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5 posts in this topic

Прошу помочь с TextDraw плохо шарю с ними, суть в том что хочу переделать под цвет stel'а *На скринах будет
И зеленую зону так же в зеленый, если поможете будет огромная благодарность!
 

Спойлер

stock CreateTextDraws(playerid)
{
    SecurityCode[playerid][9] = CreatePlayerTextDraw(playerid, 510.666870, 282.088989, "box");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][9], 0.000000, 10.890344);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][9], 571.493652, 0.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][9], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][9], -222);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][9], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][9], -222);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][9], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][9], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][9], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][9], 1);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][9], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][9], 0);

    SecurityCode[playerid][0] = CreatePlayerTextDraw(playerid, 513.333374, 287.066650, "1");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][0], 0.760999, 2.894222);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][0], 528.666748, 18.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][0], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][0], -1);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][0], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][0], -5963521);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][0], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][0], 3);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][0], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][0], 0);
	PlayerTextDrawSetSelectable(playerid, SecurityCode[playerid][0], true);

	SecurityCode[playerid][5] = CreatePlayerTextDraw(playerid, 533.228515, 287.066650, "6");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][5], 0.760999, 2.894222);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][5], 548.561889, 18.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][5], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][5], -1);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][5], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][5], -5963521);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][5], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][5], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][5], 3);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][5], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][5], 0);
	PlayerTextDrawSetSelectable(playerid, SecurityCode[playerid][5], true);

	SecurityCode[playerid][2] = CreatePlayerTextDraw(playerid, 553.523559, 287.066650, "3");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][2], 0.760999, 2.894222);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][2], 568.856933, 18.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][2], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][2], -1);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][2], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][2], -5963521);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][2], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][2], 3);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][2], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][2], 0);
	PlayerTextDrawSetSelectable(playerid, SecurityCode[playerid][2], true);

	SecurityCode[playerid][4] = CreatePlayerTextDraw(playerid, 553.523559, 318.868591, "5");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][4], 0.760999, 2.894222);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][4], 568.856933, 18.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][4], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][4], -1);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][4], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][4], -5963521);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][4], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][4], 3);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][4], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][4], 0);
	PlayerTextDrawSetSelectable(playerid, SecurityCode[playerid][4], true);

	SecurityCode[playerid][7] = CreatePlayerTextDraw(playerid, 533.228515, 318.868591, "8");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][7], 0.760999, 2.894222);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][7], 548.561889, 18.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][7], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][7], -1);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][7], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][7], -5963521);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][7], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][7], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][7], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][7], 3);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][7], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][7], 0);
	PlayerTextDrawSetSelectable(playerid, SecurityCode[playerid][7], true);

	SecurityCode[playerid][6] = CreatePlayerTextDraw(playerid, 513.233398, 318.868591, "7");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][6], 0.760999, 2.894222);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][6], 528.566772, 18.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][6], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][6], -1);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][6], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][6], -5963521);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][6], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][6], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][6], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][6], 3);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][6], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][6], 0);
	PlayerTextDrawSetSelectable(playerid, SecurityCode[playerid][6], true);

	SecurityCode[playerid][1] = CreatePlayerTextDraw(playerid, 513.233398, 350.770538, "2");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][1], 0.760999, 2.894222);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][1], 528.566772, 18.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][1], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][1], -1);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][1], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][1], -5963521);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][1], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][1], 3);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][1], 0);
	PlayerTextDrawSetSelectable(playerid, SecurityCode[playerid][1], true);

	SecurityCode[playerid][3] = CreatePlayerTextDraw(playerid, 533.328491, 350.770538, "4");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][3], 0.760999, 2.894222);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][3], 548.661865, 18.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][3], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][3], -1);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][3], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][3], -5963521);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][3], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][3], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][3], 3);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][3], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][3], 0);
	PlayerTextDrawSetSelectable(playerid, SecurityCode[playerid][3], true);

	SecurityCode[playerid][8] = CreatePlayerTextDraw(playerid, 553.523559, 350.770538, "9");
	PlayerTextDrawLetterSize(playerid, SecurityCode[playerid][8], 0.760999, 2.894222);
	PlayerTextDrawTextSize(playerid, SecurityCode[playerid][8], 568.856933, 18.000000);
	PlayerTextDrawAlignment(playerid, SecurityCode[playerid][8], 1);
	PlayerTextDrawColor(playerid, SecurityCode[playerid][8], -1);
	PlayerTextDrawUseBox(playerid, SecurityCode[playerid][8], 1);
	PlayerTextDrawBoxColor(playerid, SecurityCode[playerid][8], -5963521);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][8], 0);
	PlayerTextDrawSetOutline(playerid, SecurityCode[playerid][8], 0);
	PlayerTextDrawBackgroundColor(playerid, SecurityCode[playerid][8], 255);
	PlayerTextDrawFont(playerid, SecurityCode[playerid][8], 3);
	PlayerTextDrawSetProportional(playerid, SecurityCode[playerid][8], 1);
	PlayerTextDrawSetShadow(playerid, SecurityCode[playerid][8], 0);
	PlayerTextDrawSetSelectable(playerid, SecurityCode[playerid][8], true);
	
	SpeedPlayerText[playerid][0] = CreatePlayerTextDraw(playerid, 516.436218, 439.583282, "usebox");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][0], 0.000000, -3.233333);
	PlayerTextDrawTextSize(playerid, SpeedPlayerText[playerid][0], 630.035278, 0.000000);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][0], 1);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][0], 0);
	PlayerTextDrawUseBox(playerid, SpeedPlayerText[playerid][0], true);
	PlayerTextDrawBoxColor(playerid, SpeedPlayerText[playerid][0], 102);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][0], 0);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][0], 0);

	SpeedPlayerText[playerid][1] = CreatePlayerTextDraw(playerid, 493.352661, 396.083068, "LD_POOL:ball");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][1], -0.048726, -0.046666);
	PlayerTextDrawTextSize(playerid, SpeedPlayerText[playerid][1], 42.166885, 46.666641);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][1], 1);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][1], 255);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][1], 0);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][1], 4);

	SpeedPlayerText[playerid][2] = CreatePlayerTextDraw(playerid, 514.436401, 403.666534, "123");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][2], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][2], 2);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][2], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][2], 1);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][2], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][2], 3);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][2], 1);

	SpeedPlayerText[playerid][3] = CreatePlayerTextDraw(playerid, 501.318115, 415.916595, "км/ч");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][3], 0.321156, 0.876665);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][3], 1);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][3], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][3], 1);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][3], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][3], 1);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][3], 1);

	SpeedPlayerText[playerid][4] = CreatePlayerTextDraw(playerid, 498.975036, 417.083374, "-");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][4], 2.898021, 1.512500);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][4], 1);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][4], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][4], 1);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][4], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][4], 1);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][4], 1);

	SpeedPlayerText[playerid][5] = CreatePlayerTextDraw(playerid, 515.841674, 424.666656, "5");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][5], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][5], 2);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][5], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][5], 1);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][5], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][5], 2);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][5], 1);

	SpeedPlayerText[playerid][6] = CreatePlayerTextDraw(playerid, 613.294372, 427.000000, "Бензин:150");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][6], 0.150614, 1.016666);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][6], 2);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][6], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][6], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][6], 0);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][6], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][6], 2);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][6], 1);

	SpeedPlayerText[playerid][7] = CreatePlayerTextDraw(playerid, 563.225769, 426.833251, "Состояние: 1000");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][7], 0.156705, 1.092499);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][7], 2);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][7], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][7], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][7], 0);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][7], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][7], 2);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][7], 1);

	SpeedPlayerText[playerid][8] = CreatePlayerTextDraw(playerid, 632.160888, 404.000030, "usebox");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][8], 0.000000, 0.561851);
	PlayerTextDrawTextSize(playerid, SpeedPlayerText[playerid][8], 534.925231, 0.000000);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][8], 1);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][8], 0);
	PlayerTextDrawUseBox(playerid, SpeedPlayerText[playerid][8], true);
	PlayerTextDrawBoxColor(playerid, SpeedPlayerText[playerid][8], 102);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][8], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][8], 0);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][8], 0);

	SpeedPlayerText[playerid][9] = CreatePlayerTextDraw(playerid, 585.183227, 410.666595, "IIIIIIIIIIIIIIIIIIIIIIIII");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][9], 0.377379, 1.623332);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][9], 2);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][9], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][9], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][9], 1);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][9], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][9], 2);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][9], 1);

	SpeedPlayerText[playerid][10] = CreatePlayerTextDraw(playerid, 583.777648, 401.333312, "нижегородская область");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][10], 0.138901, 1.045832);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][10], 2);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][10], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][10], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][10], 0);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][10], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][10], 2);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][10], 1);

	SpeedPlayerText[playerid][11] = CreatePlayerTextDraw(playerid, 538.331359, 401.333587, "(                                  )");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][11], 0.251346, 0.934999);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][11], 1);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][11], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][11], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][11], 1);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][11], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][11], 1);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][11], 1);

	SpeedPlayerText[playerid][12] = CreatePlayerTextDraw(playerid, 540.673339, 403.083404, "(                                  )");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][12], 0.238228, 0.631666);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][12], 1);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][12], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][12], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][12], 1);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][12], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][12], 1);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][12], 1);

	SpeedPlayerText[playerid][13] = CreatePlayerTextDraw(playerid, 543.016113, 398.416564, ".                                   .");
	PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][13], 0.220893, 1.214999);
	PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid][13], 1);
	PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][13], -1);
	PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][13], 0);
	PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][13], 1);
	PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][13], 51);
	PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][13], 1);
	PlayerTextDrawSetProportional(playerid, SpeedPlayerText[playerid][13], 1);
	
	PlayerMenu[playerid][0] = CreatePlayerTextDraw(playerid, 590.594909, 182.916656, "usebox");
	PlayerTextDrawLetterSize(playerid, PlayerMenu[playerid][0], 0.000000, 13.970151);
	PlayerTextDrawTextSize(playerid, PlayerMenu[playerid][0], 438.542022, 0.000000);
	PlayerTextDrawAlignment(playerid, PlayerMenu[playerid][0], 1);
	PlayerTextDrawColor(playerid, PlayerMenu[playerid][0], 0);
	PlayerTextDrawUseBox(playerid, PlayerMenu[playerid][0], true);
	PlayerTextDrawBoxColor(playerid, PlayerMenu[playerid][0], 102);
	PlayerTextDrawSetShadow(playerid, PlayerMenu[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, PlayerMenu[playerid][0], 0);
	PlayerTextDrawFont(playerid, PlayerMenu[playerid][0], 0);

	PlayerMenu[playerid][1] = CreatePlayerTextDraw(playerid, 440.541717, 180.833343, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, PlayerMenu[playerid][1], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, PlayerMenu[playerid][1], 148.521270, 14.583312);
	PlayerTextDrawAlignment(playerid, PlayerMenu[playerid][1], 1);
	PlayerTextDrawColor(playerid, PlayerMenu[playerid][1], -1523963137);
	PlayerTextDrawSetShadow(playerid, PlayerMenu[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, PlayerMenu[playerid][1], 0);
	PlayerTextDrawFont(playerid, PlayerMenu[playerid][1], 4);

	PlayerMenu[playerid][2] = CreatePlayerTextDraw(playerid, 516.442382, 181.416763, "Игровое меню");
	PlayerTextDrawLetterSize(playerid, PlayerMenu[playerid][2], 0.265871, 1.244166);
	PlayerTextDrawAlignment(playerid, PlayerMenu[playerid][2], 2);
	PlayerTextDrawColor(playerid, PlayerMenu[playerid][2], -1);
	PlayerTextDrawSetShadow(playerid, PlayerMenu[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, PlayerMenu[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, PlayerMenu[playerid][2], 51);
	PlayerTextDrawFont(playerid, PlayerMenu[playerid][2], 2);
	PlayerTextDrawSetProportional(playerid, PlayerMenu[playerid][2], 1);

	PlayerMenu[playerid][3] = CreatePlayerTextDraw(playerid, 526.281066, 289.333221, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, PlayerMenu[playerid][3], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, PlayerMenu[playerid][3], 60.000000, 16.916673);
	PlayerTextDrawAlignment(playerid, PlayerMenu[playerid][3], 1);
	PlayerTextDrawColor(playerid, PlayerMenu[playerid][3], 255);
	PlayerTextDrawSetShadow(playerid, PlayerMenu[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, PlayerMenu[playerid][3], 0);
	PlayerTextDrawFont(playerid, PlayerMenu[playerid][3], 4);
	PlayerTextDrawSetSelectable(playerid, PlayerMenu[playerid][3], true);

	PlayerMenu[playerid][4] = CreatePlayerTextDraw(playerid, 538.463134, 293.416656, "Закрыть");
	PlayerTextDrawLetterSize(playerid, PlayerMenu[playerid][4], 0.200000, 0.699999);
	PlayerTextDrawAlignment(playerid, PlayerMenu[playerid][4], 1);
	PlayerTextDrawColor(playerid, PlayerMenu[playerid][4], -1061109505);
	PlayerTextDrawSetShadow(playerid, PlayerMenu[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, PlayerMenu[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, PlayerMenu[playerid][4], 51);
	PlayerTextDrawFont(playerid, PlayerMenu[playerid][4], 2);
	PlayerTextDrawSetProportional(playerid, PlayerMenu[playerid][4], 1);
	
	
	PlayerMenu[playerid][5] = CreatePlayerTextDraw(playerid, 442.884185, 289.333282, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, PlayerMenu[playerid][5], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, PlayerMenu[playerid][5], 60.000000, 16.916673);
	PlayerTextDrawAlignment(playerid, PlayerMenu[playerid][5], 1);
	PlayerTextDrawColor(playerid, PlayerMenu[playerid][5], 255);
	PlayerTextDrawSetShadow(playerid, PlayerMenu[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, PlayerMenu[playerid][5], 0);
	PlayerTextDrawFont(playerid, PlayerMenu[playerid][5], 4);
	PlayerTextDrawSetSelectable(playerid, PlayerMenu[playerid][5], true);

	PlayerMenu[playerid][6] = CreatePlayerTextDraw(playerid, 472.869750, 293.416656, "Далее");
	PlayerTextDrawLetterSize(playerid, PlayerMenu[playerid][6], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, PlayerMenu[playerid][6], 2);
	PlayerTextDrawColor(playerid, PlayerMenu[playerid][6], -1061109505);
	PlayerTextDrawSetShadow(playerid, PlayerMenu[playerid][6], 0);
	PlayerTextDrawSetOutline(playerid, PlayerMenu[playerid][6], 0);
	PlayerTextDrawBackgroundColor(playerid, PlayerMenu[playerid][6], 51);
	PlayerTextDrawFont(playerid, PlayerMenu[playerid][6], 2);
	PlayerTextDrawSetProportional(playerid, PlayerMenu[playerid][6], 1);
	
	NameDialog[playerid][0] = CreatePlayerTextDraw(playerid, 472.869750, 203.583328, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][0], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][0], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][0], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][0], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][0], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][0], 1);

	NameDialog[playerid][1] = CreatePlayerTextDraw(playerid, 472.869750, 221.083343, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][1], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][1], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][1], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][1], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][1], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][1], 1);

	NameDialog[playerid][2] = CreatePlayerTextDraw(playerid, 472.869750, 239.166641, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][2], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][2], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][2], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][2], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][2], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][2], 1);

	NameDialog[playerid][3] = CreatePlayerTextDraw(playerid, 472.869750, 257.250000, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][3], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][3], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][3], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][3], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][3], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][3], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][3], 1);

	NameDialog[playerid][4] = CreatePlayerTextDraw(playerid, 472.869750, 275.333923, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][4], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][4], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][4], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][4], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][4], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][4], 1);

	NameDialog[playerid][5] = CreatePlayerTextDraw(playerid, 472.869750, 294.583343, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][5], 0.180000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][5], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][5], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][5], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][5], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][5], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][5], 1);

	NameDialog[playerid][6] = CreatePlayerTextDraw(playerid, 555.798339, 203.583328, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][6], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][6], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][6], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][6], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][6], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][6], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][6], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][6], 1);

	NameDialog[playerid][7] = CreatePlayerTextDraw(playerid, 555.798339, 221.666641, "");
    PlayerTextDrawLetterSize(playerid, NameDialog[playerid][7], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][7], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][7], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][7], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][7], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][7], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][7], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][7], 1);

	NameDialog[playerid][8] = CreatePlayerTextDraw(playerid, 555.798339, 239.750000, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][8], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][8], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][8], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][8], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][8], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][8], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][8], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][8], 1);

	NameDialog[playerid][9] = CreatePlayerTextDraw(playerid, 555.798339, 257.833282, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][9], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][9], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][9], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][9], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][9], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][9], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][9], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][9], 1);
	

	NameDialog[playerid][10] = CreatePlayerTextDraw(playerid, 555.798339, 276.500122, "");
	PlayerTextDrawLetterSize(playerid, NameDialog[playerid][10], 0.200000, 0.699998);
	PlayerTextDrawAlignment(playerid, NameDialog[playerid][10], 2);
	PlayerTextDrawColor(playerid, NameDialog[playerid][10], -1061109505);
	PlayerTextDrawSetShadow(playerid, NameDialog[playerid][10], 0);
	PlayerTextDrawSetOutline(playerid, NameDialog[playerid][10], 0);
	PlayerTextDrawBackgroundColor(playerid, NameDialog[playerid][10], 51);
	PlayerTextDrawFont(playerid, NameDialog[playerid][10], 2);
	PlayerTextDrawSetProportional(playerid, NameDialog[playerid][10], 1);
	
	TextDialog[playerid][0] = CreatePlayerTextDraw(playerid, 514.099792, 198.000000, "-");
	PlayerTextDrawLetterSize(playerid, TextDialog[playerid][0], 0.200000, 0.699999);
	PlayerTextDrawAlignment(playerid, TextDialog[playerid][0], 2);
	PlayerTextDrawColor(playerid, TextDialog[playerid][0], -1);
	PlayerTextDrawSetShadow(playerid, TextDialog[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, TextDialog[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, TextDialog[playerid][0], 51);
	PlayerTextDrawFont(playerid, TextDialog[playerid][0], 2);
	PlayerTextDrawSetProportional(playerid, TextDialog[playerid][0], 1);
	
	TextDialog[playerid][1] = CreatePlayerTextDraw(playerid, 514.099792, 205.000000, "-");
	PlayerTextDrawLetterSize(playerid, TextDialog[playerid][1], 0.200000, 0.699999);
	PlayerTextDrawAlignment(playerid, TextDialog[playerid][1], 2);
	PlayerTextDrawColor(playerid, TextDialog[playerid][1], -1);
	PlayerTextDrawSetShadow(playerid, TextDialog[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, TextDialog[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, TextDialog[playerid][1], 51);
	PlayerTextDrawFont(playerid, TextDialog[playerid][1], 2);
	PlayerTextDrawSetProportional(playerid, TextDialog[playerid][1], 1);
	
	TextDialog[playerid][2] = CreatePlayerTextDraw(playerid, 514.099792, 212.000000, "-");
	PlayerTextDrawLetterSize(playerid, TextDialog[playerid][2], 0.200000, 0.699999);
	PlayerTextDrawAlignment(playerid, TextDialog[playerid][2], 2);
	PlayerTextDrawColor(playerid, TextDialog[playerid][2], -1);
	PlayerTextDrawSetShadow(playerid, TextDialog[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, TextDialog[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, TextDialog[playerid][2], 51);
	PlayerTextDrawFont(playerid, TextDialog[playerid][2], 2);
	PlayerTextDrawSetProportional(playerid, TextDialog[playerid][2], 1);
	
	TextDialog[playerid][3] = CreatePlayerTextDraw(playerid, 514.099792, 219.000000, "-");
	PlayerTextDrawLetterSize(playerid, TextDialog[playerid][3], 0.200000, 0.699999);
	PlayerTextDrawAlignment(playerid, TextDialog[playerid][3], 2);
	PlayerTextDrawColor(playerid, TextDialog[playerid][3], -1);
	PlayerTextDrawSetShadow(playerid, TextDialog[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, TextDialog[playerid][3], 0);
	PlayerTextDrawBackgroundColor(playerid, TextDialog[playerid][3], 51);
	PlayerTextDrawFont(playerid, TextDialog[playerid][3], 2);
	PlayerTextDrawSetProportional(playerid, TextDialog[playerid][3], 1);
	
	TextDialog[playerid][4] = CreatePlayerTextDraw(playerid, 514.099792, 226.000000, "-");
	PlayerTextDrawLetterSize(playerid, TextDialog[playerid][4], 0.200000, 0.699999);
	PlayerTextDrawAlignment(playerid, TextDialog[playerid][4], 2);
	PlayerTextDrawColor(playerid, TextDialog[playerid][4], -1);
	PlayerTextDrawSetShadow(playerid, TextDialog[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, TextDialog[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, TextDialog[playerid][4], 51);
	PlayerTextDrawFont(playerid, TextDialog[playerid][4], 2);
	PlayerTextDrawSetProportional(playerid, TextDialog[playerid][4], 1);
	
    //
	VehNazv[playerid] = CreatePlayerTextDraw(playerid,450.0,205.0, " ");
	PlayerTextDrawBackgroundColor(playerid,VehNazv[playerid], COLOR_BLACK);
	PlayerTextDrawLetterSize(playerid,VehNazv[playerid],0.399999,1.710000);
	PlayerTextDrawFont(playerid,VehNazv[playerid], 2);
	PlayerTextDrawColor(playerid,VehNazv[playerid], -1);
	PlayerTextDrawSetOutline(playerid,VehNazv[playerid], 1);
	PlayerTextDrawSetProportional(playerid,VehNazv[playerid],1);
	PlayerTextDrawSetShadow(playerid,VehNazv[playerid],1);

	VehCost[playerid] = CreatePlayerTextDraw(playerid,450.0,225.0, " ");
	PlayerTextDrawBackgroundColor(playerid,VehCost[playerid], COLOR_BLACK);
	PlayerTextDrawLetterSize(playerid,VehCost[playerid],0.399999,1.710000);
	PlayerTextDrawFont(playerid,VehCost[playerid], 2);
	PlayerTextDrawColor(playerid,VehCost[playerid], -1);
	PlayerTextDrawSetOutline(playerid,VehCost[playerid], 1);
	PlayerTextDrawSetProportional(playerid,VehCost[playerid],1);
	PlayerTextDrawSetShadow(playerid,VehCost[playerid],1);
	
	SelSkin[playerid] = CreatePlayerTextDraw(playerid,57.150001, 267.750061, "300");
	PlayerTextDrawLetterSize(playerid, SelSkin[playerid], 0.181898, 1.056625);
	PlayerTextDrawAlignment(playerid, SelSkin[playerid], 1);
	PlayerTextDrawColor(playerid, SelSkin[playerid], 255);
	PlayerTextDrawSetShadow(playerid, SelSkin[playerid], 0);
	PlayerTextDrawSetOutline(playerid, SelSkin[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, SelSkin[playerid], 51);
	PlayerTextDrawFont(playerid, SelSkin[playerid], 2);
	PlayerTextDrawSetProportional(playerid, SelSkin[playerid], 1);
	
	JRP_TD[playerid][0] = CreatePlayerTextDraw(playerid, 501.786560, 231.583343, "модель:");
	PlayerTextDrawLetterSize(playerid, JRP_TD[playerid][0], 0.213865, 1.500834);
	PlayerTextDrawAlignment(playerid, JRP_TD[playerid][0], 1);
	PlayerTextDrawColor(playerid, JRP_TD[playerid][0], -1);
	PlayerTextDrawSetShadow(playerid, JRP_TD[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, JRP_TD[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, JRP_TD[playerid][0], 51);
	PlayerTextDrawFont(playerid, JRP_TD[playerid][0], 2);
	PlayerTextDrawSetProportional(playerid, JRP_TD[playerid][0], 1);
	
	JRP_TD[playerid][1] = CreatePlayerTextDraw(playerid, 501.786193, 216.416671, "цена:");
	PlayerTextDrawLetterSize(playerid, JRP_TD[playerid][1], 0.262591, 1.419167);
	PlayerTextDrawAlignment(playerid, JRP_TD[playerid][1], 1);
	PlayerTextDrawColor(playerid, JRP_TD[playerid][1], -1);
	PlayerTextDrawSetShadow(playerid, JRP_TD[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, JRP_TD[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, JRP_TD[playerid][1], 51);
	PlayerTextDrawFont(playerid, JRP_TD[playerid][1], 2);
	PlayerTextDrawSetProportional(playerid, JRP_TD[playerid][1], 1);

	PhonesSA[playerid][0] = CreatePlayerTextDraw(playerid, 543.375000, 180.666656, "");//time
	PlayerTextDrawLetterSize(playerid, PhonesSA[playerid][0], 0.199999, 0.835833);
	PlayerTextDrawAlignment(playerid, PhonesSA[playerid][0], 1);
	PlayerTextDrawColor(playerid, PhonesSA[playerid][0], -1);
	PlayerTextDrawSetShadow(playerid, PhonesSA[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, PhonesSA[playerid][0], 1);
	PlayerTextDrawBackgroundColor(playerid, PhonesSA[playerid][0], 51);
	PlayerTextDrawFont(playerid, PhonesSA[playerid][0], 1);
	PlayerTextDrawSetProportional(playerid, PhonesSA[playerid][0], 1);
	
	PhonesSA[playerid][1] = CreatePlayerTextDraw(playerid, 507.625000, 185.666671, "usebox");
	PlayerTextDrawLetterSize(playerid, PhonesSA[playerid][1], 0.000000, 0.007406);
	PlayerTextDrawTextSize(playerid, PhonesSA[playerid][1], 500.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, PhonesSA[playerid][1], 1);
	PlayerTextDrawColor(playerid, PhonesSA[playerid][1], 0);
	PlayerTextDrawUseBox(playerid, PhonesSA[playerid][1], true);
	PlayerTextDrawBoxColor(playerid, PhonesSA[playerid][1], 0xffffffff);//16711935
	PlayerTextDrawSetShadow(playerid, PhonesSA[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, PhonesSA[playerid][1], 0);
	PlayerTextDrawFont(playerid, PhonesSA[playerid][1], 0);
	
	PhonesSA[playerid][2] = CreatePlayerTextDraw(playerid, 514.375000, 180.666656, "3G");
	PlayerTextDrawLetterSize(playerid, PhonesSA[playerid][2], 0.199999, 0.835833);
	PlayerTextDrawAlignment(playerid, PhonesSA[playerid][2], 1);
	PlayerTextDrawColor(playerid, PhonesSA[playerid][2], -1);
	PlayerTextDrawSetShadow(playerid, PhonesSA[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, PhonesSA[playerid][2], 1);
	PlayerTextDrawBackgroundColor(playerid, PhonesSA[playerid][2], 51);
	PlayerTextDrawFont(playerid, PhonesSA[playerid][2], 1);
	PlayerTextDrawSetProportional(playerid, PhonesSA[playerid][2], 1);
	//
	StatusWork[playerid][0] = CreatePlayerTextDraw(playerid, 609.500000, 143.687500, " ");
	PlayerTextDrawLetterSize(playerid, GreenZoneText[playerid][0], 0.000000, 0.016666);
	PlayerTextDrawTextSize(playerid, GreenZoneText[playerid][0], 0.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, GreenZoneText[playerid][0], 0);
	PlayerTextDrawColor(playerid, GreenZoneText[playerid][0], 0);
	PlayerTextDrawUseBox(playerid, GreenZoneText[playerid][0], true);
	PlayerTextDrawBoxColor(playerid, GreenZoneText[playerid][0], 0);
	PlayerTextDrawSetShadow(playerid, GreenZoneText[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, GreenZoneText[playerid][0], 0);
	PlayerTextDrawFont(playerid, GreenZoneText[playerid][0], 0);

	StatusWork[playerid][1] = CreatePlayerTextDraw(playerid, 256.749633, 383.500000, "LD_SPAC:white");//353
	PlayerTextDrawLetterSize(playerid, StatusWork[playerid][1], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, StatusWork[playerid][1], 123.689575, 28.583312);
	PlayerTextDrawAlignment(playerid, StatusWork[playerid][1], 1);
	PlayerTextDrawColor(playerid, StatusWork[playerid][1], 10066431);
	PlayerTextDrawSetShadow(playerid, StatusWork[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, StatusWork[playerid][1], 0);
	PlayerTextDrawFont(playerid, StatusWork[playerid][1], 4);

	StatusWork[playerid][2] = CreatePlayerTextDraw(playerid, 379.628143, 386.750000, "usebox");
	PlayerTextDrawLetterSize(playerid, StatusWork[playerid][2], 0.000000, 2.315739);
	PlayerTextDrawTextSize(playerid, StatusWork[playerid][2], 256.623718, 0.000000);
	PlayerTextDrawAlignment(playerid, StatusWork[playerid][2], 1);
	PlayerTextDrawColor(playerid, StatusWork[playerid][2], 0);
	PlayerTextDrawUseBox(playerid, StatusWork[playerid][2], true);
	PlayerTextDrawBoxColor(playerid, StatusWork[playerid][2], 102);
	PlayerTextDrawSetShadow(playerid, StatusWork[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, StatusWork[playerid][2], 0);
	PlayerTextDrawFont(playerid, StatusWork[playerid][2], 0);

	StatusWork[playerid][3] = CreatePlayerTextDraw(playerid, 495.999908, 191.893264, "");
	PlayerTextDrawLetterSize(playerid, StatusWork[playerid][3], 0.383599, 1.652266);
	PlayerTextDrawAlignment(playerid, StatusWork[playerid][3], 1);
	PlayerTextDrawColor(playerid, StatusWork[playerid][3], -1);
	PlayerTextDrawSetShadow(playerid, StatusWork[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, StatusWork[playerid][3], 1);
	PlayerTextDrawBackgroundColor(playerid, StatusWork[playerid][3], 51);
	PlayerTextDrawFont(playerid, StatusWork[playerid][3], 2);
	PlayerTextDrawSetProportional(playerid, StatusWork[playerid][3], 1);

	StatusWork[playerid][4] = CreatePlayerTextDraw(playerid, 271.273529, 386.416717, "ПPИНEСEНО: 0");
	PlayerTextDrawLetterSize(playerid, StatusWork[playerid][4], 0.208710, 1.209166);
	PlayerTextDrawAlignment(playerid, StatusWork[playerid][4], 1);
	PlayerTextDrawColor(playerid, StatusWork[playerid][4], -1);
	PlayerTextDrawSetShadow(playerid, StatusWork[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, StatusWork[playerid][4], 1);
	PlayerTextDrawBackgroundColor(playerid, StatusWork[playerid][4], 51);
	PlayerTextDrawFont(playerid, StatusWork[playerid][4], 2);
	PlayerTextDrawSetProportional(playerid, StatusWork[playerid][4], 1);

	StatusWork[playerid][5] = CreatePlayerTextDraw(playerid, 270.805328, 396.916564, "ПРOЦEНТ: 0 %");
	PlayerTextDrawLetterSize(playerid, StatusWork[playerid][5], 0.210585, 1.086665);
	PlayerTextDrawAlignment(playerid, StatusWork[playerid][5], 1);
	PlayerTextDrawColor(playerid, StatusWork[playerid][5], -1);
	PlayerTextDrawSetShadow(playerid, StatusWork[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, StatusWork[playerid][5], 1);
	PlayerTextDrawBackgroundColor(playerid, StatusWork[playerid][5], 51);
	PlayerTextDrawFont(playerid, StatusWork[playerid][5], 2);
	PlayerTextDrawSetProportional(playerid, StatusWork[playerid][5], 1);
 	//
	
	GreenZoneText[playerid][0] = CreatePlayerTextDraw(playerid, 608.000000, 144.562500, "usebox");
	PlayerTextDrawLetterSize(playerid, GreenZoneText[playerid][0], 0.000000, 1.822222);
	PlayerTextDrawTextSize(playerid, GreenZoneText[playerid][0], 500.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, GreenZoneText[playerid][0], 1);
	PlayerTextDrawColor(playerid, GreenZoneText[playerid][0], 0);
	PlayerTextDrawUseBox(playerid, GreenZoneText[playerid][0], true);
	PlayerTextDrawBoxColor(playerid, GreenZoneText[playerid][0], 102);
	PlayerTextDrawSetShadow(playerid, GreenZoneText[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, GreenZoneText[playerid][0], 0);
	PlayerTextDrawFont(playerid, GreenZoneText[playerid][0], 0);

	GreenZoneText[playerid][1] = CreatePlayerTextDraw(playerid, 608.000000, 144.562500, "usebox");
	PlayerTextDrawLetterSize(playerid, GreenZoneText[playerid][1], 0.000000, 1.822222);
	PlayerTextDrawTextSize(playerid, GreenZoneText[playerid][1], 500.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, GreenZoneText[playerid][1], 1);
	PlayerTextDrawColor(playerid, GreenZoneText[playerid][1], 0);
	PlayerTextDrawUseBox(playerid, GreenZoneText[playerid][1], true);
	PlayerTextDrawBoxColor(playerid, GreenZoneText[playerid][1], 102);
	PlayerTextDrawSetShadow(playerid, GreenZoneText[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, GreenZoneText[playerid][1], 0);
	PlayerTextDrawFont(playerid, GreenZoneText[playerid][1], 0);

	GreenZoneText[playerid][2] = CreatePlayerTextDraw(playerid, 554.500000, 146.562500, "ЗЕЛЕНАЯ ЗОНА"); //GREEN ZONE
	PlayerTextDrawLetterSize(playerid, GreenZoneText[playerid][2], 0.314000, 1.184376);
	PlayerTextDrawAlignment(playerid, GreenZoneText[playerid][2], 2);
	PlayerTextDrawColor(playerid, GreenZoneText[playerid][2], -1);
	PlayerTextDrawSetShadow(playerid, GreenZoneText[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, GreenZoneText[playerid][2], 1);
	PlayerTextDrawBackgroundColor(playerid, GreenZoneText[playerid][2], 51);
	PlayerTextDrawFont(playerid, GreenZoneText[playerid][2], 2);
	PlayerTextDrawSetProportional(playerid, GreenZoneText[playerid][2], 1);

	GreenZoneText[playerid][3] = CreatePlayerTextDraw(playerid, 599.500000, 137.375000, "ld_chat:badchat");
	PlayerTextDrawLetterSize(playerid, GreenZoneText[playerid][3], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, GreenZoneText[playerid][3], 18.000000, 16.187500);
	PlayerTextDrawAlignment(playerid, GreenZoneText[playerid][3], 1);
	PlayerTextDrawColor(playerid, GreenZoneText[playerid][3], -1);
	PlayerTextDrawSetShadow(playerid, GreenZoneText[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, GreenZoneText[playerid][3], 0);
	PlayerTextDrawFont(playerid, GreenZoneText[playerid][3], 4);

	HungerProgress[playerid] = CreatePlayerTextDraw(playerid,549.500000, 60.000000, "____");
	PlayerTextDrawBackgroundColor(playerid, HungerProgress[playerid], 255);
	PlayerTextDrawFont(playerid,HungerProgress[playerid], 1);
	PlayerTextDrawLetterSize(playerid,HungerProgress[playerid], 0.490000, -0.000000);
	PlayerTextDrawColor(playerid,HungerProgress[playerid], -1);
	PlayerTextDrawSetOutline(playerid,HungerProgress[playerid], 0);
	PlayerTextDrawSetProportional(playerid,HungerProgress[playerid], 1);
	PlayerTextDrawSetShadow(playerid,HungerProgress[playerid], 1);
	PlayerTextDrawUseBox(playerid,HungerProgress[playerid], 1);
	PlayerTextDrawBoxColor(playerid,HungerProgress[playerid], COLOR_GREEN);
	PlayerTextDrawTextSize(playerid,HungerProgress[playerid], 604.000000, 40.000000);
	PlayerTextDrawSetSelectable(playerid,HungerProgress[playerid], 0);
	
	CaptureTD[playerid][0] = CreatePlayerTextDraw(playerid, 211.000000, 310.000000, "_");
	PlayerTextDrawUseBox(playerid, CaptureTD[playerid][0], 1);
	PlayerTextDrawTextSize(playerid, CaptureTD[playerid][0], 5.000000, 200.000000);
	PlayerTextDrawLetterSize(playerid, CaptureTD[playerid][0], 0.240000, -7.000000);
	PlayerTextDrawBoxColor(playerid, CaptureTD[playerid][0], COLOR_BOX);

	CaptureTD[playerid][1] = CreatePlayerTextDraw(playerid, 14.000000, 260.000000, "Time:");
	PlayerTextDrawBackgroundColor(playerid, CaptureTD[playerid][1], 255);
	PlayerTextDrawFont(playerid, CaptureTD[playerid][1], 1);
	PlayerTextDrawLetterSize(playerid, CaptureTD[playerid][1], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, CaptureTD[playerid][1], COLOR_GREEN);
	PlayerTextDrawSetOutline(playerid, CaptureTD[playerid][1], 1);
	PlayerTextDrawSetProportional(playerid, CaptureTD[playerid][1], 1);

	CaptureTD[playerid][2] = CreatePlayerTextDraw(playerid, 75.000000, 260.000000, "10:00");
	PlayerTextDrawBackgroundColor(playerid, CaptureTD[playerid][2], 255);
	PlayerTextDrawFont(playerid, CaptureTD[playerid][2], 1);
	PlayerTextDrawLetterSize(playerid, CaptureTD[playerid][2], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, CaptureTD[playerid][2], COLOR_GREEN);
	PlayerTextDrawSetOutline(playerid, CaptureTD[playerid][2], 1);
	PlayerTextDrawSetProportional(playerid, CaptureTD[playerid][2], 1);

	CaptureTD[playerid][3] = CreatePlayerTextDraw(playerid, 14.000000, 276.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, CaptureTD[playerid][3], 255);
	PlayerTextDrawFont(playerid, CaptureTD[playerid][3], 1);
	PlayerTextDrawLetterSize(playerid, CaptureTD[playerid][3], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, CaptureTD[playerid][3], -1);
	PlayerTextDrawSetOutline(playerid, CaptureTD[playerid][3], 1);
	PlayerTextDrawSetProportional(playerid, CaptureTD[playerid][3], 1);

	CaptureTD[playerid][4] = CreatePlayerTextDraw(playerid, 14.000000, 293.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, CaptureTD[playerid][4], 255);
	PlayerTextDrawFont(playerid, CaptureTD[playerid][4], 1);
	PlayerTextDrawLetterSize(playerid, CaptureTD[playerid][4], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, CaptureTD[playerid][4], -1);
	PlayerTextDrawSetOutline(playerid, CaptureTD[playerid][4], 1);
	PlayerTextDrawSetProportional(playerid, CaptureTD[playerid][4], 1);

	CaptureTD[playerid][5] = CreatePlayerTextDraw(playerid, 190.000000, 277.000000, "0");
	PlayerTextDrawBackgroundColor(playerid, CaptureTD[playerid][5], 255);
	PlayerTextDrawFont(playerid, CaptureTD[playerid][5], 1);
	PlayerTextDrawLetterSize(playerid, CaptureTD[playerid][5], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, CaptureTD[playerid][5], 0xFF0000FF);
	PlayerTextDrawSetOutline(playerid, CaptureTD[playerid][5], 1);
	PlayerTextDrawSetProportional(playerid, CaptureTD[playerid][5], 1);

	CaptureTD[playerid][6] = CreatePlayerTextDraw(playerid, 190.000000, 293.000000, "0");
	PlayerTextDrawBackgroundColor(playerid, CaptureTD[playerid][6], 255);
	PlayerTextDrawFont(playerid, CaptureTD[playerid][6], 1);
	PlayerTextDrawLetterSize(playerid, CaptureTD[playerid][6], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, CaptureTD[playerid][6], 0xFF0000FF);
	PlayerTextDrawSetOutline(playerid, CaptureTD[playerid][6], 1);
	PlayerTextDrawSetProportional(playerid, CaptureTD[playerid][6], 1);
}

 

Спойлер

Как хочу что бы было:

post-24184-0-59598400-1501419214.thumb.jpg.fdd059daf07cedd283017a92ab3b227b.jpg

Как сейчас:

cr-mp-020.pngcr-mp-021.pngcr-mp-022.png

 

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Меняйте цвет на необходимый в 

PlayerTextDrawBoxColor

или в 

TextDrawBoxColor

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@Daniil Roslyakov Клик

К выбранному цвету прибавить 0xFF в начало

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