casino = CreateDynamicObject(859, -560.641113, -1493.846435, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -567.758117, -1493.861816, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -567.706237, -1504.018432, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -560.595581, -1504.075317, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -557.672058, -1506.477416, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -549.448120, -1506.451538, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -545.920837, -1505.924926, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -545.957336, -1503.904418, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -539.898315, -1505.902465, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -539.939453, -1503.901733, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -535.936767, -1505.927856, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -535.936218, -1503.887817, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -529.925659, -1503.913940, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -529.896972, -1505.934448, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -529.893798, -1491.712280, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -529.850341, -1493.752441, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -535.910339, -1493.727905, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -535.883789, -1491.750976, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -539.946472, -1491.677368, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -539.924926, -1493.745605, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -545.926208, -1491.703491, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(859, -545.876647, -1493.716186, 1001.947387, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 701, "badlands", "newtreeleaves128", 0x00000000);
casino = CreateDynamicObject(2975, -549.440185, -1504.594970, 1000.651977, 0.000000, 0.000000, 45.539981, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -554.428100, -1493.816040, 1001.197631, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -552.602661, -1494.232910, 1001.197631, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -551.759094, -1494.235961, 1001.197631, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -550.451965, -1493.029052, 1001.197631, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -550.343933, -1491.164428, 1001.197631, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -552.922302, -1490.498779, 1002.590637, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -554.407226, -1490.426513, 1002.590637, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -555.382690, -1490.383056, 1002.590637, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -555.382690, -1490.383056, 1001.927917, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -556.296203, -1490.350830, 1001.933532, 0.000000, 0.000000, -0.000009, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(2975, -557.485961, -1504.692260, 1000.651977, 0.000000, 0.000000, 45.539981, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(casino, 0, 7000, "AS_trackpan_tex", "as_track_cylinder", 0x00000000);
casino = CreateDynamicObject(1569, -552.036987, -1506.928588, 1000.983215, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1484, -556.932922, -1490.940429, 1002.569396, -8.000000, 30.000000, -2.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1486, -556.245971, -1490.861694, 1002.523376, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1488, -552.312561, -1490.763183, 1002.262023, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1511, -552.653869, -1490.773925, 1002.262023, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1512, -555.901916, -1490.906127, 1003.704589, 0.000000, 0.000000, 26.339979, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1513, -556.207458, -1493.751831, 1002.432800, 0.000000, 0.000000, -21.659990, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1516, -549.429809, -1504.559204, 1000.925781, 0.000000, 0.000000, -45.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1520, -554.557861, -1490.921386, 1003.565856, 0.000000, 0.000000, -41.219989, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1545, -553.477355, -1490.765625, 1002.257263, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1547, -553.658630, -1493.684692, 1002.161376, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1664, -554.865173, -1490.887817, 1003.146606, 0.000000, 0.000000, 18.780000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1665, -552.356506, -1493.837036, 1002.173889, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1667, -550.811706, -1493.132812, 1002.245788, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1668, -553.404479, -1490.899536, 1003.146972, 0.000000, 0.000000, -3.720000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1671, -554.670227, -1492.408447, 1001.555725, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1484, -556.812866, -1490.938598, 1002.569396, -8.000000, 30.000000, -2.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1484, -556.672729, -1490.933349, 1002.569396, -8.000000, 30.000000, -2.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1486, -556.155334, -1490.861694, 1002.523376, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1486, -556.195617, -1490.916381, 1002.523376, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1486, -555.915405, -1490.856323, 1002.523376, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1486, -555.820739, -1490.856323, 1002.523376, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1486, -555.858642, -1490.928100, 1002.523376, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1486, -555.157714, -1490.904052, 1002.523376, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1484, -555.331176, -1490.945190, 1002.569396, -8.000000, 30.000000, -2.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1484, -555.110656, -1490.942749, 1002.569396, -8.000000, 30.000000, -2.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1486, -554.935241, -1490.901123, 1002.523376, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1664, -554.744812, -1490.890991, 1003.146606, 0.000000, 0.000000, 18.780000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1664, -554.630615, -1490.891601, 1003.146606, 0.000000, 0.000000, 18.780000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1664, -554.270568, -1490.880615, 1003.146606, 0.000000, 0.000000, 18.780000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1664, -554.169250, -1490.884277, 1003.146606, 0.000000, 0.000000, 18.780000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1664, -553.888977, -1490.888671, 1003.146606, 0.000000, 0.000000, 18.780000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1664, -553.791809, -1490.890625, 1003.146606, 0.000000, 0.000000, 18.780000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1668, -553.494628, -1490.903930, 1003.146972, 0.000000, 0.000000, -3.720000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1668, -553.317687, -1490.898925, 1003.146972, 0.000000, 0.000000, -3.720000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1668, -553.224670, -1490.899169, 1003.146972, 0.000000, 0.000000, -3.720000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1668, -552.957885, -1490.901977, 1003.146972, 0.000000, 0.000000, -3.720000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1668, -552.697265, -1490.907470, 1003.146972, 0.000000, 0.000000, -3.720000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1668, -552.604370, -1490.905761, 1003.146972, 0.000000, 0.000000, -3.720000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1512, -555.742370, -1490.919555, 1003.704589, 0.000000, 0.000000, 26.339979, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1512, -555.575439, -1490.913940, 1003.704589, 0.000000, 0.000000, 26.339979, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1512, -555.410278, -1490.903930, 1003.704589, 0.000000, 0.000000, 26.339979, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1512, -555.248535, -1490.903930, 1003.704589, 0.000000, 0.000000, 26.339979, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1520, -554.402526, -1490.919799, 1003.565856, 0.000000, 0.000000, -41.219989, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1520, -554.251281, -1490.916503, 1003.565856, 0.000000, 0.000000, -41.219989, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1520, -553.811279, -1490.928222, 1003.565856, 0.000000, 0.000000, -41.219989, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1520, -553.664184, -1490.921264, 1003.565856, 0.000000, 0.000000, -41.219989, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1738, -554.417053, -1493.557373, 1002.179687, 0.000000, 0.000000, -100.860000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1748, -554.892395, -1493.489013, 1002.169677, 0.000000, 0.000000, -109.439979, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1740, -553.024047, -1494.523925, 1001.538696, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1740, -552.239440, -1494.524780, 1001.538696, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1740, -551.336425, -1494.549804, 1001.538696, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1740, -549.966491, -1493.026855, 1001.538696, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1740, -549.968444, -1491.201293, 1001.538696, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1667, -550.814880, -1492.971313, 1002.200317, 0.000000, 90.000000, -53.939998, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10252, -553.592590, -1489.710571, 1003.292358, 0.000000, 180.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10252, -555.689575, -1489.694824, 1002.669494, 0.000000, 180.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10252, -554.713439, -1489.726806, 1003.817504, 0.000000, 180.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -557.889587, -1494.972290, 1004.738525, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -556.548828, -1495.007690, 1004.738525, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -548.986022, -1495.069824, 1004.738525, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -550.326110, -1495.017211, 1004.738525, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -554.227722, -1495.009765, 1004.738525, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -552.687683, -1495.017089, 1004.738525, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -543.858398, -1492.765014, 1003.511779, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -541.918579, -1492.754028, 1003.511779, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -542.875793, -1492.753051, 1003.511779, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -533.845214, -1492.693603, 1003.511779, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -531.916992, -1492.712402, 1003.511779, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -532.837829, -1492.705566, 1003.511779, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -540.672729, -1498.573120, 1002.742980, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -542.188415, -1498.571655, 1002.742980, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -543.703613, -1498.570190, 1002.742980, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -545.216369, -1498.569702, 1002.742980, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -545.241394, -1499.076293, 1002.742980, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -543.727783, -1499.076904, 1002.742980, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -542.214721, -1499.077148, 1002.742980, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -540.696716, -1499.076904, 1002.742980, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -545.230102, -1498.840332, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -543.748107, -1498.845092, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -542.229309, -1498.843994, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -540.688476, -1498.863891, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -533.416809, -1498.866943, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -531.872619, -1498.848999, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -530.324890, -1498.852050, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -534.985412, -1498.850830, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -531.872070, -1505.025390, 1003.511230, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -533.796386, -1505.004882, 1003.511230, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -532.876525, -1505.006225, 1003.511230, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -542.055175, -1504.986694, 1003.508605, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -543.896118, -1504.957519, 1003.508605, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -542.994506, -1504.973510, 1003.508605, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1569, -555.032470, -1506.935424, 1000.983215, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1516, -549.429809, -1504.559204, 1000.519042, 0.000000, 0.000000, -45.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1516, -557.551147, -1504.550170, 1000.519042, 0.000000, 0.000000, -45.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(1516, -557.551086, -1504.550170, 1000.925781, 0.000000, 0.000000, -45.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2964, -564.145385, -1505.029296, 1001.031860, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2965, -564.765075, -1505.000488, 1001.944702, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(3004, -563.292846, -1505.677246, 1001.982482, -5.000000, 0.000000, 55.380001, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(3002, -564.600585, -1505.164672, 1001.949890, 0.000000, 0.000000, -103.439987, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(3001, -564.565612, -1505.291625, 1001.949890, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(3000, -564.712219, -1505.234375, 1001.949890, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2999, -563.524902, -1504.763793, 1001.949890, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2998, -563.418884, -1504.841064, 1001.949890, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -565.076110, -1505.062988, 1003.512023, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -563.243896, -1505.064453, 1003.512023, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -564.188781, -1505.063598, 1003.512023, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2964, -564.258605, -1492.622802, 1001.034423, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2965, -563.653015, -1492.582885, 1001.944702, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(3001, -564.363037, -1492.878906, 1001.949890, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2999, -564.299804, -1492.740478, 1001.949890, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -565.241516, -1492.630371, 1003.512023, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -563.340515, -1492.644165, 1003.512023, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -564.261413, -1492.638793, 1003.512023, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -566.284118, -1498.879150, 1002.742980, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -566.258789, -1498.372802, 1002.742980, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -562.059509, -1498.881103, 1002.742980, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(2980, -562.033874, -1498.373535, 1002.742980, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -562.045593, -1498.647094, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -566.286682, -1498.650146, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
casino = CreateDynamicObject(10255, -564.187072, -1498.627319, 1004.934326, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);

 

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