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Помогите:

D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6447) : loose indentation
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6448) : loose indentation
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6454) : loose indentation
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6493) : error 017: undefined symbol "IsPlayerLogged"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6497) : error 017: undefined symbol "GetPlayerData"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6500) : error 017: undefined symbol "GetPlayerNameEx"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6508) : error 017: undefined symbol "JailPlayer"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6510) -- (6511) : error 017: undefined symbol "GetPlayerNameEx"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6513) : error 017: undefined symbol "SendLog"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6527) : error 017: undefined symbol "IsPlayerLogged"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6531) : error 017: undefined symbol "GetPlayerData"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6534) : error 017: undefined symbol "GetPlayerNameEx"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6542) : error 017: undefined symbol "JailPlayer"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6544) -- (6545) : error 017: undefined symbol "GetPlayerNameEx"
D:\111\pawno\include\..\..\gamemodes\API\admin\admin_cmd.inc(6547) : error 017: undefined symbol "SendLog"


Вот строки:          

Спойлер



  }
            return 1;
        }


        else if(areaid == gAreas[arPrezText4])
        {
            if( (pData[playerid][pFraction] == 11 && pData[playerid][pRank] > 3 && pData[playerid][pSubfraction] == 0))
            {
                SendInf(playerid, "Используйте "cGR"/otvet "cWH"для ответа на телефонные звонки горячей линии");
            }
            return 1;
        }
        foreach(new i: Player)
        {
            if(areaid == CarMarketArea)
            {
                format(String1024, sizeof(String1024), "\n"cWH"Информация об автомобиле:\n\n\
                    "cWH"Продавец: "cBLUE"%s\n\
                    "cWH"Автомобиль: "cBLUE"%s\n\
                    "cWH"Класс автомобиля:" cBLUE"%s\n\
                    "cWH"Маск.скорость: "cBLUE"%d КМ/Ч\n\
                    "cWH"Тип топлива: "cBLUE"%s\n\
                    "cWH"Объём бака: "cBLUE"%d литров\n\
                    "cWH"Пробег: "cBLUE"%d км\n\n\
                    "cWH"Цена: "cGR"%i\n\n\
                    "cWH"Вы действительно хотите купить данное транспортное средство?", pData[CMarketInfo[mOwnerid]][pNickname],
                    transport_config[GetVehicleModel(CMarketInfo[mID])-400][transport_name],
                    get_class_veh(GetVehicleModel(CMarketInfo[mID])-400),
                    transport_config[GetVehicleModel(CMarketInfo[mID])-400][transport_max_speed],
                    get_fuel_type_veh(GetVehicleModel(CMarketInfo[mID])-400),
                    transport_config[GetVehicleModel(CMarketInfo[mID])-400][transport_tank],
                    floatround(vehicle[CMarketInfo[mID]][cMileage]),

                    CMarketInfo[mPrice]);
                SPD(playerid, DIALOG_ACCEPT_BUY_CAR_RINOK, DIALOG_STYLE_MSGBOX, !""cBLUE"Покупка автомобиля", String1024, !"Купить", !"Отмена");

                SetPVarIntNew(playerid, "buy_car_id_player", i);
            }

        }
    }
    if(debug_mode)
    {
        printf("[OnPlayerEnterDynamicArea]: Времени затрачено: <%d мс>" , GetTickCount() - time_debug);

    }

    return 1;
}

public OnPlayerLeaveDynamicArea(playerid, areaid)
{
    new time_debug = GetTickCount();

    if(opcode) FormattedMessage(playerid, -1"area_leave: %d", areaid);
    if(area_info[areaid][a_exist])
    {
        switch(area_info[areaid][a_item_type])
        {

            case FILLING_ENTER: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case HOTEL_ROOM_EXIT: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case GARAGE_ENTER: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case GARAGE_EXIT_P: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case RENT_START_GAME:
            {
                DeletePVarNew(playerid, "player_in_rent_zone");
                return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            }
            case B_ENTER: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case B_EXIT: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case HOTEL_ENTER: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case HOTEL_EXIT: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case H_ENTER: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case H_EXIT: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case FLATE_ENTER: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case FLATE_EXIT: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case HOUSE_SAFE: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case HOUSE_WARDROBE: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case FLATE_WARDROBE: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case FLATE_SAFE: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case CASINO_ENTER: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case CASINO_EXIT: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case BUY_CAR_ZONE: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case RENT_CAR_ZONE: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case BUY_CLOTHES_ZONE: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case GARAGE_PANEL_CHANGE: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case BUY_ACCESSORIES_ZONE: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
            case ENTER_QUEST_TEPLICA: return alt_info_player(playerid, TEXTDRAW_HIDE), pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
        }
        pTemp[playerid][area_item_id] = pTemp[playerid][area_type] = -1;
    }


    if(areaid == gAreas[arBase])
    {
        if(PlayerVoen[playerid] > 1)
        {
            SCM(playerid,CWHITE,"Вы закончили охрану объекта");
        }

 

 

 

Edited by keyl

Заметка от keyl , создано

3.2. Код необходимо брать в тег "Код", а код более 10 строк – еще и в "Спойлер". Как это сделать рассказано в разделе "FAQ".

Устное предупреждение.

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1 answer to this question

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Нету таких перменных в моде 

 

либо же функции такой нету,если откуда та вырезал ищи по поиску,если нет создай сам

 

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