Вопросы

При компиляции мода выдаёт ошибку:

  открыть спойлер
case NARAD1:
        {
        if(!response) return 1;
        if PlayerInfo[playerid], pWork[90];
        {
            PlayerInfo[playerid], pWork = 1;
            SetPlayerSkin(playerid,16);
            SendClientMessage(playerid,COLOR_WHITE,"Поздравляем. Теперь идите на {0bda51}чекпоинт{FFFFFF}, чтобы срубить дерево.");
            SetPlayerCheckpoint(playerid,-744.4242,-151.5473,66.944,1.0);
            SetPlayerAttachedObject(playerid,0,341,6);
        }
        else if(PlayerInfo[playerid][pWork] == 1)
        {
            PlayerInfo[playerid][pWork] = 0;
            SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
            PlayerInfo[playerid][pMoney] += AllPlayerDrova[playerid]*3;
            format(string, sizeof(string), "Вы закончили работу. Ваш заработок: {00FF00}$%d", AllPlayerDrova[playerid]*3);
            SendClientMessage(playerid, -1, string);
            format(string, sizeof(string), "~b~+%d", AllPlayerDrova[playerid]*3);
            GameTextForPlayer(playerid, string, 30001);
            if(IsPlayerAttachedObjectSlotUsed(playerid,0)) RemovePlayerAttachedObject(playerid,0);
            if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1);
            if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2);
            DisablePlayerCheckpoint(playerid);
            AllPlayerDrova[playerid] = 0;
            SetPlayerSpecialAction(playerid, 0);
            return true;
        }

 

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2 ответа на этот вопрос

  • 0

@keyl 

  открыть спойлер
if (PlayerInfo[playerid][pWork] == 0// возможно, здесь нужно вместо 90 поставить 0

 

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  • 0
keyl
Великий Гуру

@Ragozin  попробуйте изменить это:

if PlayerInfo[playerid], pWork[90]; 
        {
            PlayerInfo[playerid], pWork = 1;
            SetPlayerSkin(playerid,16);
            SendClientMessage(playerid,COLOR_WHITE,"Поздравляем. Теперь идите на {0bda51}чекпоинт{FFFFFF}, чтобы срубить дерево.");
            SetPlayerCheckpoint(playerid,-744.4242,-151.5473,66.944,1.0);
            SetPlayerAttachedObject(playerid,0,341,6);
        }

на:

if (PlayerInfo[playerid][pWork] == 90// возможно, здесь нужно вместо 90 поставить 0
{
    PlayerInfo[playerid][pWork] = 1;
    SetPlayerSkin(playerid,16);
    SendClientMessage(playerid,COLOR_WHITE,"Поздравляем. Теперь идите на {0bda51}чекпоинт{FFFFFF}, чтобы срубить дерево.");
    SetPlayerCheckpoint(playerid,-744.4242,-151.5473,66.944,1.0);
    SetPlayerAttachedObject(playerid,0,341,6);
}

 

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