Question

archiboy6
Гуру форума

После того как я создал фракционные авто через add после рестарата(/gmx) они пропали но в базе они сохранились, что делать подскажите

case D_NMENU+15:
		{
			if(!response) return 1;
			new color[2], model, frac, status, Float:x, Float:y, Float:z, Float:angle;
			if(sscanf(inputtext,"p<,>iiiii",model, color[0], color[1], frac, status)) return ShowPlayerDialog(playerid, D_NMENU+15,1, "Добавить транспорт", "ВАЖНО: Модель, Цвет1, Цвет2, Фракция, Статус\nПРИМЕР: 504, 1, 3, 4, 0", "Принять", "Отмена");
			if(model < 400 || model > 611) return ShowPlayerDialog(playerid, D_NMENU+15, 1, "Добавить транспорт", "ВАЖНО: Модель, Цвет1, Цвет2, Фракция, Статус\nПРИМЕР: 504, 1, 3, 4, 0", "Принять", "Отмена");
			if(color[0] < 0 || color[0] > 252) return ShowPlayerDialog(playerid, D_NMENU+15, 1, "Добавить транспорт", "ВАЖНО: Модель, Цвет1, Цвет2, Фракция, Статус\nПРИМЕР: 504, 1, 3, 4, 0", "Принять", "Отмена");
			if(color[1] < 0 || color[1] > 252) return ShowPlayerDialog(playerid, D_NMENU+15, 1, "Добавить транспорт", "ВАЖНО: Модель, Цвет1, Цвет2, Фракция, Статус\nПРИМЕР: 504, 1, 3, 4, 0", "Принять", "Отмена");
			if(frac < 1 || frac > MAX_FRACTIONS-1) return ShowPlayerDialog(playerid, D_NMENU+15, 1, "Добавить транспорт", "ВАЖНО: Модель, Цвет1, Цвет2, Фракция, Статус\nПРИМЕР: 504, 1, 3, 4, 0", "Принять", "Отмена");
			GetPlayerFacingAngle(playerid,angle);
			GetPlayerPos(playerid, x, y, z);
			new carid = CreateVehicle(model, x, y, z, angle, color[0], color[1], 90000);
			PutPlayerInVehicle(playerid, carid, 0);
			LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
			SetPVarInt(playerid, "AddVehicleFrac", carid);
			format(coordv, sizeof(coordv), "%i, %i, %i, %i, %i, %i, %i", model, color[0], color[1], frac,GetPlayerInterior(playerid),GetPlayerVirtualWorld(playerid),status);
			SCM(playerid, COLOR_LIGHTRED, "Тест транспорт создан. Установить координаты: /vpc");
		}

 

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